1 /*
2  * Copyright 2017 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "Sample.h"
9 #include "SkAnimTimer.h"
10 #include "SkCanvas.h"
11 #include "SkPaint.h"
12 #include "SkPath.h"
13 #include "SkRandom.h"
14 #include "SkStrike.h"
15 #include "SkStrikeCache.h"
16 #include "SkTaskGroup.h"
17 #include "sk_tool_utils.h"
18 
19 ////////////////////////////////////////////////////////////////////////////////////////////////////
20 // Static text from paths.
21 class PathText : public Sample {
22 public:
23     constexpr static int kNumPaths = 1500;
getName() const24     virtual const char* getName() const { return "PathText"; }
25 
PathText()26     PathText() {}
27 
reset()28     virtual void reset() {
29         for (Glyph& glyph : fGlyphs) {
30             glyph.reset(fRand, this->width(), this->height());
31         }
32     }
33 
onOnceBeforeDraw()34     void onOnceBeforeDraw() final {
35         SkFont defaultFont;
36         auto cache = SkStrikeCache::FindOrCreateStrikeWithNoDeviceExclusive(defaultFont);
37         SkPath glyphPaths[52];
38         for (int i = 0; i < 52; ++i) {
39             // I and l are rects on OS X ...
40             char c = "aQCDEFGH7JKLMNOPBRZTUVWXYSAbcdefghijk1mnopqrstuvwxyz"[i];
41             SkPackedGlyphID id(defaultFont.unicharToGlyph(c));
42             sk_ignore_unused_variable(cache->getScalerContext()->getPath(id, &glyphPaths[i]));
43         }
44 
45         for (int i = 0; i < kNumPaths; ++i) {
46             const SkPath& p = glyphPaths[i % 52];
47             fGlyphs[i].init(fRand, p);
48         }
49 
50         this->INHERITED::onOnceBeforeDraw();
51         this->reset();
52     }
onSizeChange()53     void onSizeChange() final { this->INHERITED::onSizeChange(); this->reset(); }
54 
onQuery(Sample::Event * evt)55     bool onQuery(Sample::Event* evt) final {
56         if (Sample::TitleQ(*evt)) {
57             Sample::TitleR(evt, this->getName());
58             return true;
59         }
60         SkUnichar unichar;
61         if (Sample::CharQ(*evt, &unichar)) {
62             if (unichar == 'X') {
63                 fDoClip = !fDoClip;
64                 return true;
65             }
66         }
67         return this->INHERITED::onQuery(evt);
68     }
69 
onDrawContent(SkCanvas * canvas)70     void onDrawContent(SkCanvas* canvas) override {
71         if (fDoClip) {
72             SkPath deviceSpaceClipPath = fClipPath;
73             deviceSpaceClipPath.transform(SkMatrix::MakeScale(this->width(), this->height()));
74             canvas->save();
75             canvas->clipPath(deviceSpaceClipPath, SkClipOp::kDifference, true);
76             canvas->clear(SK_ColorBLACK);
77             canvas->restore();
78             canvas->clipPath(deviceSpaceClipPath, SkClipOp::kIntersect, true);
79         }
80         this->drawGlyphs(canvas);
81     }
82 
drawGlyphs(SkCanvas * canvas)83     virtual void drawGlyphs(SkCanvas* canvas) {
84         for (Glyph& glyph : fGlyphs) {
85             SkAutoCanvasRestore acr(canvas, true);
86             canvas->translate(glyph.fPosition.x(), glyph.fPosition.y());
87             canvas->scale(glyph.fZoom, glyph.fZoom);
88             canvas->rotate(glyph.fSpin);
89             canvas->translate(-glyph.fMidpt.x(), -glyph.fMidpt.y());
90             canvas->drawPath(glyph.fPath, glyph.fPaint);
91         }
92     }
93 
94 protected:
95     struct Glyph {
96         void init(SkRandom& rand, const SkPath& path);
97         void reset(SkRandom& rand, int w, int h);
98 
99         SkPath     fPath;
100         SkPaint    fPaint;
101         SkPoint    fPosition;
102         SkScalar   fZoom;
103         SkScalar   fSpin;
104         SkPoint    fMidpt;
105     };
106 
107     Glyph      fGlyphs[kNumPaths];
108     SkRandom   fRand{25};
109     SkPath     fClipPath = sk_tool_utils::make_star(SkRect{0,0,1,1}, 11, 3);
110     bool       fDoClip = false;
111 
112     typedef Sample INHERITED;
113 };
114 
init(SkRandom & rand,const SkPath & path)115 void PathText::Glyph::init(SkRandom& rand, const SkPath& path) {
116     fPath = path;
117     fPaint.setAntiAlias(true);
118     fPaint.setColor(rand.nextU() | 0x80808080);
119 }
120 
reset(SkRandom & rand,int w,int h)121 void PathText::Glyph::reset(SkRandom& rand, int w, int h) {
122     int screensize = SkTMax(w, h);
123     const SkRect& bounds = fPath.getBounds();
124     SkScalar t;
125 
126     fPosition = {rand.nextF() * w, rand.nextF() * h};
127     t = pow(rand.nextF(), 100);
128     fZoom = ((1 - t) * screensize / 50 + t * screensize / 3) /
129             SkTMax(bounds.width(), bounds.height());
130     fSpin = rand.nextF() * 360;
131     fMidpt = {bounds.centerX(), bounds.centerY()};
132 }
133 
134 ////////////////////////////////////////////////////////////////////////////////////////////////////
135 // Text from paths with animated transformation matrices.
136 class MovingPathText : public PathText {
137 public:
getName() const138     const char* getName() const override { return "MovingPathText"; }
139 
MovingPathText()140     MovingPathText()
141         : fFrontMatrices(kNumPaths)
142         , fBackMatrices(kNumPaths) {
143     }
144 
~MovingPathText()145     ~MovingPathText() override {
146         fBackgroundAnimationTask.wait();
147     }
148 
reset()149     void reset() override {
150         const SkScalar screensize = static_cast<SkScalar>(SkTMax(this->width(), this->height()));
151         this->INHERITED::reset();
152 
153         for (auto& v : fVelocities) {
154             for (SkScalar* d : {&v.fDx, &v.fDy}) {
155                 SkScalar t = pow(fRand.nextF(), 3);
156                 *d = ((1 - t) / 60 + t / 10) * (fRand.nextBool() ? screensize : -screensize);
157             }
158 
159             SkScalar t = pow(fRand.nextF(), 25);
160             v.fDSpin = ((1 - t) * 360 / 7.5 + t * 360 / 1.5) * (fRand.nextBool() ? 1 : -1);
161         }
162 
163         // Get valid front data.
164         fBackgroundAnimationTask.wait();
165         this->runAnimationTask(0, 0, this->width(), this->height());
166         memcpy(fFrontMatrices, fBackMatrices, kNumPaths * sizeof(SkMatrix));
167         fLastTick = 0;
168     }
169 
onAnimate(const SkAnimTimer & timer)170     bool onAnimate(const SkAnimTimer& timer) final {
171         fBackgroundAnimationTask.wait();
172         this->swapAnimationBuffers();
173 
174         const double tsec = timer.secs();
175         const double dt = fLastTick ? (timer.secs() - fLastTick) : 0;
176         fBackgroundAnimationTask.add(std::bind(&MovingPathText::runAnimationTask, this, tsec,
177                                                dt, this->width(), this->height()));
178         fLastTick = timer.secs();
179         return true;
180     }
181 
182     /**
183      * Called on a background thread. Here we can only modify fBackMatrices.
184      */
runAnimationTask(double t,double dt,int w,int h)185     virtual void runAnimationTask(double t, double dt, int w, int h) {
186         for (int idx = 0; idx < kNumPaths; ++idx) {
187             Velocity* v = &fVelocities[idx];
188             Glyph* glyph = &fGlyphs[idx];
189             SkMatrix* backMatrix = &fBackMatrices[idx];
190 
191             glyph->fPosition.fX += v->fDx * dt;
192             if (glyph->fPosition.x() < 0) {
193                 glyph->fPosition.fX -= 2 * glyph->fPosition.x();
194                 v->fDx = -v->fDx;
195             } else if (glyph->fPosition.x() > w) {
196                 glyph->fPosition.fX -= 2 * (glyph->fPosition.x() - w);
197                 v->fDx = -v->fDx;
198             }
199 
200             glyph->fPosition.fY += v->fDy * dt;
201             if (glyph->fPosition.y() < 0) {
202                 glyph->fPosition.fY -= 2 * glyph->fPosition.y();
203                 v->fDy = -v->fDy;
204             } else if (glyph->fPosition.y() > h) {
205                 glyph->fPosition.fY -= 2 * (glyph->fPosition.y() - h);
206                 v->fDy = -v->fDy;
207             }
208 
209             glyph->fSpin += v->fDSpin * dt;
210 
211             backMatrix->setTranslate(glyph->fPosition.x(), glyph->fPosition.y());
212             backMatrix->preScale(glyph->fZoom, glyph->fZoom);
213             backMatrix->preRotate(glyph->fSpin);
214             backMatrix->preTranslate(-glyph->fMidpt.x(), -glyph->fMidpt.y());
215         }
216     }
217 
swapAnimationBuffers()218     virtual void swapAnimationBuffers() {
219         std::swap(fFrontMatrices, fBackMatrices);
220     }
221 
drawGlyphs(SkCanvas * canvas)222     void drawGlyphs(SkCanvas* canvas) override {
223         for (int i = 0; i < kNumPaths; ++i) {
224             SkAutoCanvasRestore acr(canvas, true);
225             canvas->concat(fFrontMatrices[i]);
226             canvas->drawPath(fGlyphs[i].fPath, fGlyphs[i].fPaint);
227         }
228     }
229 
230 protected:
231     struct Velocity {
232         SkScalar fDx, fDy;
233         SkScalar fDSpin;
234     };
235 
236     Velocity                  fVelocities[kNumPaths];
237     SkAutoTMalloc<SkMatrix>   fFrontMatrices;
238     SkAutoTMalloc<SkMatrix>   fBackMatrices;
239     SkTaskGroup               fBackgroundAnimationTask;
240     double                    fLastTick;
241 
242     typedef PathText INHERITED;
243 };
244 
245 
246 ////////////////////////////////////////////////////////////////////////////////////////////////////
247 // Text from paths with animated control points.
248 class WavyPathText : public MovingPathText {
249 public:
getName() const250     const char* getName() const override { return "WavyPathText"; }
251 
WavyPathText()252     WavyPathText()
253         : fFrontPaths(kNumPaths)
254         , fBackPaths(kNumPaths) {}
255 
~WavyPathText()256     ~WavyPathText() override {
257         fBackgroundAnimationTask.wait();
258     }
259 
reset()260     void reset() override {
261         fWaves.reset(fRand, this->width(), this->height());
262         this->INHERITED::reset();
263         std::copy(fBackPaths.get(), fBackPaths.get() + kNumPaths, fFrontPaths.get());
264     }
265 
266     /**
267      * Called on a background thread. Here we can only modify fBackPaths.
268      */
runAnimationTask(double t,double dt,int w,int h)269     void runAnimationTask(double t, double dt, int w, int h) override {
270         const float tsec = static_cast<float>(t);
271         this->INHERITED::runAnimationTask(t, 0.5 * dt, w, h);
272 
273         for (int i = 0; i < kNumPaths; ++i) {
274             const Glyph& glyph = fGlyphs[i];
275             const SkMatrix& backMatrix = fBackMatrices[i];
276 
277             const Sk2f matrix[3] = {
278                 Sk2f(backMatrix.getScaleX(), backMatrix.getSkewY()),
279                 Sk2f(backMatrix.getSkewX(), backMatrix.getScaleY()),
280                 Sk2f(backMatrix.getTranslateX(), backMatrix.getTranslateY())
281             };
282 
283             SkPath* backpath = &fBackPaths[i];
284             backpath->reset();
285             backpath->setFillType(SkPath::kEvenOdd_FillType);
286 
287             SkPath::RawIter iter(glyph.fPath);
288             SkPath::Verb verb;
289             SkPoint pts[4];
290 
291             while ((verb = iter.next(pts)) != SkPath::kDone_Verb) {
292                 switch (verb) {
293                     case SkPath::kMove_Verb: {
294                         SkPoint pt = fWaves.apply(tsec, matrix, pts[0]);
295                         backpath->moveTo(pt.x(), pt.y());
296                         break;
297                     }
298                     case SkPath::kLine_Verb: {
299                         SkPoint endpt = fWaves.apply(tsec, matrix, pts[1]);
300                         backpath->lineTo(endpt.x(), endpt.y());
301                         break;
302                     }
303                     case SkPath::kQuad_Verb: {
304                         SkPoint controlPt = fWaves.apply(tsec, matrix, pts[1]);
305                         SkPoint endpt = fWaves.apply(tsec, matrix, pts[2]);
306                         backpath->quadTo(controlPt.x(), controlPt.y(), endpt.x(), endpt.y());
307                         break;
308                     }
309                     case SkPath::kClose_Verb: {
310                         backpath->close();
311                         break;
312                     }
313                     case SkPath::kCubic_Verb:
314                     case SkPath::kConic_Verb:
315                     case SkPath::kDone_Verb:
316                         SK_ABORT("Unexpected path verb");
317                         break;
318                 }
319             }
320         }
321     }
322 
swapAnimationBuffers()323     void swapAnimationBuffers() override {
324         this->INHERITED::swapAnimationBuffers();
325         std::swap(fFrontPaths, fBackPaths);
326     }
327 
drawGlyphs(SkCanvas * canvas)328     void drawGlyphs(SkCanvas* canvas) override {
329         for (int i = 0; i < kNumPaths; ++i) {
330             canvas->drawPath(fFrontPaths[i], fGlyphs[i].fPaint);
331         }
332     }
333 
334 private:
335     /**
336      * Describes 4 stacked sine waves that can offset a point as a function of wall time.
337      */
338     class Waves {
339     public:
340         void reset(SkRandom& rand, int w, int h);
341         SkPoint apply(float tsec, const Sk2f matrix[3], const SkPoint& pt) const;
342 
343     private:
344         constexpr static double kAverageAngle = SK_ScalarPI / 8.0;
345         constexpr static double kMaxOffsetAngle = SK_ScalarPI / 3.0;
346 
347         float fAmplitudes[4];
348         float fFrequencies[4];
349         float fDirsX[4];
350         float fDirsY[4];
351         float fSpeeds[4];
352         float fOffsets[4];
353     };
354 
355     SkAutoTArray<SkPath>   fFrontPaths;
356     SkAutoTArray<SkPath>   fBackPaths;
357     Waves                  fWaves;
358 
359     typedef MovingPathText INHERITED;
360 };
361 
reset(SkRandom & rand,int w,int h)362 void WavyPathText::Waves::reset(SkRandom& rand, int w, int h) {
363     const double pixelsPerMeter = 0.06 * SkTMax(w, h);
364     const double medianWavelength = 8 * pixelsPerMeter;
365     const double medianWaveAmplitude = 0.05 * 4 * pixelsPerMeter;
366     const double gravity = 9.8 * pixelsPerMeter;
367 
368     for (int i = 0; i < 4; ++i) {
369         const double offsetAngle = (rand.nextF() * 2 - 1) * kMaxOffsetAngle;
370         const double intensity = pow(2, rand.nextF() * 2 - 1);
371         const double wavelength = intensity * medianWavelength;
372 
373         fAmplitudes[i] = intensity * medianWaveAmplitude;
374         fFrequencies[i] = 2 * SK_ScalarPI / wavelength;
375         fDirsX[i] = cosf(kAverageAngle + offsetAngle);
376         fDirsY[i] = sinf(kAverageAngle + offsetAngle);
377         fSpeeds[i] = -sqrt(gravity * 2 * SK_ScalarPI / wavelength);
378         fOffsets[i] = rand.nextF() * 2 * SK_ScalarPI;
379     }
380 }
381 
apply(float tsec,const Sk2f matrix[3],const SkPoint & pt) const382 SkPoint WavyPathText::Waves::apply(float tsec, const Sk2f matrix[3], const SkPoint& pt) const {
383     constexpr static int kTablePeriod = 1 << 12;
384     static float sin2table[kTablePeriod + 1];
385     static SkOnce initTable;
386     initTable([]() {
387         for (int i = 0; i <= kTablePeriod; ++i) {
388             const double sintheta = sin(i * (SK_ScalarPI / kTablePeriod));
389             sin2table[i] = static_cast<float>(sintheta * sintheta - 0.5);
390         }
391     });
392 
393      const Sk4f amplitudes = Sk4f::Load(fAmplitudes);
394      const Sk4f frequencies = Sk4f::Load(fFrequencies);
395      const Sk4f dirsX = Sk4f::Load(fDirsX);
396      const Sk4f dirsY = Sk4f::Load(fDirsY);
397      const Sk4f speeds = Sk4f::Load(fSpeeds);
398      const Sk4f offsets = Sk4f::Load(fOffsets);
399 
400     float devicePt[2];
401     (matrix[0] * pt.x() + matrix[1] * pt.y() + matrix[2]).store(devicePt);
402 
403     const Sk4f t = (frequencies * (dirsX * devicePt[0] + dirsY * devicePt[1]) +
404                     speeds * tsec +
405                     offsets).abs() * (float(kTablePeriod) / float(SK_ScalarPI));
406 
407     const Sk4i ipart = SkNx_cast<int>(t);
408     const Sk4f fpart = t - SkNx_cast<float>(ipart);
409 
410     int32_t indices[4];
411     (ipart & (kTablePeriod-1)).store(indices);
412 
413     const Sk4f left(sin2table[indices[0]], sin2table[indices[1]],
414                     sin2table[indices[2]], sin2table[indices[3]]);
415     const Sk4f right(sin2table[indices[0] + 1], sin2table[indices[1] + 1],
416                      sin2table[indices[2] + 1], sin2table[indices[3] + 1]);
417     const Sk4f height = amplitudes * (left * (1.f - fpart) + right * fpart);
418 
419     Sk4f dy = height * dirsY;
420     Sk4f dx = height * dirsX;
421 
422     float offsetY[4], offsetX[4];
423     (dy + SkNx_shuffle<2,3,0,1>(dy)).store(offsetY); // accumulate.
424     (dx + SkNx_shuffle<2,3,0,1>(dx)).store(offsetX);
425 
426     return {devicePt[0] + offsetY[0] + offsetY[1], devicePt[1] - offsetX[0] - offsetX[1]};
427 }
428 
429 ////////////////////////////////////////////////////////////////////////////////////////////////////
430 
431 DEF_SAMPLE( return new WavyPathText; )
432 DEF_SAMPLE( return new MovingPathText; )
433 DEF_SAMPLE( return new PathText; )
434