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1
2# OpenGL ES 2.0 core functions
3_glActiveTexture
4_glAttachShader
5_glBindAttribLocation
6_glBindBuffer
7_glBindFramebuffer
8_glBindRenderbuffer
9_glBindTexture
10_glBlendColor
11_glBlendEquation
12_glBlendEquationSeparate
13_glBlendFunc
14_glBlendFuncSeparate
15_glBufferData
16_glBufferSubData
17_glCheckFramebufferStatus
18_glClear
19_glClearColor
20_glClearDepthf
21_glClearStencil
22_glColorMask
23_glCompileShader
24_glCompressedTexImage2D
25_glCompressedTexSubImage2D
26_glCopyTexImage2D
27_glCopyTexSubImage2D
28_glCreateProgram
29_glCreateShader
30_glCullFace
31_glDeleteBuffers
32_glDeleteFramebuffers
33_glDeleteProgram
34_glDeleteRenderbuffers
35_glDeleteShader
36_glDeleteTextures
37_glDepthFunc
38_glDepthMask
39_glDepthRangef
40_glDetachShader
41_glDisable
42_glDisableVertexAttribArray
43_glDrawArrays
44_glDrawElements
45_glEnable
46_glEnableVertexAttribArray
47_glFinish
48_glFlush
49_glFramebufferRenderbuffer
50_glFramebufferTexture2D
51_glFrontFace
52_glGenBuffers
53_glGenFramebuffers
54_glGenRenderbuffers
55_glGenTextures
56_glGenerateMipmap
57_glGetActiveAttrib
58_glGetActiveUniform
59_glGetAttachedShaders
60_glGetAttribLocation
61_glGetBooleanv
62_glGetBufferParameteriv
63_glGetError
64_glGetFloatv
65_glGetFramebufferAttachmentParameteriv
66_glGetIntegerv
67_glGetProgramInfoLog
68_glGetProgramiv
69_glGetRenderbufferParameteriv
70_glGetShaderInfoLog
71_glGetShaderPrecisionFormat
72_glGetShaderSource
73_glGetShaderiv
74_glGetString
75_glGetTexParameterfv
76_glGetTexParameteriv
77_glGetUniformLocation
78_glGetUniformfv
79_glGetUniformiv
80_glGetVertexAttribPointerv
81_glGetVertexAttribfv
82_glGetVertexAttribiv
83_glHint
84_glIsBuffer
85_glIsEnabled
86_glIsFramebuffer
87_glIsProgram
88_glIsRenderbuffer
89_glIsShader
90_glIsTexture
91_glLineWidth
92_glLinkProgram
93_glPixelStorei
94_glPolygonOffset
95_glReadPixels
96_glReleaseShaderCompiler
97_glRenderbufferStorage
98_glSampleCoverage
99_glScissor
100_glShaderBinary
101_glShaderSource
102_glStencilFunc
103_glStencilFuncSeparate
104_glStencilMask
105_glStencilMaskSeparate
106_glStencilOp
107_glStencilOpSeparate
108_glTexImage2D
109_glTexParameterf
110_glTexParameterfv
111_glTexParameteri
112_glTexParameteriv
113_glTexSubImage2D
114_glUniform1f
115_glUniform1fv
116_glUniform1i
117_glUniform1iv
118_glUniform2f
119_glUniform2fv
120_glUniform2i
121_glUniform2iv
122_glUniform3f
123_glUniform3fv
124_glUniform3i
125_glUniform3iv
126_glUniform4f
127_glUniform4fv
128_glUniform4i
129_glUniform4iv
130_glUniformMatrix2fv
131_glUniformMatrix3fv
132_glUniformMatrix4fv
133_glUseProgram
134_glValidateProgram
135_glVertexAttrib1f
136_glVertexAttrib1fv
137_glVertexAttrib2f
138_glVertexAttrib2fv
139_glVertexAttrib3f
140_glVertexAttrib3fv
141_glVertexAttrib4f
142_glVertexAttrib4fv
143_glVertexAttribPointer
144_glViewport
145
146# OpenGL ES 3.0 core functions
147_glReadBuffer
148_glDrawRangeElements
149_glTexImage3D
150_glTexSubImage3D
151_glCopyTexSubImage3D
152_glCompressedTexImage3D
153_glCompressedTexSubImage3D
154_glGenQueries
155_glDeleteQueries
156_glIsQuery
157_glBeginQuery
158_glEndQuery
159_glGetQueryiv
160_glGetQueryObjectuiv
161_glUnmapBuffer
162_glGetBufferPointerv
163_glDrawBuffers
164_glUniformMatrix2x3fv
165_glUniformMatrix3x2fv
166_glUniformMatrix2x4fv
167_glUniformMatrix4x2fv
168_glUniformMatrix3x4fv
169_glUniformMatrix4x3fv
170_glBlitFramebuffer
171_glRenderbufferStorageMultisample
172_glFramebufferTextureLayer
173_glMapBufferRange
174_glFlushMappedBufferRange
175_glBindVertexArray
176_glDeleteVertexArrays
177_glGenVertexArrays
178_glIsVertexArray
179_glGetIntegeri_v
180_glBeginTransformFeedback
181_glEndTransformFeedback
182_glBindBufferRange
183_glBindBufferBase
184_glTransformFeedbackVaryings
185_glGetTransformFeedbackVarying
186_glVertexAttribIPointer
187_glGetVertexAttribIiv
188_glGetVertexAttribIuiv
189_glVertexAttribI4i
190_glVertexAttribI4ui
191_glVertexAttribI4iv
192_glVertexAttribI4uiv
193_glGetUniformuiv
194_glGetFragDataLocation
195_glUniform1ui
196_glUniform2ui
197_glUniform3ui
198_glUniform4ui
199_glUniform1uiv
200_glUniform2uiv
201_glUniform3uiv
202_glUniform4uiv
203_glClearBufferiv
204_glClearBufferuiv
205_glClearBufferfv
206_glClearBufferfi
207_glGetStringi
208_glCopyBufferSubData
209_glGetUniformIndices
210_glGetActiveUniformsiv
211_glGetUniformBlockIndex
212_glGetActiveUniformBlockiv
213_glGetActiveUniformBlockName
214_glUniformBlockBinding
215_glDrawArraysInstanced
216_glDrawElementsInstanced
217_glFenceSync
218_glIsSync
219_glDeleteSync
220_glClientWaitSync
221_glWaitSync
222_glGetInteger64v
223_glGetSynciv
224_glGetInteger64i_v
225_glGetBufferParameteri64v
226_glGenSamplers
227_glDeleteSamplers
228_glIsSampler
229_glBindSampler
230_glSamplerParameteri
231_glSamplerParameteriv
232_glSamplerParameterf
233_glSamplerParameterfv
234_glGetSamplerParameteriv
235_glGetSamplerParameterfv
236_glVertexAttribDivisor
237_glBindTransformFeedback
238_glDeleteTransformFeedbacks
239_glGenTransformFeedbacks
240_glIsTransformFeedback
241_glPauseTransformFeedback
242_glResumeTransformFeedback
243_glGetProgramBinary
244_glProgramBinary
245_glProgramParameteri
246_glInvalidateFramebuffer
247_glInvalidateSubFramebuffer
248_glTexStorage2D
249_glTexStorage3D
250_glGetInternalformativ
251
252# Extensions
253_glTexImage3DOES
254_glBlitFramebufferANGLE
255_glRenderbufferStorageMultisampleANGLE
256_glDeleteFencesNV
257_glFinishFenceNV
258_glGenFencesNV
259_glGetFenceivNV
260_glIsFenceNV
261_glSetFenceNV
262_glTestFenceNV
263_glGetGraphicsResetStatusEXT
264_glReadnPixelsEXT
265_glGetnUniformfvEXT
266_glGetnUniformivEXT
267_glGenQueriesEXT
268_glDeleteQueriesEXT
269_glIsQueryEXT
270_glBeginQueryEXT
271_glEndQueryEXT
272_glGetQueryivEXT
273_glGetQueryObjectuivEXT
274_glEGLImageTargetTexture2DOES
275_glEGLImageTargetRenderbufferStorageOES
276_glIsRenderbufferOES
277_glBindRenderbufferOES
278_glDeleteRenderbuffersOES
279_glGenRenderbuffersOES
280_glRenderbufferStorageOES
281_glGetRenderbufferParameterivOES
282_glIsFramebufferOES
283_glBindFramebufferOES
284_glDeleteFramebuffersOES
285_glGenFramebuffersOES
286_glCheckFramebufferStatusOES
287_glFramebufferRenderbufferOES
288_glFramebufferTexture2DOES
289_glGetFramebufferAttachmentParameterivOES
290_glGenerateMipmapOES
291_glDrawBuffersEXT
292_glBindVertexArrayOES
293_glDeleteVertexArraysOES
294_glGenVertexArraysOES
295_glIsVertexArrayOES
296
297# Table of function pointers to disambiguate between libraries
298_libGLESv2_swiftshader
299
300# Type-strings and type-infos required by sanitizers
301_ZTS*
302_ZTI*
303