1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved. 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 #ifndef sw_Rasterizer_hpp 16 #define sw_Rasterizer_hpp 17 18 #include "Context.hpp" 19 #include "PixelProcessor.hpp" 20 #include "Main/Config.hpp" 21 22 namespace sw 23 { 24 using namespace rr; 25 26 class Rasterizer : public Function<Void(Pointer<Byte>, Int, Int, Pointer<Byte>)> 27 { 28 public: Rasterizer()29 Rasterizer() : primitive(Arg<0>()), count(Arg<1>()), cluster(Arg<2>()), data(Arg<3>()) {} ~Rasterizer()30 virtual ~Rasterizer() {} 31 32 protected: 33 Pointer<Byte> primitive; 34 Int count; 35 Int cluster; 36 Pointer<Byte> data; 37 }; 38 } 39 40 #endif // sw_Rasterizer_hpp 41