1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //    http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef sw_Rasterizer_hpp
16 #define sw_Rasterizer_hpp
17 
18 #include "Context.hpp"
19 #include "PixelProcessor.hpp"
20 #include "Main/Config.hpp"
21 
22 namespace sw
23 {
24 	using namespace rr;
25 
26 	class Rasterizer : public Function<Void(Pointer<Byte>, Int, Int, Pointer<Byte>)>
27 	{
28 	public:
Rasterizer()29 		Rasterizer() : primitive(Arg<0>()), count(Arg<1>()), cluster(Arg<2>()), data(Arg<3>()) {}
~Rasterizer()30 		virtual ~Rasterizer() {}
31 
32 	protected:
33 		Pointer<Byte> primitive;
34 		Int count;
35 		Int cluster;
36 		Pointer<Byte> data;
37 	};
38 }
39 
40 #endif   // sw_Rasterizer_hpp
41