1; SwiftShader Configuration File
2;
3; To get an overview of the valid settings and their meaning,
4; run the application in windowed mode and open the
5; SwiftConfig application or go to http://localhost:8080/swiftconfig.
6
7[Capabilities]
8PixelShaderVersion=30
9VertexShaderVersion=30
10TextureMemory=256
11Identifier=0
12
13[Caches]
14VertexRoutineCacheSize=1024
15PixelRoutineCacheSize=1024
16SetupRoutineCacheSize=1024
17VertexCacheSize=64
18
19[Quality]
20TextureSampleQuality=2
21MipmapQuality=1
22PerspectiveCorrection=1
23TranscendentalPrecision=2
24TransparencyAntialiasing=0
25
26[Processor]
27ThreadCount=0
28EnableSSE3=1
29EnableSSSE3=1
30EnableSSE4_1=1
31
32[Optimization]
33OptimizationPass1=1
34OptimizationPass2=0
35OptimizationPass3=0
36OptimizationPass4=0
37OptimizationPass5=0
38OptimizationPass6=0
39OptimizationPass7=0
40OptimizationPass8=0
41OptimizationPass9=0
42OptimizationPass10=0
43
44[Testing]
45DisableServer=0
46ForceWindowed=0
47ComplementaryDepthBuffer=0
48PostBlendSRGB=0
49ExactColorRounding=0
50DisableAlphaMode=0
51Disable10BitMode=0
52FrameBufferAPI=0
53Precache=0
54ShadowMapping=3
55ForceClearRegisters=0
56
57[LastModified]
58Time=1287805034
59
60