1 /* readahead.c - preload files into disk cache.
2  *
3  * Copyright 2013 Rob Landley <rob@landley.net>
4  *
5  * No standard.
6 
7 USE_READAHEAD(NEWTOY(readahead, NULL, TOYFLAG_BIN))
8 
9 config READAHEAD
10   bool "readahead"
11   default y
12   help
13     usage: readahead FILE...
14 
15     Preload files into disk cache.
16 */
17 
18 #include "toys.h"
19 
20 #include <sys/syscall.h>
21 
do_readahead(int fd,char * name)22 static void do_readahead(int fd, char *name)
23 {
24   int rc;
25 
26   // Since including fcntl.h doesn't give us the wrapper, use the syscall.
27   // 32 bits takes LO/HI offset (we don't care about endianness of 0).
28   if (sizeof(long) == 4) rc = syscall(__NR_readahead, fd, 0, 0, INT_MAX);
29   else rc = syscall(__NR_readahead, fd, 0, INT_MAX);
30 
31   if (rc) perror_msg("readahead: %s", name);
32 }
33 
readahead_main(void)34 void readahead_main(void)
35 {
36   loopfiles(toys.optargs, do_readahead);
37 }
38