1 /* 2 * Copyright (c) 2018 The WebRTC project authors. All Rights Reserved. 3 * 4 * Use of this source code is governed by a BSD-style license 5 * that can be found in the LICENSE file in the root of the source 6 * tree. An additional intellectual property rights grant can be found 7 * in the file PATENTS. All contributing project authors may 8 * be found in the AUTHORS file in the root of the source tree. 9 */ 10 11 #include "modules/audio_processing/agc2/vector_float_frame.h" 12 13 namespace webrtc { 14 15 namespace { 16 17 std::vector<float*> ConstructChannelPointers( 18 std::vector<std::vector<float>>* x) { 19 std::vector<float*> channel_ptrs; 20 for (auto& v : *x) { 21 channel_ptrs.push_back(v.data()); 22 } 23 return channel_ptrs; 24 } 25 } // namespace 26 27 VectorFloatFrame::VectorFloatFrame(int num_channels, 28 int samples_per_channel, 29 float start_value) 30 : channels_(num_channels, 31 std::vector<float>(samples_per_channel, start_value)), 32 channel_ptrs_(ConstructChannelPointers(&channels_)), 33 float_frame_view_(channel_ptrs_.data(), 34 channels_.size(), 35 samples_per_channel) {} 36 37 VectorFloatFrame::~VectorFloatFrame() = default; 38 39 } // namespace webrtc 40