1 /* 2 * Copyright 2018 The WebRTC Project Authors. All rights reserved. 3 * 4 * Use of this source code is governed by a BSD-style license 5 * that can be found in the LICENSE file in the root of the source 6 * tree. An additional intellectual property rights grant can be found 7 * in the file PATENTS. All contributing project authors may 8 * be found in the AUTHORS file in the root of the source tree. 9 */ 10 11 #ifndef RTC_BASE_SYSTEM_COCOA_THREADING_H_ 12 #define RTC_BASE_SYSTEM_COCOA_THREADING_H_ 13 14 // If Cocoa is to be used on more than one thread, it must know that the 15 // application is multithreaded. Since it's possible to enter Cocoa code 16 // from threads created by pthread_thread_create, Cocoa won't necessarily 17 // be aware that the application is multithreaded. Spawning an NSThread is 18 // enough to get Cocoa to set up for multithreaded operation, so this is done 19 // if necessary before pthread_thread_create spawns any threads. 20 // 21 // http://developer.apple.com/documentation/Cocoa/Conceptual/Multithreading/CreatingThreads/chapter_4_section_4.html 22 void InitCocoaMultiThreading(); 23 24 #endif // RTC_BASE_SYSTEM_COCOA_THREADING_H_ 25