1 /*
2  *  Copyright 2018 The WebRTC Project Authors. All rights reserved.
3  *
4  *  Use of this source code is governed by a BSD-style license
5  *  that can be found in the LICENSE file in the root of the source
6  *  tree. An additional intellectual property rights grant can be found
7  *  in the file PATENTS.  All contributing project authors may
8  *  be found in the AUTHORS file in the root of the source tree.
9  */
10 
11 #ifndef RTC_BASE_SYSTEM_COCOA_THREADING_H_
12 #define RTC_BASE_SYSTEM_COCOA_THREADING_H_
13 
14 // If Cocoa is to be used on more than one thread, it must know that the
15 // application is multithreaded.  Since it's possible to enter Cocoa code
16 // from threads created by pthread_thread_create, Cocoa won't necessarily
17 // be aware that the application is multithreaded.  Spawning an NSThread is
18 // enough to get Cocoa to set up for multithreaded operation, so this is done
19 // if necessary before pthread_thread_create spawns any threads.
20 //
21 // http://developer.apple.com/documentation/Cocoa/Conceptual/Multithreading/CreatingThreads/chapter_4_section_4.html
22 void InitCocoaMultiThreading();
23 
24 #endif  // RTC_BASE_SYSTEM_COCOA_THREADING_H_
25