1 /* 2 * Copyright (C) 2020 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #include "SpriteIcon.h" 18 19 #include <android/graphics/bitmap.h> 20 #include <android/graphics/canvas.h> 21 #include <android/graphics/paint.h> 22 #include <android/native_window.h> 23 #include <log/log.h> 24 25 namespace android { 26 27 bool SpriteIcon::draw(sp<Surface> surface) const { 28 ANativeWindow_Buffer outBuffer; 29 status_t status = surface->lock(&outBuffer, NULL); 30 if (status) { 31 ALOGE("Error %d locking sprite surface before drawing.", status); 32 return false; 33 } 34 35 graphics::Paint paint; 36 paint.setBlendMode(ABLEND_MODE_SRC); 37 38 graphics::Canvas canvas(outBuffer, (int32_t)surface->getBuffersDataSpace()); 39 canvas.drawBitmap(bitmap, 0, 0, &paint); 40 41 const int iconWidth = width(); 42 const int iconHeight = height(); 43 44 if (outBuffer.width > iconWidth) { 45 paint.setBlendMode(ABLEND_MODE_CLEAR); // clear to transparent 46 canvas.drawRect({iconWidth, 0, outBuffer.width, iconHeight}, paint); 47 } 48 if (outBuffer.height > iconHeight) { 49 paint.setBlendMode(ABLEND_MODE_CLEAR); // clear to transparent 50 canvas.drawRect({0, iconHeight, outBuffer.width, outBuffer.height}, paint); 51 } 52 53 status = surface->unlockAndPost(); 54 if (status) { 55 ALOGE("Error %d unlocking and posting sprite surface after drawing.", status); 56 } 57 return !status; 58 } 59 60 } // namespace android 61