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Searched refs:SessionState (Results 1 – 2 of 2) sorted by relevance

/hardware/interfaces/biometrics/fingerprint/aidl/default/
DSession.cpp32 mScheduledState(SessionState::IDLING), in Session()
33 mCurrentState(SessionState::IDLING) { in Session()
41 void Session::scheduleStateOrCrash(SessionState state) { in scheduleStateOrCrash()
48 void Session::enterStateOrCrash(SessionState state) { in enterStateOrCrash()
51 mScheduledState = SessionState::IDLING; in enterStateOrCrash()
56 if (mCurrentState != SessionState::CLOSED) { in enterIdling()
57 mCurrentState = SessionState::IDLING; in enterIdling()
62 return mCurrentState == SessionState::CLOSED; in isClosed()
67 scheduleStateOrCrash(SessionState::GENERATING_CHALLENGE); in generateChallenge()
70 enterStateOrCrash(SessionState::GENERATING_CHALLENGE); in generateChallenge()
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/hardware/interfaces/biometrics/fingerprint/aidl/default/include/
DSession.h30 enum class SessionState { enum
87 void scheduleStateOrCrash(SessionState state);
92 void enterStateOrCrash(SessionState state);
118 std::atomic<SessionState> mScheduledState;
119 std::atomic<SessionState> mCurrentState;