1/* 2 * Copyright (C) 2020 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17package android.hardware.audio.effect@7.0; 18 19import android.hardware.audio.common@7.0; 20import IEffect; 21 22interface IVirtualizerEffect extends IEffect { 23 /** 24 * Returns whether setting virtualization strength is supported. 25 */ 26 isStrengthSupported() generates (bool strengthSupported); 27 28 enum StrengthRange : uint16_t { 29 MIN = 0, 30 MAX = 1000 31 }; 32 33 /** 34 * Sets virtualization strength. 35 * 36 * @param strength strength of the effect. The valid range for strength 37 * strength is [0, 1000], where 0 per mille designates the 38 * mildest effect and 1000 per mille designates the 39 * strongest. 40 * @return retval operation completion status. 41 */ 42 setStrength(uint16_t strength) generates (Result retval); 43 44 /** 45 * Gets virtualization strength. 46 */ 47 getStrength() generates (Result retval, uint16_t strength); 48 49 struct SpeakerAngles { 50 /** Speaker channel mask */ 51 AudioChannelMask mask; 52 /** 53 * Horizontal speaker position angles for each channel ordered from LSb 54 * to MSb in the channel mask. The number of values is the number of 55 * channels in the channel mask. 56 * 57 * All angles are expressed in degrees and are relative to the listener. 58 * - 0 is the direction the listener faces; 59 * - 180 is behind the listener; 60 * - -90 is to their left. 61 */ 62 vec<int16_t> azimuth; 63 /** 64 * Vertical speaker position angles for each channel ordered from LSb 65 * to MSb in the channel mask. The number of values is the number of 66 * channels in the channel mask. 67 * 68 * All angles are expressed in degrees and are relative to the listener. 69 * - 0 is the horizontal plane of the listener; 70 * - +90 is above the listener; 71 * - -90 is below the listener. 72 */ 73 vec<int16_t> elevation; 74 }; 75 /** 76 * Retrieves virtual speaker angles for the given channel mask on the 77 * specified device. 78 */ 79 getVirtualSpeakerAngles(AudioChannelMask mask, DeviceAddress device) 80 generates (Result retval, SpeakerAngles speakerAngles); 81 82 /** 83 * Forces the virtualizer effect for the given output device. 84 */ 85 forceVirtualizationMode(DeviceAddress device) generates (Result retval); 86 87 /** 88 * Returns audio device reflecting the current virtualization mode, 89 * Device type can be empty when not virtualizing. 90 */ 91 getVirtualizationMode() generates (Result retval, DeviceAddress device); 92}; 93