1 /* 2 * Copyright (C) 2020 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_HARDWARE_INTERFACES_NEURALNETWORKS_UTILS_COMMON_PROTECT_CALLBACK_H 18 #define ANDROID_HARDWARE_INTERFACES_NEURALNETWORKS_UTILS_COMMON_PROTECT_CALLBACK_H 19 20 #include <android-base/scopeguard.h> 21 #include <android-base/thread_annotations.h> 22 #include <android/hidl/base/1.0/IBase.h> 23 #include <hidl/HidlSupport.h> 24 #include <nnapi/Result.h> 25 #include <nnapi/Types.h> 26 27 #include <functional> 28 #include <mutex> 29 #include <vector> 30 31 // See hardware/interfaces/neuralnetworks/utils/README.md for more information on HIDL interface 32 // lifetimes across processes and for protecting asynchronous calls across HIDL. 33 34 namespace android::hardware::neuralnetworks::utils { 35 36 class IProtectedCallback { 37 public: 38 /** 39 * Marks this object as a dead object. 40 */ 41 virtual void notifyAsDeadObject() = 0; 42 43 // Public virtual destructor to allow objects to be stored (and destroyed) as smart pointers. 44 // E.g., std::unique_ptr<IProtectedCallback>. 45 virtual ~IProtectedCallback() = default; 46 47 protected: 48 // Protect the non-destructor special member functions to prevent object slicing. 49 IProtectedCallback() = default; 50 IProtectedCallback(const IProtectedCallback&) = default; 51 IProtectedCallback(IProtectedCallback&&) noexcept = default; 52 IProtectedCallback& operator=(const IProtectedCallback&) = default; 53 IProtectedCallback& operator=(IProtectedCallback&&) noexcept = default; 54 }; 55 56 // Thread safe class 57 class DeathRecipient final : public hidl_death_recipient { 58 public: 59 void serviceDied(uint64_t cookie, const wp<hidl::base::V1_0::IBase>& who) override; 60 // Precondition: `killable` must be non-null. 61 void add(IProtectedCallback* killable) const; 62 // Precondition: `killable` must be non-null. 63 void remove(IProtectedCallback* killable) const; 64 65 private: 66 mutable std::mutex mMutex; 67 mutable bool mIsDeadObject GUARDED_BY(mMutex) = false; 68 mutable std::vector<IProtectedCallback*> mObjects GUARDED_BY(mMutex); 69 }; 70 71 class DeathHandler final { 72 public: 73 static nn::GeneralResult<DeathHandler> create(sp<hidl::base::V1_0::IBase> object); 74 75 DeathHandler(const DeathHandler&) = delete; 76 DeathHandler(DeathHandler&&) noexcept = default; 77 DeathHandler& operator=(const DeathHandler&) = delete; 78 DeathHandler& operator=(DeathHandler&&) noexcept = delete; 79 ~DeathHandler(); 80 81 using Cleanup = std::function<void()>; 82 using Hold = base::ScopeGuard<Cleanup>; 83 84 // Precondition: `killable` must be non-null. 85 // `killable` must outlive the return value `Hold`. 86 [[nodiscard]] Hold protectCallback(IProtectedCallback* killable) const; 87 88 // Precondition: `killable` must be non-null. 89 // `killable` must outlive the `DeathHandler`. 90 void protectCallbackForLifetimeOfDeathHandler(IProtectedCallback* killable) const; 91 92 private: 93 DeathHandler(sp<hidl::base::V1_0::IBase> object, sp<DeathRecipient> deathRecipient); 94 95 sp<hidl::base::V1_0::IBase> mObject; 96 sp<DeathRecipient> mDeathRecipient; 97 }; 98 99 } // namespace android::hardware::neuralnetworks::utils 100 101 #endif // ANDROID_HARDWARE_INTERFACES_NEURALNETWORKS_UTILS_COMMON_PROTECT_CALLBACK_H 102