1 /* 2 * Copyright (c) 2016-2017, The Linux Foundation. All rights reserved. 3 * Not a Contribution. 4 * 5 * Copyright 2015 The Android Open Source Project 6 * 7 * Licensed under the Apache License, Version 2.0 (the "License"); 8 * you may not use this file except in compliance with the License. 9 * You may obtain a copy of the License at 10 * 11 * http://www.apache.org/licenses/LICENSE-2.0 12 * 13 * Unless required by applicable law or agreed to in writing, software 14 * distributed under the License is distributed on an "AS IS" BASIS, 15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 16 * See the License for the specific language governing permissions and 17 * limitations under the License. 18 */ 19 20 #include "EGLImageBuffer.h" 21 #include <cutils/native_handle.h> 22 #include <gralloc_priv.h> 23 #include <ui/GraphicBuffer.h> 24 #include <map> 25 #include "EGLImageWrapper.h" 26 #include "glengine.h" 27 28 //----------------------------------------------------------------------------- 29 EGLImageKHR create_eglImage(android::sp<android::GraphicBuffer> graphicBuffer) 30 //----------------------------------------------------------------------------- 31 { 32 bool isProtected = (graphicBuffer->getUsage() & GRALLOC_USAGE_PROTECTED); 33 EGLint attrs[] = {EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, 34 isProtected ? EGL_PROTECTED_CONTENT_EXT : EGL_NONE, 35 isProtected ? EGL_TRUE : EGL_NONE, EGL_NONE}; 36 37 EGLImageKHR eglImage = eglCreateImageKHR( 38 eglGetCurrentDisplay(), (EGLContext)EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID, 39 (EGLClientBuffer)(graphicBuffer->getNativeBuffer()), attrs); 40 41 return eglImage; 42 } 43 44 //----------------------------------------------------------------------------- 45 EGLImageBuffer::EGLImageBuffer(android::sp<android::GraphicBuffer> graphicBuffer) 46 //----------------------------------------------------------------------------- 47 { 48 // this->graphicBuffer = graphicBuffer; 49 this->eglImageID = create_eglImage(graphicBuffer); 50 this->width = graphicBuffer->getWidth(); 51 this->height = graphicBuffer->getHeight(); 52 53 textureID = 0; 54 renderbufferID = 0; 55 framebufferID = 0; 56 } 57 58 //----------------------------------------------------------------------------- 59 EGLImageBuffer::~EGLImageBuffer() 60 //----------------------------------------------------------------------------- 61 { 62 if (textureID != 0) { 63 GL(glDeleteTextures(1, &textureID)); 64 textureID = 0; 65 } 66 67 if (renderbufferID != 0) { 68 GL(glDeleteRenderbuffers(1, &renderbufferID)); 69 renderbufferID = 0; 70 } 71 72 if (framebufferID != 0) { 73 GL(glDeleteFramebuffers(1, &framebufferID)); 74 framebufferID = 0; 75 } 76 77 // Delete the eglImage 78 if (eglImageID != 0) 79 { 80 eglDestroyImageKHR(eglGetCurrentDisplay(), eglImageID); 81 eglImageID = 0; 82 } 83 } 84 85 //----------------------------------------------------------------------------- 86 int EGLImageBuffer::getWidth() 87 //----------------------------------------------------------------------------- 88 { 89 return width; 90 } 91 92 //----------------------------------------------------------------------------- 93 int EGLImageBuffer::getHeight() 94 //----------------------------------------------------------------------------- 95 { 96 return height; 97 } 98 99 //----------------------------------------------------------------------------- 100 unsigned int EGLImageBuffer::getTexture() 101 //----------------------------------------------------------------------------- 102 { 103 if (textureID == 0) { 104 bindAsTexture(); 105 } 106 107 return textureID; 108 } 109 110 //----------------------------------------------------------------------------- 111 unsigned int EGLImageBuffer::getFramebuffer() 112 //----------------------------------------------------------------------------- 113 { 114 if (framebufferID == 0) { 115 bindAsFramebuffer(); 116 } 117 118 return framebufferID; 119 } 120 121 //----------------------------------------------------------------------------- 122 void EGLImageBuffer::bindAsTexture() 123 //----------------------------------------------------------------------------- 124 { 125 if (textureID == 0) { 126 GL(glGenTextures(1, &textureID)); 127 int target = 0x8D65; 128 GL(glBindTexture(target, textureID)); 129 GL(glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR)); 130 GL(glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR)); 131 GL(glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE)); 132 GL(glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE)); 133 134 GL(glEGLImageTargetTexture2DOES(0x8D65, eglImageID)); 135 } 136 137 GL(glBindTexture(0x8D65, textureID)); 138 } 139 140 //----------------------------------------------------------------------------- 141 void EGLImageBuffer::bindAsFramebuffer() 142 //----------------------------------------------------------------------------- 143 { 144 if (renderbufferID == 0) { 145 GL(glGenFramebuffers(1, &framebufferID)); 146 GL(glGenRenderbuffers(1, &renderbufferID)); 147 148 GL(glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID)); 149 GL(glEGLImageTargetRenderbufferStorageOES(GL_RENDERBUFFER, eglImageID)); 150 151 GL(glBindFramebuffer(GL_FRAMEBUFFER, framebufferID)); 152 GL(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 153 renderbufferID)); 154 GLenum result = glCheckFramebufferStatus(GL_FRAMEBUFFER); 155 if (result != GL_FRAMEBUFFER_COMPLETE) { 156 ALOGI("%s Framebuffer Invalid***************", __FUNCTION__); 157 } 158 } 159 160 GL(glBindFramebuffer(GL_FRAMEBUFFER, framebufferID)); 161 } 162