1 /* 2 * Copyright (C) 2007 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 // #define LOG_NDEBUG 0 18 #define LOG_TAG "libutils.threads" 19 20 #include <assert.h> 21 #include <utils/AndroidThreads.h> 22 #include <utils/Thread.h> 23 24 #if !defined(_WIN32) 25 # include <sys/resource.h> 26 #else 27 # include <windows.h> 28 # include <stdint.h> 29 # include <process.h> 30 # define HAVE_CREATETHREAD // Cygwin, vs. HAVE__BEGINTHREADEX for MinGW 31 #endif 32 33 #if defined(__linux__) 34 #include <sys/prctl.h> 35 #endif 36 37 #include <utils/Log.h> 38 39 #if defined(__ANDROID__) 40 #include <processgroup/processgroup.h> 41 #include <processgroup/sched_policy.h> 42 #endif 43 44 #if defined(__ANDROID__) 45 # define __android_unused 46 #else 47 # define __android_unused __attribute__((__unused__)) 48 #endif 49 50 /* 51 * =========================================================================== 52 * Thread wrappers 53 * =========================================================================== 54 */ 55 56 using namespace android; 57 58 // ---------------------------------------------------------------------------- 59 #if !defined(_WIN32) 60 // ---------------------------------------------------------------------------- 61 62 /* 63 * Create and run a new thread. 64 * 65 * We create it "detached", so it cleans up after itself. 66 */ 67 68 typedef void* (*android_pthread_entry)(void*); 69 70 #if defined(__ANDROID__) 71 struct thread_data_t { 72 thread_func_t entryFunction; 73 void* userData; 74 int priority; 75 char * threadName; 76 77 // we use this trampoline when we need to set the priority with 78 // nice/setpriority, and name with prctl. 79 static int trampoline(const thread_data_t* t) { 80 thread_func_t f = t->entryFunction; 81 void* u = t->userData; 82 int prio = t->priority; 83 char * name = t->threadName; 84 delete t; 85 setpriority(PRIO_PROCESS, 0, prio); 86 87 // A new thread will be in its parent's sched group by default, 88 // so we just need to handle the background case. 89 // currently set to system_background group which is different 90 // from background group for app. 91 if (prio >= ANDROID_PRIORITY_BACKGROUND) { 92 SetTaskProfiles(0, {"SCHED_SP_SYSTEM"}, true); 93 } 94 95 if (name) { 96 androidSetThreadName(name); 97 free(name); 98 } 99 return f(u); 100 } 101 }; 102 #endif 103 104 void androidSetThreadName(const char* name) { 105 #if defined(__linux__) 106 // Mac OS doesn't have this, and we build libutil for the host too 107 int hasAt = 0; 108 int hasDot = 0; 109 const char *s = name; 110 while (*s) { 111 if (*s == '.') hasDot = 1; 112 else if (*s == '@') hasAt = 1; 113 s++; 114 } 115 int len = s - name; 116 if (len < 15 || hasAt || !hasDot) { 117 s = name; 118 } else { 119 s = name + len - 15; 120 } 121 prctl(PR_SET_NAME, (unsigned long) s, 0, 0, 0); 122 #endif 123 } 124 125 int androidCreateRawThreadEtc(android_thread_func_t entryFunction, 126 void *userData, 127 const char* threadName __android_unused, 128 int32_t threadPriority, 129 size_t threadStackSize, 130 android_thread_id_t *threadId) 131 { 132 pthread_attr_t attr; 133 pthread_attr_init(&attr); 134 pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED); 135 136 #if defined(__ANDROID__) /* valgrind is rejecting RT-priority create reqs */ 137 if (threadPriority != PRIORITY_DEFAULT || threadName != NULL) { 138 // Now that the pthread_t has a method to find the associated 139 // android_thread_id_t (pid) from pthread_t, it would be possible to avoid 140 // this trampoline in some cases as the parent could set the properties 141 // for the child. However, there would be a race condition because the 142 // child becomes ready immediately, and it doesn't work for the name. 143 // prctl(PR_SET_NAME) only works for self; prctl(PR_SET_THREAD_NAME) was 144 // proposed but not yet accepted. 145 thread_data_t* t = new thread_data_t; 146 t->priority = threadPriority; 147 t->threadName = threadName ? strdup(threadName) : NULL; 148 t->entryFunction = entryFunction; 149 t->userData = userData; 150 entryFunction = (android_thread_func_t)&thread_data_t::trampoline; 151 userData = t; 152 } 153 #endif 154 155 if (threadStackSize) { 156 pthread_attr_setstacksize(&attr, threadStackSize); 157 } 158 159 errno = 0; 160 pthread_t thread; 161 int result = pthread_create(&thread, &attr, 162 (android_pthread_entry)entryFunction, userData); 163 pthread_attr_destroy(&attr); 164 if (result != 0) { 165 ALOGE("androidCreateRawThreadEtc failed (entry=%p, res=%d, %s)\n" 166 "(android threadPriority=%d)", 167 entryFunction, result, strerror(errno), threadPriority); 168 return 0; 169 } 170 171 // Note that *threadID is directly available to the parent only, as it is 172 // assigned after the child starts. Use memory barrier / lock if the child 173 // or other threads also need access. 174 if (threadId != nullptr) { 175 *threadId = (android_thread_id_t)thread; // XXX: this is not portable 176 } 177 return 1; 178 } 179 180 #if defined(__ANDROID__) 181 static pthread_t android_thread_id_t_to_pthread(android_thread_id_t thread) 182 { 183 return (pthread_t) thread; 184 } 185 #endif 186 187 android_thread_id_t androidGetThreadId() 188 { 189 return (android_thread_id_t)pthread_self(); 190 } 191 192 // ---------------------------------------------------------------------------- 193 #else // !defined(_WIN32) 194 // ---------------------------------------------------------------------------- 195 196 /* 197 * Trampoline to make us __stdcall-compliant. 198 * 199 * We're expected to delete "vDetails" when we're done. 200 */ 201 struct threadDetails { 202 int (*func)(void*); 203 void* arg; 204 }; 205 static __stdcall unsigned int threadIntermediary(void* vDetails) 206 { 207 struct threadDetails* pDetails = (struct threadDetails*) vDetails; 208 int result; 209 210 result = (*(pDetails->func))(pDetails->arg); 211 212 delete pDetails; 213 214 ALOG(LOG_VERBOSE, "thread", "thread exiting\n"); 215 return (unsigned int) result; 216 } 217 218 /* 219 * Create and run a new thread. 220 */ 221 static bool doCreateThread(android_thread_func_t fn, void* arg, android_thread_id_t *id) 222 { 223 HANDLE hThread; 224 struct threadDetails* pDetails = new threadDetails; // must be on heap 225 unsigned int thrdaddr; 226 227 pDetails->func = fn; 228 pDetails->arg = arg; 229 230 #if defined(HAVE__BEGINTHREADEX) 231 hThread = (HANDLE) _beginthreadex(NULL, 0, threadIntermediary, pDetails, 0, 232 &thrdaddr); 233 if (hThread == 0) 234 #elif defined(HAVE_CREATETHREAD) 235 hThread = CreateThread(NULL, 0, 236 (LPTHREAD_START_ROUTINE) threadIntermediary, 237 (void*) pDetails, 0, (DWORD*) &thrdaddr); 238 if (hThread == NULL) 239 #endif 240 { 241 ALOG(LOG_WARN, "thread", "WARNING: thread create failed\n"); 242 return false; 243 } 244 245 #if defined(HAVE_CREATETHREAD) 246 /* close the management handle */ 247 CloseHandle(hThread); 248 #endif 249 250 if (id != NULL) { 251 *id = (android_thread_id_t)thrdaddr; 252 } 253 254 return true; 255 } 256 257 int androidCreateRawThreadEtc(android_thread_func_t fn, 258 void *userData, 259 const char* /*threadName*/, 260 int32_t /*threadPriority*/, 261 size_t /*threadStackSize*/, 262 android_thread_id_t *threadId) 263 { 264 return doCreateThread( fn, userData, threadId); 265 } 266 267 android_thread_id_t androidGetThreadId() 268 { 269 return (android_thread_id_t)GetCurrentThreadId(); 270 } 271 272 // ---------------------------------------------------------------------------- 273 #endif // !defined(_WIN32) 274 275 // ---------------------------------------------------------------------------- 276 277 int androidCreateThread(android_thread_func_t fn, void* arg) 278 { 279 return createThreadEtc(fn, arg); 280 } 281 282 int androidCreateThreadGetID(android_thread_func_t fn, void *arg, android_thread_id_t *id) 283 { 284 return createThreadEtc(fn, arg, "android:unnamed_thread", 285 PRIORITY_DEFAULT, 0, id); 286 } 287 288 static android_create_thread_fn gCreateThreadFn = androidCreateRawThreadEtc; 289 290 int androidCreateThreadEtc(android_thread_func_t entryFunction, 291 void *userData, 292 const char* threadName, 293 int32_t threadPriority, 294 size_t threadStackSize, 295 android_thread_id_t *threadId) 296 { 297 return gCreateThreadFn(entryFunction, userData, threadName, 298 threadPriority, threadStackSize, threadId); 299 } 300 301 void androidSetCreateThreadFunc(android_create_thread_fn func) 302 { 303 gCreateThreadFn = func; 304 } 305 306 #if defined(__ANDROID__) 307 int androidSetThreadPriority(pid_t tid, int pri) 308 { 309 int rc = 0; 310 int lasterr = 0; 311 int curr_pri = getpriority(PRIO_PROCESS, tid); 312 313 if (curr_pri == pri) { 314 return rc; 315 } 316 317 if (pri >= ANDROID_PRIORITY_BACKGROUND) { 318 rc = SetTaskProfiles(tid, {"SCHED_SP_SYSTEM"}, true) ? 0 : -1; 319 } else if (curr_pri >= ANDROID_PRIORITY_BACKGROUND) { 320 rc = SetTaskProfiles(tid, {"SCHED_SP_FOREGROUND"}, true) ? 0 : -1; 321 } 322 323 if (rc) { 324 lasterr = errno; 325 } 326 327 if (setpriority(PRIO_PROCESS, tid, pri) < 0) { 328 rc = INVALID_OPERATION; 329 } else { 330 errno = lasterr; 331 } 332 333 return rc; 334 } 335 336 int androidGetThreadPriority(pid_t tid) { 337 return getpriority(PRIO_PROCESS, tid); 338 } 339 340 #endif 341 342 namespace android { 343 344 /* 345 * =========================================================================== 346 * Mutex class 347 * =========================================================================== 348 */ 349 350 #if !defined(_WIN32) 351 // implemented as inlines in threads.h 352 #else 353 354 Mutex::Mutex() 355 { 356 HANDLE hMutex; 357 358 assert(sizeof(hMutex) == sizeof(mState)); 359 360 hMutex = CreateMutex(NULL, FALSE, NULL); 361 mState = (void*) hMutex; 362 } 363 364 Mutex::Mutex(const char* /*name*/) 365 { 366 // XXX: name not used for now 367 HANDLE hMutex; 368 369 assert(sizeof(hMutex) == sizeof(mState)); 370 371 hMutex = CreateMutex(NULL, FALSE, NULL); 372 mState = (void*) hMutex; 373 } 374 375 Mutex::Mutex(int /*type*/, const char* /*name*/) 376 { 377 // XXX: type and name not used for now 378 HANDLE hMutex; 379 380 assert(sizeof(hMutex) == sizeof(mState)); 381 382 hMutex = CreateMutex(NULL, FALSE, NULL); 383 mState = (void*) hMutex; 384 } 385 386 Mutex::~Mutex() 387 { 388 CloseHandle((HANDLE) mState); 389 } 390 391 status_t Mutex::lock() 392 { 393 DWORD dwWaitResult; 394 dwWaitResult = WaitForSingleObject((HANDLE) mState, INFINITE); 395 return dwWaitResult != WAIT_OBJECT_0 ? -1 : OK; 396 } 397 398 void Mutex::unlock() 399 { 400 if (!ReleaseMutex((HANDLE) mState)) 401 ALOG(LOG_WARN, "thread", "WARNING: bad result from unlocking mutex\n"); 402 } 403 404 status_t Mutex::tryLock() 405 { 406 DWORD dwWaitResult; 407 408 dwWaitResult = WaitForSingleObject((HANDLE) mState, 0); 409 if (dwWaitResult != WAIT_OBJECT_0 && dwWaitResult != WAIT_TIMEOUT) 410 ALOG(LOG_WARN, "thread", "WARNING: bad result from try-locking mutex\n"); 411 return (dwWaitResult == WAIT_OBJECT_0) ? 0 : -1; 412 } 413 414 #endif // !defined(_WIN32) 415 416 417 /* 418 * =========================================================================== 419 * Condition class 420 * =========================================================================== 421 */ 422 423 #if !defined(_WIN32) 424 // implemented as inlines in threads.h 425 #else 426 427 /* 428 * Windows doesn't have a condition variable solution. It's possible 429 * to create one, but it's easy to get it wrong. For a discussion, and 430 * the origin of this implementation, see: 431 * 432 * http://www.cs.wustl.edu/~schmidt/win32-cv-1.html 433 * 434 * The implementation shown on the page does NOT follow POSIX semantics. 435 * As an optimization they require acquiring the external mutex before 436 * calling signal() and broadcast(), whereas POSIX only requires grabbing 437 * it before calling wait(). The implementation here has been un-optimized 438 * to have the correct behavior. 439 */ 440 typedef struct WinCondition { 441 // Number of waiting threads. 442 int waitersCount; 443 444 // Serialize access to waitersCount. 445 CRITICAL_SECTION waitersCountLock; 446 447 // Semaphore used to queue up threads waiting for the condition to 448 // become signaled. 449 HANDLE sema; 450 451 // An auto-reset event used by the broadcast/signal thread to wait 452 // for all the waiting thread(s) to wake up and be released from 453 // the semaphore. 454 HANDLE waitersDone; 455 456 // This mutex wouldn't be necessary if we required that the caller 457 // lock the external mutex before calling signal() and broadcast(). 458 // I'm trying to mimic pthread semantics though. 459 HANDLE internalMutex; 460 461 // Keeps track of whether we were broadcasting or signaling. This 462 // allows us to optimize the code if we're just signaling. 463 bool wasBroadcast; 464 465 status_t wait(WinCondition* condState, HANDLE hMutex, nsecs_t* abstime) 466 { 467 // Increment the wait count, avoiding race conditions. 468 EnterCriticalSection(&condState->waitersCountLock); 469 condState->waitersCount++; 470 //printf("+++ wait: incr waitersCount to %d (tid=%ld)\n", 471 // condState->waitersCount, getThreadId()); 472 LeaveCriticalSection(&condState->waitersCountLock); 473 474 DWORD timeout = INFINITE; 475 if (abstime) { 476 nsecs_t reltime = *abstime - systemTime(); 477 if (reltime < 0) 478 reltime = 0; 479 timeout = reltime/1000000; 480 } 481 482 // Atomically release the external mutex and wait on the semaphore. 483 DWORD res = 484 SignalObjectAndWait(hMutex, condState->sema, timeout, FALSE); 485 486 //printf("+++ wait: awake (tid=%ld)\n", getThreadId()); 487 488 // Reacquire lock to avoid race conditions. 489 EnterCriticalSection(&condState->waitersCountLock); 490 491 // No longer waiting. 492 condState->waitersCount--; 493 494 // Check to see if we're the last waiter after a broadcast. 495 bool lastWaiter = (condState->wasBroadcast && condState->waitersCount == 0); 496 497 //printf("+++ wait: lastWaiter=%d (wasBc=%d wc=%d)\n", 498 // lastWaiter, condState->wasBroadcast, condState->waitersCount); 499 500 LeaveCriticalSection(&condState->waitersCountLock); 501 502 // If we're the last waiter thread during this particular broadcast 503 // then signal broadcast() that we're all awake. It'll drop the 504 // internal mutex. 505 if (lastWaiter) { 506 // Atomically signal the "waitersDone" event and wait until we 507 // can acquire the internal mutex. We want to do this in one step 508 // because it ensures that everybody is in the mutex FIFO before 509 // any thread has a chance to run. Without it, another thread 510 // could wake up, do work, and hop back in ahead of us. 511 SignalObjectAndWait(condState->waitersDone, condState->internalMutex, 512 INFINITE, FALSE); 513 } else { 514 // Grab the internal mutex. 515 WaitForSingleObject(condState->internalMutex, INFINITE); 516 } 517 518 // Release the internal and grab the external. 519 ReleaseMutex(condState->internalMutex); 520 WaitForSingleObject(hMutex, INFINITE); 521 522 return res == WAIT_OBJECT_0 ? OK : -1; 523 } 524 } WinCondition; 525 526 /* 527 * Constructor. Set up the WinCondition stuff. 528 */ 529 Condition::Condition() 530 { 531 WinCondition* condState = new WinCondition; 532 533 condState->waitersCount = 0; 534 condState->wasBroadcast = false; 535 // semaphore: no security, initial value of 0 536 condState->sema = CreateSemaphore(NULL, 0, 0x7fffffff, NULL); 537 InitializeCriticalSection(&condState->waitersCountLock); 538 // auto-reset event, not signaled initially 539 condState->waitersDone = CreateEvent(NULL, FALSE, FALSE, NULL); 540 // used so we don't have to lock external mutex on signal/broadcast 541 condState->internalMutex = CreateMutex(NULL, FALSE, NULL); 542 543 mState = condState; 544 } 545 546 /* 547 * Destructor. Free Windows resources as well as our allocated storage. 548 */ 549 Condition::~Condition() 550 { 551 WinCondition* condState = (WinCondition*) mState; 552 if (condState != NULL) { 553 CloseHandle(condState->sema); 554 CloseHandle(condState->waitersDone); 555 delete condState; 556 } 557 } 558 559 560 status_t Condition::wait(Mutex& mutex) 561 { 562 WinCondition* condState = (WinCondition*) mState; 563 HANDLE hMutex = (HANDLE) mutex.mState; 564 565 return ((WinCondition*)mState)->wait(condState, hMutex, NULL); 566 } 567 568 status_t Condition::waitRelative(Mutex& mutex, nsecs_t reltime) 569 { 570 WinCondition* condState = (WinCondition*) mState; 571 HANDLE hMutex = (HANDLE) mutex.mState; 572 nsecs_t absTime = systemTime()+reltime; 573 574 return ((WinCondition*)mState)->wait(condState, hMutex, &absTime); 575 } 576 577 /* 578 * Signal the condition variable, allowing one thread to continue. 579 */ 580 void Condition::signal() 581 { 582 WinCondition* condState = (WinCondition*) mState; 583 584 // Lock the internal mutex. This ensures that we don't clash with 585 // broadcast(). 586 WaitForSingleObject(condState->internalMutex, INFINITE); 587 588 EnterCriticalSection(&condState->waitersCountLock); 589 bool haveWaiters = (condState->waitersCount > 0); 590 LeaveCriticalSection(&condState->waitersCountLock); 591 592 // If no waiters, then this is a no-op. Otherwise, knock the semaphore 593 // down a notch. 594 if (haveWaiters) 595 ReleaseSemaphore(condState->sema, 1, 0); 596 597 // Release internal mutex. 598 ReleaseMutex(condState->internalMutex); 599 } 600 601 /* 602 * Signal the condition variable, allowing all threads to continue. 603 * 604 * First we have to wake up all threads waiting on the semaphore, then 605 * we wait until all of the threads have actually been woken before 606 * releasing the internal mutex. This ensures that all threads are woken. 607 */ 608 void Condition::broadcast() 609 { 610 WinCondition* condState = (WinCondition*) mState; 611 612 // Lock the internal mutex. This keeps the guys we're waking up 613 // from getting too far. 614 WaitForSingleObject(condState->internalMutex, INFINITE); 615 616 EnterCriticalSection(&condState->waitersCountLock); 617 bool haveWaiters = false; 618 619 if (condState->waitersCount > 0) { 620 haveWaiters = true; 621 condState->wasBroadcast = true; 622 } 623 624 if (haveWaiters) { 625 // Wake up all the waiters. 626 ReleaseSemaphore(condState->sema, condState->waitersCount, 0); 627 628 LeaveCriticalSection(&condState->waitersCountLock); 629 630 // Wait for all awakened threads to acquire the counting semaphore. 631 // The last guy who was waiting sets this. 632 WaitForSingleObject(condState->waitersDone, INFINITE); 633 634 // Reset wasBroadcast. (No crit section needed because nobody 635 // else can wake up to poke at it.) 636 condState->wasBroadcast = 0; 637 } else { 638 // nothing to do 639 LeaveCriticalSection(&condState->waitersCountLock); 640 } 641 642 // Release internal mutex. 643 ReleaseMutex(condState->internalMutex); 644 } 645 646 #endif // !defined(_WIN32) 647 648 // ---------------------------------------------------------------------------- 649 650 /* 651 * This is our thread object! 652 */ 653 654 Thread::Thread(bool canCallJava) 655 : mCanCallJava(canCallJava), 656 mThread(thread_id_t(-1)), 657 mLock("Thread::mLock"), 658 mStatus(OK), 659 mExitPending(false), 660 mRunning(false) 661 #if defined(__ANDROID__) 662 , 663 mTid(-1) 664 #endif 665 { 666 } 667 668 Thread::~Thread() 669 { 670 } 671 672 status_t Thread::readyToRun() 673 { 674 return OK; 675 } 676 677 status_t Thread::run(const char* name, int32_t priority, size_t stack) 678 { 679 LOG_ALWAYS_FATAL_IF(name == nullptr, "thread name not provided to Thread::run"); 680 681 Mutex::Autolock _l(mLock); 682 683 if (mRunning) { 684 // thread already started 685 return INVALID_OPERATION; 686 } 687 688 // reset status and exitPending to their default value, so we can 689 // try again after an error happened (either below, or in readyToRun()) 690 mStatus = OK; 691 mExitPending = false; 692 mThread = thread_id_t(-1); 693 694 // hold a strong reference on ourself 695 mHoldSelf = this; 696 697 mRunning = true; 698 699 bool res; 700 if (mCanCallJava) { 701 res = createThreadEtc(_threadLoop, 702 this, name, priority, stack, &mThread); 703 } else { 704 res = androidCreateRawThreadEtc(_threadLoop, 705 this, name, priority, stack, &mThread); 706 } 707 708 if (res == false) { 709 mStatus = UNKNOWN_ERROR; // something happened! 710 mRunning = false; 711 mThread = thread_id_t(-1); 712 mHoldSelf.clear(); // "this" may have gone away after this. 713 714 return UNKNOWN_ERROR; 715 } 716 717 // Do not refer to mStatus here: The thread is already running (may, in fact 718 // already have exited with a valid mStatus result). The OK indication 719 // here merely indicates successfully starting the thread and does not 720 // imply successful termination/execution. 721 return OK; 722 723 // Exiting scope of mLock is a memory barrier and allows new thread to run 724 } 725 726 int Thread::_threadLoop(void* user) 727 { 728 Thread* const self = static_cast<Thread*>(user); 729 730 sp<Thread> strong(self->mHoldSelf); 731 wp<Thread> weak(strong); 732 self->mHoldSelf.clear(); 733 734 #if defined(__ANDROID__) 735 // this is very useful for debugging with gdb 736 self->mTid = gettid(); 737 #endif 738 739 bool first = true; 740 741 do { 742 bool result; 743 if (first) { 744 first = false; 745 self->mStatus = self->readyToRun(); 746 result = (self->mStatus == OK); 747 748 if (result && !self->exitPending()) { 749 // Binder threads (and maybe others) rely on threadLoop 750 // running at least once after a successful ::readyToRun() 751 // (unless, of course, the thread has already been asked to exit 752 // at that point). 753 // This is because threads are essentially used like this: 754 // (new ThreadSubclass())->run(); 755 // The caller therefore does not retain a strong reference to 756 // the thread and the thread would simply disappear after the 757 // successful ::readyToRun() call instead of entering the 758 // threadLoop at least once. 759 result = self->threadLoop(); 760 } 761 } else { 762 result = self->threadLoop(); 763 } 764 765 // establish a scope for mLock 766 { 767 Mutex::Autolock _l(self->mLock); 768 if (result == false || self->mExitPending) { 769 self->mExitPending = true; 770 self->mRunning = false; 771 // clear thread ID so that requestExitAndWait() does not exit if 772 // called by a new thread using the same thread ID as this one. 773 self->mThread = thread_id_t(-1); 774 // note that interested observers blocked in requestExitAndWait are 775 // awoken by broadcast, but blocked on mLock until break exits scope 776 self->mThreadExitedCondition.broadcast(); 777 break; 778 } 779 } 780 781 // Release our strong reference, to let a chance to the thread 782 // to die a peaceful death. 783 strong.clear(); 784 // And immediately, re-acquire a strong reference for the next loop 785 strong = weak.promote(); 786 } while(strong != nullptr); 787 788 return 0; 789 } 790 791 void Thread::requestExit() 792 { 793 Mutex::Autolock _l(mLock); 794 mExitPending = true; 795 } 796 797 status_t Thread::requestExitAndWait() 798 { 799 Mutex::Autolock _l(mLock); 800 if (mThread == getThreadId()) { 801 ALOGW( 802 "Thread (this=%p): don't call waitForExit() from this " 803 "Thread object's thread. It's a guaranteed deadlock!", 804 this); 805 806 return WOULD_BLOCK; 807 } 808 809 mExitPending = true; 810 811 while (mRunning == true) { 812 mThreadExitedCondition.wait(mLock); 813 } 814 // This next line is probably not needed any more, but is being left for 815 // historical reference. Note that each interested party will clear flag. 816 mExitPending = false; 817 818 return mStatus; 819 } 820 821 status_t Thread::join() 822 { 823 Mutex::Autolock _l(mLock); 824 if (mThread == getThreadId()) { 825 ALOGW( 826 "Thread (this=%p): don't call join() from this " 827 "Thread object's thread. It's a guaranteed deadlock!", 828 this); 829 830 return WOULD_BLOCK; 831 } 832 833 while (mRunning == true) { 834 mThreadExitedCondition.wait(mLock); 835 } 836 837 return mStatus; 838 } 839 840 bool Thread::isRunning() const { 841 Mutex::Autolock _l(mLock); 842 return mRunning; 843 } 844 845 #if defined(__ANDROID__) 846 pid_t Thread::getTid() const 847 { 848 // mTid is not defined until the child initializes it, and the caller may need it earlier 849 Mutex::Autolock _l(mLock); 850 pid_t tid; 851 if (mRunning) { 852 pthread_t pthread = android_thread_id_t_to_pthread(mThread); 853 tid = pthread_gettid_np(pthread); 854 } else { 855 ALOGW("Thread (this=%p): getTid() is undefined before run()", this); 856 tid = -1; 857 } 858 return tid; 859 } 860 #endif 861 862 bool Thread::exitPending() const 863 { 864 Mutex::Autolock _l(mLock); 865 return mExitPending; 866 } 867 868 869 870 }; // namespace android 871