Lines Matching refs:TouchedWindow

695 std::vector<TouchedWindow> getHoveringWindowsLocked(const TouchState* oldState,  in getHoveringWindowsLocked()
704 std::vector<TouchedWindow> out; in getHoveringWindowsLocked()
720 TouchedWindow touchedWindow; in getHoveringWindowsLocked()
728 TouchedWindow touchedWindow; in getHoveringWindowsLocked()
767 std::erase_if(touchState.windows, [&](const TouchedWindow& window) { in filterUntrustedTargets()
796 for (const TouchedWindow& touchedWindow : touchState.windows) { in shouldSplitTouch()
2581 for (TouchedWindow& touchedWindow : tempTouchState.windows) { in findTouchedWindowTargetsLocked()
2659 const TouchedWindow& touchedWindow = in findTouchedWindowTargetsLocked()
2703 for (TouchedWindow& touchedWindow : tempTouchState.windows) { in findTouchedWindowTargetsLocked()
2715 std::vector<TouchedWindow> hoveringWindows = in findTouchedWindowTargetsLocked()
2720 for (const TouchedWindow& touchedWindow : hoveringWindows) { in findTouchedWindowTargetsLocked()
2731 for (const TouchedWindow& touchedWindow : tempTouchState.windows) { in findTouchedWindowTargetsLocked()
2772 for (const TouchedWindow& touchedWindow : tempTouchState.windows) { in findTouchedWindowTargetsLocked()
2816 for (TouchedWindow& touchedWindow : tempTouchState.windows) { in findTouchedWindowTargetsLocked()
5400 TouchedWindow& touchedWindow = state.windows[i]; in setInputWindowsLocked()
5680 std::tuple<TouchState*, TouchedWindow*, ui::LogicalDisplayId /*displayId*/>
5683 for (TouchedWindow& w : state.windows) { in findTouchStateWindowAndDisplayLocked()
5807 for (const TouchedWindow& window : state.windows) { in findTouchedForegroundWindowLocked()
6252 TouchedWindow& window = *windowPtr; in pilferPointersLocked()
6263 for (const TouchedWindow& w : state.windows) { in pilferPointersLocked()
7125 const TouchedWindow& oldTouchedWindow = state.getTouchedWindow(oldWallpaper); in slipWallpaperTouch()
7225 for (const TouchedWindow& window : touchStateIt->second.windows) { in isPointerInWindow()