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Searched defs:layers (Results 1 – 25 of 106) sorted by relevance

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/frameworks/native/services/surfaceflinger/CompositionEngine/tests/planner/
DFlattenerTest.cpp152 void FlattenerTest::initializeOverrideBuffer(const std::vector<const LayerState*>& layers) { in initializeOverrideBuffer()
158 void FlattenerTest::initializeFlattener(const std::vector<const LayerState*>& layers) { in initializeFlattener()
172 void FlattenerTest::expectAllLayersFlattened(const std::vector<const LayerState*>& layers) { in expectAllLayersFlattened()
203 const std::vector<const LayerState*> layers = { in TEST_F() local
214 const std::vector<const LayerState*> layers = { in TEST_F() local
232 const std::vector<const LayerState*> layers = { in TEST_F() local
253 const std::vector<const LayerState*> layers = { in TEST_F() local
274 const std::vector<const LayerState*> layers = { in TEST_F() local
297 const std::vector<const LayerState*> layers = { in TEST_F() local
326 const std::vector<const LayerState*> layers = { in TEST_F() local
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/frameworks/native/services/surfaceflinger/tests/unittests/
DLayerLifecycleManagerTest.cpp86 std::vector<std::unique_ptr<RequestedLayerState>> layers; in TEST_F() local
101 std::vector<std::unique_ptr<RequestedLayerState>> layers; in TEST_F() local
136 std::vector<std::unique_ptr<RequestedLayerState>> layers; in TEST_F() local
152 std::vector<std::unique_ptr<RequestedLayerState>> layers; in TEST_F() local
166 std::vector<std::unique_ptr<RequestedLayerState>> layers; in TEST_F() local
190 std::vector<std::unique_ptr<RequestedLayerState>> layers; in TEST_F() local
211 std::vector<std::unique_ptr<RequestedLayerState>> layers; in TEST_F() local
232 std::vector<std::unique_ptr<RequestedLayerState>> layers; in TEST_F() local
257 std::vector<std::unique_ptr<RequestedLayerState>> layers; in TEST_F() local
282 std::vector<std::unique_ptr<RequestedLayerState>> layers; in TEST_F() local
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DRefreshRateSelectorTest.cpp267 std::vector<LayerRequirement> layers; in testFrameRateCategoryWithMultipleLayers() local
498 std::vector<LayerRequirement> layers = {{.weight = 1.f}}; in TEST_P() local
510 std::vector<LayerRequirement> layers = {{.weight = 1.f}}; in TEST_P() local
621 std::vector<LayerRequirement> layers = {{.weight = 1.f}}; in TEST_P() local
657 std::vector<LayerRequirement> layers = {{.weight = 1.f}}; in TEST_P() local
686 std::vector<LayerRequirement> layers = {{.weight = 1.f}, {.weight = 1.f}}; in TEST_P() local
712 std::vector<LayerRequirement> layers = {{.weight = 1.f}, {.weight = 1.f}}; in TEST_P() local
794 std::vector<LayerRequirement> layers = {{.weight = 1.f}, {.weight = 1.f}, {.weight = 1.f}}; in TEST_P() local
917 std::vector<LayerRequirement> layers = {{.weight = 1.f}}; in TEST_P() local
946 std::vector<LayerRequirement> layers = {{.weight = 1.f}}; in TEST_P() local
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DFpsReporterTest.cpp135 std::vector<std::unique_ptr<frontend::RequestedLayerState>> layers; in createRootLayer() local
144 std::vector<std::unique_ptr<frontend::RequestedLayerState>> layers; in createLayer() local
DLayerHierarchyTest.h98 std::vector<std::unique_ptr<RequestedLayerState>> layers; in createRootLayer() local
106 std::vector<std::unique_ptr<RequestedLayerState>> layers; in createDisplayMirrorLayer() local
113 std::vector<std::unique_ptr<RequestedLayerState>> layers; in createLayer() local
170 std::vector<std::unique_ptr<RequestedLayerState>> layers; in mirrorLayer() local
/frameworks/native/opengl/libs/EGL/
DGLES_layers.md65 ### Per application
88 ### Globally
/frameworks/native/libs/renderengine/tests/
DRenderEngineTest.cpp473 const std::vector<renderengine::LayerSettings>& layers) { in invokeDraw()
487 std::vector<renderengine::LayerSettings> layers; in drawEmptyLayers() local
677 std::vector<renderengine::LayerSettings> layers; in fillBuffer() local
721 std::vector<renderengine::LayerSettings> layers; in fillRedOffsetBuffer() local
756 std::vector<renderengine::LayerSettings> layers; in fillBufferCheckers() local
858 std::vector<renderengine::LayerSettings> layers; in fillBufferWithLayerTransform() local
891 std::vector<renderengine::LayerSettings> layers; in fillBufferWithColorTransform() local
921 std::vector<renderengine::LayerSettings> layers; in fillBufferWithColorTransformAndSourceDataspace() local
973 std::vector<renderengine::LayerSettings> layers; in fillBufferWithColorTransformAndOutputDataspace() local
1017 std::vector<renderengine::LayerSettings> layers; in fillBufferWithColorTransformZeroLayerAlpha() local
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DRenderEngineThreadedTest.cpp126 std::vector<renderengine::LayerSettings> layers; in TEST_F() local
164 std::vector<renderengine::LayerSettings> layers; in TEST_F() local
197 std::vector<renderengine::LayerSettings> layers = {std::move(layer)}; in TEST_F() local
223 std::vector<renderengine::LayerSettings> layers; in TEST_F() local
/frameworks/native/libs/renderengine/skia/
DCache.cpp353 std::vector<LayerSettings> layers; in drawImageDimmedLayers() local
396 std::vector<LayerSettings> layers; in drawTransparentImageDimmedLayers() local
446 std::vector<LayerSettings> layers; in drawClippedDimmedImageLayers() local
473 std::vector<LayerSettings> layers; in drawSolidDimmedLayers() local
507 std::vector<LayerSettings> layers; in drawBT2020ImageLayers() local
544 std::vector<LayerSettings> layers = {layer}; in drawBT2020ClippedImageLayers() local
576 std::vector<LayerSettings> layers; in drawExtendedHDRImageLayers() local
612 std::vector<LayerSettings> layers; in drawP3ImageLayers() local
/frameworks/av/media/libstagefright/renderfright/tests/
DRenderEngineTest.cpp276 std::vector<const renderengine::LayerSettings*> layers; in drawEmptyLayers() local
447 std::vector<const renderengine::LayerSettings*> layers; in fillBuffer() local
489 std::vector<const renderengine::LayerSettings*> layers; in fillRedOffsetBuffer() local
522 std::vector<const renderengine::LayerSettings*> layers; in fillBufferCheckers() local
620 std::vector<const renderengine::LayerSettings*> layers; in fillBufferWithLayerTransform() local
651 std::vector<const renderengine::LayerSettings*> layers; in fillBufferWithColorTransform() local
684 std::vector<const renderengine::LayerSettings*> layers; in fillRedBufferWithRoundedCorners() local
730 std::vector<const renderengine::LayerSettings*> layers; in fillBufferAndBlurBackground() local
802 std::vector<const renderengine::LayerSettings*> layers; in fillRedBufferTextureTransform() local
853 std::vector<const renderengine::LayerSettings*> layers; in fillRedBufferWithPremultiplyAlpha() local
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/frameworks/native/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/
DPredictor.h27 LayerStack(const std::vector<const LayerState*>& layers) : mLayers(copyLayers(layers)) {} in LayerStack()
95 std::vector<const LayerState> copyLayers(const std::vector<const LayerState*>& layers) { in copyLayers()
/frameworks/native/libs/renderengine/
DRenderEngine.cpp99 const std::vector<LayerSettings>& layers, in drawLayers()
109 void RenderEngine::updateProtectedContext(const std::vector<LayerSettings>& layers, in updateProtectedContext()
/frameworks/base/packages/SystemUI/src/com/android/systemui/
DHardwareBgDrawable.java41 public HardwareBgDrawable(boolean roundTop, Drawable[] layers) { in HardwareBgDrawable()
52 final Drawable[] layers; in getLayers() local
/frameworks/native/services/surfaceflinger/CompositionEngine/src/planner/
DPredictor.cpp173 const std::vector<const LayerState*>& layers, NonBufferHash hash) const { in getPredictedPlan() argument
202 const std::vector<const LayerState*>& layers, bool hasSkippedLayers, in recordResult()
395 const std::vector<const LayerState*>& layers, Plan result) { in recordPredictedResult()
440 bool Predictor::findSimilarPrediction(const std::vector<const LayerState*>& layers, Plan result) { in findSimilarPrediction()
DPlanner.cpp85 compositionengine::Output::OutputLayersEnumerator<compositionengine::Output>&& layers) { in plan()
167 compositionengine::Output::OutputLayersEnumerator<compositionengine::Output>&& layers) { in reportFinalPlan()
/frameworks/base/packages/SystemUI/src/com/android/systemui/accessibility/floatingmenu/
DInstantInsetLayerDrawable.java28 public InstantInsetLayerDrawable(Drawable[] layers) { in InstantInsetLayerDrawable()
/frameworks/base/graphics/java/android/graphics/drawable/
DTransitionDrawable.java82 public TransitionDrawable(Drawable[] layers) { in TransitionDrawable()
100 private TransitionDrawable(TransitionState state, Drawable[] layers) { in TransitionDrawable()
/frameworks/opt/colorpicker/src/com/android/colorpicker/
DColorStateDrawable.java34 public ColorStateDrawable(Drawable[] layers, int color) { in ColorStateDrawable()
/frameworks/base/core/jni/
Dandroid_os_GraphicsEnvironment.cpp87 void setDebugLayers_native(JNIEnv* env, jobject clazz, jstring layers) { in setDebugLayers_native()
94 void setDebugLayersGLES_native(JNIEnv* env, jobject clazz, jstring layers) { in setDebugLayersGLES_native()
/frameworks/opt/setupwizard/library/recyclerview/src/com/android/setupwizardlib/items/
DRecyclerItemAdapter.java125 final Drawable[] layers = {background, selectableItemBackground}; in onCreateViewHolder() local
236 PatchedLayerDrawable(Drawable[] layers) { in PatchedLayerDrawable()
/frameworks/native/services/surfaceflinger/tests/
DStress_test.cpp56 std::array<perfetto::protos::LayerProto*, 10> layers = {}; in generateLayerProto() local
/frameworks/base/libs/hwui/pipeline/skia/
DSkiaPipeline.cpp202 static void collectLayers(RenderNode* node, LayerUpdateQueue* layers) { in collectLayers()
215 static void recordLayers(const LayerUpdateQueue& layers, in recordLayers()
349 void SkiaPipeline::renderFrame(const LayerUpdateQueue& layers, const SkRect& clip, in renderFrame()
/frameworks/base/packages/SystemUI/accessibility/accessibilitymenu/src/com/android/systemui/accessibility/accessibilitymenu/utils/
DShortcutDrawableUtils.java94 Drawable[] layers = {adaptiveIconDrawable, rippleLayer}; in createAdaptiveIconDrawable() local
/frameworks/native/services/surfaceflinger/CompositionEngine/include/compositionengine/
DCompositionRefreshArgs.h55 Layers layers; member
/frameworks/native/libs/renderengine/threaded/
DRenderEngineThreaded.cpp246 const DisplaySettings& display, const std::vector<LayerSettings>& layers, in drawLayersInternal()
253 const DisplaySettings& display, const std::vector<LayerSettings>& layers, in drawLayers()

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