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Searched defs:maxLuminanceNits (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/
DDeferredLayerUpdater.cpp185 float maxLuminanceNits = -1.f; in apply() local
210 float maxLuminanceNits) { in updateLayer()
DTonemapper.cpp97 void tonemapPaint(const SkImageInfo& source, const SkImageInfo& destination, float maxLuminanceNits, in tonemapPaint()
DLayer.h99 inline void setMaxLuminanceNits(float maxLuminanceNits) { in setMaxLuminanceNits()
/frameworks/native/libs/renderengine/include/renderengine/
DLayerSettings.h64 float maxLuminanceNits = 0.0; member