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Searched defs:transformMatrix (Results 1 – 12 of 12) sorted by relevance

/frameworks/libs/systemui/toruslib/torus-math/src/main/java/com/google/android/torus/math/
DAffineTransform.kt138 val transformMatrix = FloatArray(16) in toMatrix() constant
DSphericalTransform.kt258 val transformMatrix = FloatArray(16) in toMatrix() constant
/frameworks/av/services/camera/virtualcamera/util/
DEglProgram.cc307 const std::array<float, 16>& transformMatrix) { in draw()
/frameworks/base/services/core/java/com/android/server/wm/
DAccessibilityWindowsPopulator.java209 final Matrix transformMatrix = new Matrix(); in getWindowsTransformMatrix() local
438 @NonNull MagnificationSpec previousMagnificationSpec, Matrix transformMatrix) { in generateMagnificationSpecInverseMatrix()
480 Matrix transformMatrix, float[] magnifyMatrixFloats) { in computeIdentityMatrix()
/frameworks/base/libs/hwui/
DDeferredLayerUpdater.cpp150 float transformMatrix[16]; in apply() local
/frameworks/base/libs/WindowManager/Shell/src/com/android/wm/shell/back/
DCrossActivityBackAnimation.kt85 private val transformMatrix = Matrix() in <lambda>() constant
/frameworks/base/services/accessibility/java/com/android/server/accessibility/
DAbstractAccessibilityServiceConnection.java702 final float[] transformMatrix = transformMatrixAndSpec.first; in findAccessibilityNodeInfosByViewId() local
778 final float[] transformMatrix = transformMatrixAndSpec.first; in findAccessibilityNodeInfosByText() local
855 final float[] transformMatrix = transformMatrixAndSpec.first; in findAccessibilityNodeInfoByAccessibilityId() local
934 final float[] transformMatrix = transformMatrixAndSpec.first; in findFocus() local
1011 final float[] transformMatrix = transformMatrixAndSpec.first; in focusSearch() local
/frameworks/base/core/java/android/view/
DAccessibilityInteractionController.java1077 final Matrix transformMatrix = new Matrix(); in transformBoundsWithScreenMatrix() local
1117 Matrix transformMatrix) { in applyTransformMatrixToBoundsInParentIfNeeded()
DViewGroup.java6104 Matrix transformMatrix; in invalidateChild() local
/frameworks/native/libs/gui/bufferqueue/1.0/
DH2BGraphicBufferProducer.cpp1206 hidl_array<float, 16> const& transformMatrix) { in getLastQueuedBuffer()
/frameworks/base/libs/hwui/jni/
Dandroid_graphics_RenderNode.cpp476 const SkMatrix* transformMatrix = renderNode->stagingProperties().getTransformMatrix(); in getTransformMatrix() local
/frameworks/av/media/libstagefright/renderfright/gl/
DGLESRenderEngine.cpp847 const mat4 transformMatrix = globalTransform * layer.geometry.positionTransform; in handleRoundedCorners() local