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Searched defs:useFenceSync (Results 1 – 6 of 6) sorted by relevance

/frameworks/native/libs/gui/
DSyncFeatures.cpp79 bool SyncFeatures::useFenceSync() const { in useFenceSync() function in android::SyncFeatures
DGLConsumer.cpp105 uint32_t texTarget, bool useFenceSync, bool isControlledByApp) : in GLConsumer()
134 bool useFenceSync, bool isControlledByApp) : in GLConsumer()
/frameworks/av/media/libstagefright/renderfright/
DRenderEngine.cpp61 bool SyncFeatures::useFenceSync() const { return mHasFenceSync; } in useFenceSync() function in android::renderengine::SyncFeatures
/frameworks/native/libs/nativedisplay/surfacetexture/
DSurfaceTexture.cpp39 uint32_t texTarget, bool useFenceSync, bool isControlledByApp) in SurfaceTexture()
64 bool useFenceSync, bool isControlledByApp) in SurfaceTexture()
/frameworks/base/libs/hwui/
DDeferredLayerUpdater.cpp97 status_t DeferredLayerUpdater::createReleaseFence(bool useFenceSync, EGLSyncKHR* eglFence, in createReleaseFence()
/frameworks/base/libs/hwui/renderthread/
DEglManager.cpp727 status_t EglManager::createReleaseFence(bool useFenceSync, EGLSyncKHR* eglFence, int* nativeFence) { in createReleaseFence()