1 // Copyright (C) 2022 The Android Open Source Project
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 // http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #pragma once
16 
17 #include <cstdint>
18 #include <memory>
19 
20 #include "DisplaySurface.h"
21 #include "render-utils/render_api_platform_types.h"
22 #include "goldfish_vk_dispatch.h"
23 
24 namespace gfxstream {
25 namespace vk {
26 
27 class DisplaySurfaceVk : public gfxstream::DisplaySurfaceImpl {
28   public:
29    static std::unique_ptr<DisplaySurfaceVk> create(const VulkanDispatch& vk, VkInstance vkInstance,
30                                                    FBNativeWindowType window);
31 
32    ~DisplaySurfaceVk();
33 
getSurface()34    VkSurfaceKHR getSurface() const { return mSurface; }
35 
36   private:
37    DisplaySurfaceVk(const VulkanDispatch& vk, VkInstance vkInstance, VkSurfaceKHR vkSurface);
38 
39    const VulkanDispatch& mVk;
40    VkInstance mInstance = VK_NULL_HANDLE;
41    VkSurfaceKHR mSurface = VK_NULL_HANDLE;
42 };
43 
44 }  // namespace vk
45 }  // namespace gfxstream
46