1 // Copyright (C) 2022 The Android Open Source Project 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 #pragma once 16 17 #include <cstdint> 18 #include <memory> 19 20 #include "DisplaySurface.h" 21 #include "render-utils/render_api_platform_types.h" 22 #include "goldfish_vk_dispatch.h" 23 24 namespace gfxstream { 25 namespace vk { 26 27 class DisplaySurfaceVk : public gfxstream::DisplaySurfaceImpl { 28 public: 29 static std::unique_ptr<DisplaySurfaceVk> create(const VulkanDispatch& vk, VkInstance vkInstance, 30 FBNativeWindowType window); 31 32 ~DisplaySurfaceVk(); 33 getSurface()34 VkSurfaceKHR getSurface() const { return mSurface; } 35 36 private: 37 DisplaySurfaceVk(const VulkanDispatch& vk, VkInstance vkInstance, VkSurfaceKHR vkSurface); 38 39 const VulkanDispatch& mVk; 40 VkInstance mInstance = VK_NULL_HANDLE; 41 VkSurfaceKHR mSurface = VK_NULL_HANDLE; 42 }; 43 44 } // namespace vk 45 } // namespace gfxstream 46