Searched refs:high_pc (Results 1 – 2 of 2) sorted by relevance
74 uint32_t high_pc; // Relative to compilation unit. member125 const uint32_t high_pc = next_it != stack_maps.end() in GetVariableLocations() local128 DCHECK_LE(low_pc, high_pc); in GetVariableLocations()129 if (low_pc == high_pc) { in GetVariableLocations()157 variable_locations.back().high_pc == low_pc) { in GetVariableLocations()159 variable_locations.back().high_pc = high_pc; in GetVariableLocations()161 variable_locations.push_back({low_pc, high_pc, reg_lo, reg_hi}); in GetVariableLocations()264 debug_loc.PushUint64(variable_location.high_pc); in WriteDebugLocEntry()267 debug_loc.PushUint32(variable_location.high_pc); in WriteDebugLocEntry()291 uint32_t high_pc = variable_locations[i].high_pc; in WriteDebugLocEntry() local[all …]
130 uint64_t high_pc = low_pc + mi->code_size; in Write() local133 debug_ranges.PushUint64(high_pc); in Write()136 debug_ranges.PushUint32(high_pc); in Write()