Searched refs:EglManager (Results 1 – 13 of 13) sorted by relevance
71 const char* EglManager::eglErrorString() { in eglErrorString()91 EglManager::EglManager() in EglManager() function in android::uirenderer::renderthread::EglManager102 EglManager::~EglManager() { in ~EglManager()108 void EglManager::initialize() { in initialize()163 EGLConfig EglManager::load8BitsConfig(EGLDisplay display, EglManager::SwapBehavior swapBehavior) { in load8BitsConfig()193 EGLConfig EglManager::load1010102Config(EGLDisplay display, SwapBehavior swapBehavior) { in load1010102Config()222 EGLConfig EglManager::loadFP16Config(EGLDisplay display, SwapBehavior swapBehavior) { in loadFP16Config()253 EGLConfig EglManager::loadA8Config(EGLDisplay display, EglManager::SwapBehavior swapBehavior) { in loadA8Config()297 void EglManager::initExtensions() { in initExtensions()323 bool EglManager::hasEglContext() { in hasEglContext()[all …]
39 class EglManager {41 explicit EglManager();43 ~EglManager();
61 class EglManager; variable147 EglManager& eglManager() const { return *mEglManager; } in eglManager()237 EglManager* mEglManager;
42 friend class EglManager; variable
266 mEglManager = new EglManager(); in initThreadLocals()
30 TEST(EglManager, doesSurfaceLeak) { in TEST() argument31 EglManager eglManager; in TEST()49 TEST(EglManager, verifyRenderEffectCacheSupported) { in TEST() argument50 EglManager eglManager; in TEST()
27 class EglManager; variable46 std::unique_ptr<EglManager> mEglManager;
97 class EglManager { class99 EglManager() in EglManager() function in android::EglManager102 ~EglManager() { cleanup(); } in ~EglManager()299 : mSurfaceManager(new SurfaceManager), mEglManager(new EglManager), mProgram(new Program) { in BufferGenerator()
45 static renderthread::EglManager sEglManager;115 uirenderer::renderthread::EglManager::eglErrorString()); in onDraw()122 uirenderer::renderthread::EglManager::eglErrorString()); in onDraw()
176 uirenderer::renderthread::EglManager::eglErrorString()); in onUploadHardwareBitmap()183 uirenderer::renderthread::EglManager::eglErrorString()); in onUploadHardwareBitmap()228 renderthread::EglManager mEglManager;
105 EglManager& eglManager = renderState.getRenderThread().eglManager(); in createReleaseFence()
636 "renderthread/EglManager.cpp",
72 renderthread::EglManager& mEglManager;