/frameworks/base/libs/hwui/tests/unit/ |
D | DamageAccumulatorTests.cpp | 36 da.dirty(50, 50, 100, 100); in TEST() 58 da.dirty(50, 50, 100, 100); in TEST() 73 da.dirty(50, 50, 100, 100); in TEST() 76 da.dirty(150, 50, 200, 125); in TEST() 95 da.dirty(0, 0, 25, 25); in TEST() 99 SkRect dirty; in TEST() local 100 da.finish(&dirty); in TEST() 101 ASSERT_EQ(SkRect::MakeLTRB(100, 100, 125, 125), dirty); in TEST() 122 da.dirty(DIRTY_MIN, DIRTY_MIN, DIRTY_MAX, DIRTY_MAX); in TEST() 126 SkRect dirty; in TEST() local [all …]
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D | SkiaPipelineTests.cpp | 51 SkRect dirty = SkRectMakeLargest(); in RENDERTHREAD_TEST() local 60 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, surface, in RENDERTHREAD_TEST() 74 SkRect dirty = SkRectMakeLargest(); in RENDERTHREAD_TEST() local 82 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, true, contentDrawBounds, surface, in RENDERTHREAD_TEST() 86 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, false, contentDrawBounds, surface, in RENDERTHREAD_TEST() 98 SkRect dirty = SkRect::MakeXYWH(0, 1, 2, 1); in RENDERTHREAD_TEST() local 106 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, true, contentDrawBounds, surface, in RENDERTHREAD_TEST() 137 SkRect dirty = SkRectMakeLargest(); in RENDERTHREAD_TEST() local 138 layerUpdateQueue.enqueueLayerWithDamage(redNode.get(), dirty); in RENDERTHREAD_TEST() 165 SkRect dirty = SkRect::MakeXYWH(0, 0, 1, 1); in RENDERTHREAD_TEST() local [all …]
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/frameworks/opt/setupwizard/library/main/src/com/android/setupwizardlib/items/ |
D | ItemGroup.java | 102 private boolean dirty = false; field in ItemGroup 116 dirty = true; in addChild() 135 dirty = true; in removeChild() 159 dirty = true; in clear() 181 dirty = true; in onChanged() 229 dirty = true; in onItemRangeInserted() 241 dirty = true; in onItemRangeMoved() 252 dirty = true; in onItemRangeRemoved() 277 if (dirty) { in updateDataIfNeeded() 287 dirty = false; in updateDataIfNeeded()
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/frameworks/base/libs/input/ |
D | SpriteController.cpp | 170 if (update.state.dirty & DIRTY_DISPLAY_ID) { in doUpdateSprites() 183 if ((update.state.dirty & DIRTY_BITMAP) && update.state.surfaceDrawn) { in doUpdateSprites() 209 (update.state.dirty & in doUpdateSprites() 216 && (becomingVisible || (update.state.dirty & DIRTY_ALPHA))) { in doUpdateSprites() 222 && (becomingVisible || (update.state.dirty & (DIRTY_POSITION in doUpdateSprites() 232 || (update.state.dirty & DIRTY_TRANSFORMATION_MATRIX))) { in doUpdateSprites() 243 (update.state.dirty & in doUpdateSprites() 259 && (becomingVisible || (update.state.dirty & DIRTY_LAYER))) { in doUpdateSprites() 264 (becomingVisible || (update.state.dirty & DIRTY_SKIP_SCREENSHOT))) { in doUpdateSprites() 404 uint32_t dirty; in setIcon() local [all …]
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D | SpriteController.h | 168 uint32_t dirty{0}; 219 mLocked.state.dirty = 0; in resetDirtyLocked() 238 void invalidateLocked(uint32_t dirty);
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/frameworks/base/core/java/android/view/ |
D | ViewOverlay.java | 279 public void invalidate(Rect dirty) { in invalidate() argument 280 super.invalidate(dirty); in invalidate() 282 mHostView.invalidate(dirty); in invalidate() 354 public ViewParent invalidateChildInParent(int[] location, Rect dirty) { in invalidateChildInParent() argument 356 dirty.offset(location[0], location[1]); in invalidateChildInParent() 360 super.invalidateChildInParent(location, dirty); in invalidateChildInParent() 361 return ((ViewGroup) mHostView).invalidateChildInParent(location, dirty); in invalidateChildInParent() 363 invalidate(dirty); in invalidateChildInParent()
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D | SurfaceHolder.java | 267 public Canvas lockCanvas(Rect dirty); in lockCanvas() argument
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D | TextureView.java | 777 public @Nullable Canvas lockCanvas(@Nullable Rect dirty) { in lockCanvas() argument 785 if (!nLockCanvas(mNativeWindow, mCanvas, dirty)) { in lockCanvas() 977 private static native boolean nLockCanvas(long nativeWindow, Canvas canvas, Rect dirty); in nLockCanvas() argument
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/frameworks/base/core/java/com/android/internal/view/ |
D | BaseSurfaceHolder.java | 162 public Canvas lockCanvas(Rect dirty) { in lockCanvas() argument 163 return internalLockCanvas(dirty, false); in lockCanvas() 171 private final Canvas internalLockCanvas(Rect dirty, boolean hardware) { in internalLockCanvas() argument 182 if (dirty == null) { in internalLockCanvas() 187 dirty = mTmpDirty; in internalLockCanvas() 194 c = mSurface.lockCanvas(dirty); in internalLockCanvas()
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/frameworks/base/libs/hwui/renderthread/ |
D | CanvasContext.cpp | 585 SkRect dirty; in draw() local 586 mDamageAccumulator.finish(&dirty); in draw() 599 if (dirty.isEmpty() && Properties::skipEmptyFrames && !surfaceRequiresRedraw()) { in draw() 634 SkRect windowDirty = computeDirtyRect(frame, &dirty); in draw() 636 ATRACE_FORMAT("Drawing " RECT_STRING, SK_RECT_ARGS(dirty)); in draw() 643 frame, windowDirty, dirty, mLightGeometry, &mLayerUpdateQueue, mContentDrawBounds, in draw() 1074 SkRect CanvasContext::computeDirtyRect(const Frame& frame, SkRect* dirty) { in computeDirtyRect() argument 1077 dirty->setEmpty(); in computeDirtyRect() 1082 dirty->setEmpty(); in computeDirtyRect() 1084 … if (!dirty->isEmpty() && !dirty->intersect(SkRect::MakeIWH(frame.width(), frame.height()))) { in computeDirtyRect() [all …]
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/frameworks/base/config/ |
D | Android.bp | 45 name: "dirty-image-objects", 46 src: "dirty-image-objects", 47 filename: "dirty-image-objects",
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D | README.md | 8 * dirty-image-objects: List of objects in the boot image which are known to 9 become dirty. This helps binning objects in the image file.
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D | OWNERS | 5 per-file dirty-image-objects = ishcheikin@google.com, ngeoffray@google.com, vmarko@google.com
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/frameworks/base/graphics/java/android/graphics/ |
D | GraphicBuffer.java | 172 public Canvas lockCanvas(Rect dirty) { in lockCanvas() argument 181 if (nLockCanvas(mNativeObject, mCanvas, dirty)) { in lockCanvas() 302 private static native boolean nLockCanvas(long nativeObject, Canvas canvas, Rect dirty); in nLockCanvas() argument
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/frameworks/base/libs/hwui/ |
D | FrameInfoVisualizer.cpp | 91 void FrameInfoVisualizer::unionDirty(SkRect* dirty) { in unionDirty() argument 95 if (dirty) { in unionDirty() 96 mDirtyRegion = *dirty; in unionDirty() 97 dirty->setEmpty(); in unionDirty()
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D | VectorDrawable.h | 91 PropertyChangedListener(bool* dirty, bool* stagingDirty) in PropertyChangedListener() argument 92 : mDirty(dirty), mStagingDirty(stagingDirty) {} in PropertyChangedListener() 523 mCache.dirty |= (mProperties.mNonAnimatableProperties.viewportWidth != in syncProperties() 641 void markDirty() { mCache.dirty = true; } in markDirty() 642 bool isDirty() const { return mCache.dirty; } in isDirty() 661 bool dirty = true; variable 683 PropertyChangedListener(&mCache.dirty, &mStagingCache.dirty);
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D | RenderNode.cpp | 157 info.damageAccumulator->dirty(0, 0, properties().getWidth(), properties().getHeight()); in damageSelf() 161 info.damageAccumulator->dirty(DIRTY_MIN, DIRTY_MIN, DIRTY_MAX, DIRTY_MAX); in damageSelf() 205 SkRect dirty; in pushLayerUpdate() local 206 info.damageAccumulator->peekAtDirty(&dirty); in pushLayerUpdate() 207 info.layerUpdateQueue->enqueueLayerWithDamage(this, dirty); in pushLayerUpdate() 208 if (!dirty.isEmpty()) { in pushLayerUpdate() 231 info.damageAccumulator->dirty(DIRTY_MIN, DIRTY_MIN, DIRTY_MAX, DIRTY_MAX); in prepareTreeImpl()
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D | VectorDrawable.cpp | 458 if (redrawNeeded || mStagingCache.dirty) { in drawStaging() 460 mStagingCache.dirty = false; in drawStaging() 488 if (redrawNeeded || mCache.dirty) { in getBitmapUpdateIfDirty() 490 mCache.dirty = false; in getBitmapUpdateIfDirty() 548 mStagingCache.dirty = true; in onPropertyChanged() 550 mCache.dirty = true; in onPropertyChanged()
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D | LayerUpdateQueue.h | 45 void enqueueLayerWithDamage(RenderNode* renderNode, Rect dirty);
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D | DamageAccumulator.h | 57 void dirty(float left, float top, float right, float bottom);
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D | AnimatorManager.cpp | 146 uint32_t dirty = animateCommon(info); in animate() local 151 return dirty; in animate()
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D | FrameInfoVisualizer.h | 48 void unionDirty(SkRect* dirty);
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/frameworks/base/libs/hwui/pipeline/skia/ |
D | SkiaOpenGLPipeline.cpp | 117 const Frame& frame, const SkRect& screenDirty, const SkRect& dirty, in draw() argument 123 mEglManager.damageFrame(frame, dirty); in draw() 168 renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, surface, in draw()
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D | SkiaCpuPipeline.cpp | 100 const Frame& frame, const SkRect& screenDirty, const SkRect& dirty, in draw() argument 106 renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, mSurface, in draw()
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D | SkiaVulkanPipeline.cpp | 75 const Frame& frame, const SkRect& screenDirty, const SkRect& dirty, in draw() argument 101 renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, backBuffer, in draw()
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