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/frameworks/base/libs/hwui/
DDeferredLayerUpdater.cpp101 DeferredLayerUpdater* dlu = (DeferredLayerUpdater*)handle; in createReleaseFence() local
102 RenderState& renderState = dlu->mRenderState; in createReleaseFence()
109 int previousSlot = dlu->mCurrentSlot; in createReleaseFence()
111 dlu->mImageSlots[previousSlot].releaseQueueOwnership( in createReleaseFence()
123 DeferredLayerUpdater* dlu = (DeferredLayerUpdater*)handle; in fenceWait() local
124 RenderState& renderState = dlu->mRenderState; in fenceWait()