Searched refs:genLayerName (Results 1 – 1 of 1) sorted by relevance
/frameworks/native/services/surfaceflinger/tests/unittests/ |
D | TimeStatsTest.cpp | 204 static std::string genLayerName(int32_t layerId) { in genLayerName() function 212 ASSERT_NO_FATAL_FAILURE(mTimeStats->setPostTime(id, frameNumber, genLayerName(id), in setTimeStamp() 332 mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0), in TEST_F() 335 mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0), in TEST_F() 338 mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0), in TEST_F() 340 mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0), in TEST_F() 342 mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0), in TEST_F() 344 mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0), in TEST_F() 347 {kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0), kGameMode, in TEST_F() 349 mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0), in TEST_F() [all …]
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