Home
last modified time | relevance | path

Searched refs:genLayerName (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/surfaceflinger/tests/unittests/
DTimeStatsTest.cpp204 static std::string genLayerName(int32_t layerId) { in genLayerName() function
212 ASSERT_NO_FATAL_FAILURE(mTimeStats->setPostTime(id, frameNumber, genLayerName(id), in setTimeStamp()
332 mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0), in TEST_F()
335 mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0), in TEST_F()
338 mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0), in TEST_F()
340 mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0), in TEST_F()
342 mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0), in TEST_F()
344 mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0), in TEST_F()
347 {kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0), kGameMode, in TEST_F()
349 mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0), in TEST_F()
[all …]