Searched refs:renderState (Results 1 – 14 of 14) sorted by relevance
/frameworks/base/libs/hwui/ |
D | DeferredLayerUpdater.cpp | 38 DeferredLayerUpdater::DeferredLayerUpdater(RenderState& renderState) in DeferredLayerUpdater() argument 39 : mRenderState(renderState) in DeferredLayerUpdater() 46 renderState.registerContextCallback(this); 102 RenderState& renderState = dlu->mRenderState; in createReleaseFence() local 105 EglManager& eglManager = renderState.getRenderThread().eglManager(); in createReleaseFence() 112 renderState.getRenderThread().getGrContext()); in createReleaseFence() 114 err = renderState.getRenderThread().vulkanManager().createReleaseFence( in createReleaseFence() 115 releaseFence, renderState.getRenderThread().getGrContext()); in createReleaseFence() 124 RenderState& renderState = dlu->mRenderState; in fenceWait() local 126 err = renderState.getRenderThread().eglManager().fenceWait(fence); in fenceWait() [all …]
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D | Layer.cpp | 30 Layer::Layer(RenderState& renderState, sk_sp<SkColorFilter> colorFilter, int alpha, in Layer() argument 32 : mRenderState(renderState) in Layer() 39 renderState.registerLayer(this); in Layer()
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D | Layer.h | 44 Layer(RenderState& renderState, sk_sp<SkColorFilter>, int alpha, SkBlendMode mode);
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D | DeferredLayerUpdater.h | 51 explicit DeferredLayerUpdater(RenderState& renderState);
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D | Readback.cpp | 333 Layer layer(mRenderThread.renderState(), nullptr, 255, SkBlendMode::kSrc); in copyImageInto()
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/frameworks/base/libs/hwui/renderthread/ |
D | CacheManager.cpp | 187 void CacheManager::dumpMemoryUsage(String8& log, const RenderState* renderState) { in dumpMemoryUsage() argument 241 if (renderState && renderState->mActiveLayers.size() > 0) { in dumpMemoryUsage() 248 for (std::set<Layer*>::iterator it = renderState->mActiveLayers.begin(); in dumpMemoryUsage() 249 it != renderState->mActiveLayers.end(); it++) { in dumpMemoryUsage() 256 layerMemoryTotal / 1024.0f, renderState->mActiveLayers.size()); in dumpMemoryUsage()
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D | CacheManager.h | 53 void dumpMemoryUsage(String8& log, const RenderState* renderState = nullptr);
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D | RenderThread.h | 146 RenderState& renderState() const { return *mRenderState; } in renderState() function
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D | CanvasContext.cpp | 135 mRenderThread.renderState().registerContextCallback(this); in CanvasContext() 148 mRenderThread.renderState().removeContextCallback(this); in ~CanvasContext()
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/frameworks/base/libs/hwui/pipeline/skia/ |
D | SkiaVulkanPipeline.cpp | 47 thread.renderState().registerContextCallback(this); in SkiaVulkanPipeline() 51 mRenderThread.renderState().removeContextCallback(this); in ~SkiaVulkanPipeline() 153 return new DeferredLayerUpdater(mRenderThread.renderState()); in createTextureLayer()
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D | SkiaOpenGLPipeline.cpp | 51 thread.renderState().registerContextCallback(this); in SkiaOpenGLPipeline() 55 mRenderThread.renderState().removeContextCallback(this); in ~SkiaOpenGLPipeline() 218 return new DeferredLayerUpdater(mRenderThread.renderState()); in createTextureLayer()
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D | SkiaCpuPipeline.cpp | 74 &mRenderThread.renderState()); in createOrUpdateLayer()
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D | SkiaGpuPipeline.cpp | 98 &mRenderThread.renderState()); in createOrUpdateLayer()
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/frameworks/base/libs/hwui/platform/host/renderthread/ |
D | CacheManager.cpp | 38 void CacheManager::dumpMemoryUsage(String8& log, const RenderState* renderState) {} in dumpMemoryUsage() argument
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