Home
last modified time | relevance | path

Searched refs:renderState (Results 1 – 14 of 14) sorted by relevance

/frameworks/base/libs/hwui/
DDeferredLayerUpdater.cpp38 DeferredLayerUpdater::DeferredLayerUpdater(RenderState& renderState) in DeferredLayerUpdater() argument
39 : mRenderState(renderState) in DeferredLayerUpdater()
46 renderState.registerContextCallback(this);
102 RenderState& renderState = dlu->mRenderState; in createReleaseFence() local
105 EglManager& eglManager = renderState.getRenderThread().eglManager(); in createReleaseFence()
112 renderState.getRenderThread().getGrContext()); in createReleaseFence()
114 err = renderState.getRenderThread().vulkanManager().createReleaseFence( in createReleaseFence()
115 releaseFence, renderState.getRenderThread().getGrContext()); in createReleaseFence()
124 RenderState& renderState = dlu->mRenderState; in fenceWait() local
126 err = renderState.getRenderThread().eglManager().fenceWait(fence); in fenceWait()
[all …]
DLayer.cpp30 Layer::Layer(RenderState& renderState, sk_sp<SkColorFilter> colorFilter, int alpha, in Layer() argument
32 : mRenderState(renderState) in Layer()
39 renderState.registerLayer(this); in Layer()
DLayer.h44 Layer(RenderState& renderState, sk_sp<SkColorFilter>, int alpha, SkBlendMode mode);
DDeferredLayerUpdater.h51 explicit DeferredLayerUpdater(RenderState& renderState);
DReadback.cpp333 Layer layer(mRenderThread.renderState(), nullptr, 255, SkBlendMode::kSrc); in copyImageInto()
/frameworks/base/libs/hwui/renderthread/
DCacheManager.cpp187 void CacheManager::dumpMemoryUsage(String8& log, const RenderState* renderState) { in dumpMemoryUsage() argument
241 if (renderState && renderState->mActiveLayers.size() > 0) { in dumpMemoryUsage()
248 for (std::set<Layer*>::iterator it = renderState->mActiveLayers.begin(); in dumpMemoryUsage()
249 it != renderState->mActiveLayers.end(); it++) { in dumpMemoryUsage()
256 layerMemoryTotal / 1024.0f, renderState->mActiveLayers.size()); in dumpMemoryUsage()
DCacheManager.h53 void dumpMemoryUsage(String8& log, const RenderState* renderState = nullptr);
DRenderThread.h146 RenderState& renderState() const { return *mRenderState; } in renderState() function
DCanvasContext.cpp135 mRenderThread.renderState().registerContextCallback(this); in CanvasContext()
148 mRenderThread.renderState().removeContextCallback(this); in ~CanvasContext()
/frameworks/base/libs/hwui/pipeline/skia/
DSkiaVulkanPipeline.cpp47 thread.renderState().registerContextCallback(this); in SkiaVulkanPipeline()
51 mRenderThread.renderState().removeContextCallback(this); in ~SkiaVulkanPipeline()
153 return new DeferredLayerUpdater(mRenderThread.renderState()); in createTextureLayer()
DSkiaOpenGLPipeline.cpp51 thread.renderState().registerContextCallback(this); in SkiaOpenGLPipeline()
55 mRenderThread.renderState().removeContextCallback(this); in ~SkiaOpenGLPipeline()
218 return new DeferredLayerUpdater(mRenderThread.renderState()); in createTextureLayer()
DSkiaCpuPipeline.cpp74 &mRenderThread.renderState()); in createOrUpdateLayer()
DSkiaGpuPipeline.cpp98 &mRenderThread.renderState()); in createOrUpdateLayer()
/frameworks/base/libs/hwui/platform/host/renderthread/
DCacheManager.cpp38 void CacheManager::dumpMemoryUsage(String8& log, const RenderState* renderState) {} in dumpMemoryUsage() argument