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Searched refs:threaded (Results 1 – 19 of 19) sorted by relevance

/frameworks/native/libs/renderengine/include/renderengine/
DRenderEngine.h77 namespace threaded {
248 RenderEngine(Threaded threaded) : mThreaded(threaded) {} in RenderEngine() argument
281 friend class threaded::RenderEngineThreaded;
306 RenderEngine::Threaded threaded; member
327 threaded(_threaded), in RenderEngineCreationArgs()
360 Builder& setThreaded(RenderEngine::Threaded threaded) { in setThreaded()
361 this->threaded = threaded; in setThreaded()
375 contextPriority, threaded, graphicsApi, skiaBackend); in build()
386 RenderEngine::Threaded threaded = RenderEngine::Threaded::YES; member
/frameworks/native/libs/renderengine/
DRenderEngine.cpp41 threaded::CreateInstanceFactory createInstanceFactory; in create()
55 ALOGD("%sRenderEngine with %s Backend (%s)", args.threaded == Threaded::YES ? "Threaded " : "", in create()
79 if (args.threaded == Threaded::YES) { in create()
80 return renderengine::threaded::RenderEngineThreaded::create(createInstanceFactory); in create()
DAndroid.bp77 "threaded/RenderEngineThreaded.cpp",
/frameworks/hardware/interfaces/sensorservice/1.0/
DREADME92 client to be configured single-threaded or multi-threaded to handle these
94 - Single-threaded clients receive events in the correct order in the same
96 - Multi-threaded clients receive events in the correct order but in
/frameworks/av/media/libstagefright/renderfright/include/renderengine/
DRenderEngine.h53 namespace threaded {
197 friend class threaded::RenderEngineThreaded;
/frameworks/av/media/libstagefright/renderfright/
DRenderEngine.cpp43 return renderengine::threaded::RenderEngineThreaded::create( in create()
DAndroid.bp79 "threaded/RenderEngineThreaded.cpp",
/frameworks/native/libs/renderengine/benchmark/
DRenderEngineBench.cpp67 static std::unique_ptr<RenderEngine> createRenderEngine(RenderEngine::Threaded threaded, in createRenderEngine() argument
76 .setThreaded(threaded) in createRenderEngine()
/frameworks/av/media/libstagefright/renderfright/threaded/
DRenderEngineThreaded.h29 namespace threaded {
DRenderEngineThreaded.cpp34 namespace threaded { namespace
/frameworks/av/media/libstagefright/renderfright/tests/
DRenderEngineThreadedTest.cpp34 mThreadedRE = renderengine::threaded::RenderEngineThreaded::create( in SetUp()
38 std::unique_ptr<renderengine::threaded::RenderEngineThreaded> mThreadedRE;
/frameworks/native/libs/renderengine/threaded/
DRenderEngineThreaded.h29 namespace threaded {
DRenderEngineThreaded.cpp34 namespace threaded { namespace
/frameworks/native/libs/renderengine/skia/
DSkiaVkRenderEngine.cpp113 : SkiaRenderEngine(args.threaded, static_cast<PixelFormat>(args.pixelFormat), in SkiaVkRenderEngine()
DSkiaGLRenderEngine.cpp273 : SkiaRenderEngine(args.threaded, static_cast<PixelFormat>(args.pixelFormat), in SkiaGLRenderEngine()
DSkiaRenderEngine.cpp275 SkiaRenderEngine::SkiaRenderEngine(Threaded threaded, PixelFormat pixelFormat, in SkiaRenderEngine() argument
277 : RenderEngine(threaded), mDefaultPixelFormat(pixelFormat) { in SkiaRenderEngine()
/frameworks/base/tests/graphics/HwAccelerationTest/src/com/android/test/hwui/
DMultiProducerActivity.java126 ThreadedRenderer threaded = (ThreadedRenderer) renderer;
128 mBgRenderer = new FakeFrame(threaded,mFrameTarget, mBackgroundTarget);
/frameworks/native/libs/renderengine/tests/
DRenderEngineThreadedTest.cpp38 mThreadedRE = renderengine::threaded::RenderEngineThreaded::create( in SetUp()
42 std::unique_ptr<renderengine::threaded::RenderEngineThreaded> mThreadedRE;
/frameworks/base/core/proto/android/os/
Dps.proto51 // if the process is running, or a "*" if the process is multi-threaded