/frameworks/native/libs/renderengine/include/renderengine/ |
D | RenderEngine.h | 77 namespace threaded { 248 RenderEngine(Threaded threaded) : mThreaded(threaded) {} in RenderEngine() argument 281 friend class threaded::RenderEngineThreaded; 306 RenderEngine::Threaded threaded; member 327 threaded(_threaded), in RenderEngineCreationArgs() 360 Builder& setThreaded(RenderEngine::Threaded threaded) { in setThreaded() 361 this->threaded = threaded; in setThreaded() 375 contextPriority, threaded, graphicsApi, skiaBackend); in build() 386 RenderEngine::Threaded threaded = RenderEngine::Threaded::YES; member
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/frameworks/native/libs/renderengine/ |
D | RenderEngine.cpp | 41 threaded::CreateInstanceFactory createInstanceFactory; in create() 55 ALOGD("%sRenderEngine with %s Backend (%s)", args.threaded == Threaded::YES ? "Threaded " : "", in create() 79 if (args.threaded == Threaded::YES) { in create() 80 return renderengine::threaded::RenderEngineThreaded::create(createInstanceFactory); in create()
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D | Android.bp | 77 "threaded/RenderEngineThreaded.cpp",
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/frameworks/hardware/interfaces/sensorservice/1.0/ |
D | README | 92 client to be configured single-threaded or multi-threaded to handle these 94 - Single-threaded clients receive events in the correct order in the same 96 - Multi-threaded clients receive events in the correct order but in
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/frameworks/av/media/libstagefright/renderfright/include/renderengine/ |
D | RenderEngine.h | 53 namespace threaded { 197 friend class threaded::RenderEngineThreaded;
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/frameworks/av/media/libstagefright/renderfright/ |
D | RenderEngine.cpp | 43 return renderengine::threaded::RenderEngineThreaded::create( in create()
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D | Android.bp | 79 "threaded/RenderEngineThreaded.cpp",
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/frameworks/native/libs/renderengine/benchmark/ |
D | RenderEngineBench.cpp | 67 static std::unique_ptr<RenderEngine> createRenderEngine(RenderEngine::Threaded threaded, in createRenderEngine() argument 76 .setThreaded(threaded) in createRenderEngine()
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/frameworks/av/media/libstagefright/renderfright/threaded/ |
D | RenderEngineThreaded.h | 29 namespace threaded {
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D | RenderEngineThreaded.cpp | 34 namespace threaded { namespace
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/frameworks/av/media/libstagefright/renderfright/tests/ |
D | RenderEngineThreadedTest.cpp | 34 mThreadedRE = renderengine::threaded::RenderEngineThreaded::create( in SetUp() 38 std::unique_ptr<renderengine::threaded::RenderEngineThreaded> mThreadedRE;
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/frameworks/native/libs/renderengine/threaded/ |
D | RenderEngineThreaded.h | 29 namespace threaded {
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D | RenderEngineThreaded.cpp | 34 namespace threaded { namespace
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/frameworks/native/libs/renderengine/skia/ |
D | SkiaVkRenderEngine.cpp | 113 : SkiaRenderEngine(args.threaded, static_cast<PixelFormat>(args.pixelFormat), in SkiaVkRenderEngine()
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D | SkiaGLRenderEngine.cpp | 273 : SkiaRenderEngine(args.threaded, static_cast<PixelFormat>(args.pixelFormat), in SkiaGLRenderEngine()
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D | SkiaRenderEngine.cpp | 275 SkiaRenderEngine::SkiaRenderEngine(Threaded threaded, PixelFormat pixelFormat, in SkiaRenderEngine() argument 277 : RenderEngine(threaded), mDefaultPixelFormat(pixelFormat) { in SkiaRenderEngine()
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/frameworks/base/tests/graphics/HwAccelerationTest/src/com/android/test/hwui/ |
D | MultiProducerActivity.java | 126 ThreadedRenderer threaded = (ThreadedRenderer) renderer; 128 mBgRenderer = new FakeFrame(threaded,mFrameTarget, mBackgroundTarget);
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/frameworks/native/libs/renderengine/tests/ |
D | RenderEngineThreadedTest.cpp | 38 mThreadedRE = renderengine::threaded::RenderEngineThreaded::create( in SetUp() 42 std::unique_ptr<renderengine::threaded::RenderEngineThreaded> mThreadedRE;
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/frameworks/base/core/proto/android/os/ |
D | ps.proto | 51 // if the process is running, or a "*" if the process is multi-threaded
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