/frameworks/libs/systemui/toruslib/torus-math/src/main/java/com/google/android/torus/math/ |
D | AffineTransform.kt | 138 val transformMatrix = FloatArray(16) in toMatrix() constant 139 Matrix.setIdentityM(transformMatrix, 0) in toMatrix() 141 Matrix.scaleM(transformMatrix, 0, scale.x, scale.y, scale.z) in toMatrix() 143 transformMatrix, in toMatrix() 150 Matrix.translateM(transformMatrix, 0, position.x, position.y, position.z) in toMatrix() 151 return transformMatrix in toMatrix()
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D | SphericalTransform.kt | 258 val transformMatrix = FloatArray(16) in toMatrix() constant 262 Matrix.setIdentityM(transformMatrix, 0) in toMatrix() 263 Matrix.scaleM(transformMatrix, 0, scale.x, scale.y, scale.z) in toMatrix() 264 Matrix.rotateM(transformMatrix, 0, roll, 0f, 0f, 1f) in toMatrix() 277 Matrix.multiplyMM(transformMatrix, 0, tmp, 0, transformMatrix, 0) in toMatrix() 278 return transformMatrix in toMatrix()
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/frameworks/base/services/core/java/com/android/server/wm/ |
D | AccessibilityWindowsPopulator.java | 209 final Matrix transformMatrix = new Matrix(); in getWindowsTransformMatrix() local 210 windowState.getTransformationMatrix(sTempFloats, transformMatrix); in getWindowsTransformMatrix() 211 windowsTransformMatrixMap.put(iWindow, transformMatrix); in getWindowsTransformMatrix() 438 @NonNull MagnificationSpec previousMagnificationSpec, Matrix transformMatrix) { in generateMagnificationSpecInverseMatrix() argument 442 transformMatrix, identityMatrixFloatsForCurrentSpec); in generateMagnificationSpecInverseMatrix() 445 transformMatrix, identityMatrixFloatsForPreviousSpec); in generateMagnificationSpecInverseMatrix() 480 Matrix transformMatrix, float[] magnifyMatrixFloats) { in computeIdentityMatrix() argument 486 resultMatrix.preConcat(transformMatrix); in computeIdentityMatrix()
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/frameworks/av/services/camera/virtualcamera/util/ |
D | EglProgram.h | 80 bool draw(GLuint textureId, const std::array<float, 16>& transformMatrix);
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D | EglProgram.cc | 307 const std::array<float, 16>& transformMatrix) { in draw() argument 316 transformMatrix.data()); in draw()
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/frameworks/base/services/accessibility/java/com/android/server/accessibility/ |
D | AbstractAccessibilityServiceConnection.java | 702 final float[] transformMatrix = transformMatrixAndSpec.first; in findAccessibilityNodeInfosByViewId() local 715 + ";" + interrogatingTid + ";" + spec + ";" + Arrays.toString(transformMatrix)); in findAccessibilityNodeInfosByViewId() 720 interrogatingPid, interrogatingTid, spec, transformMatrix); in findAccessibilityNodeInfosByViewId() 778 final float[] transformMatrix = transformMatrixAndSpec.first; in findAccessibilityNodeInfosByText() local 791 + ";" + interrogatingTid + ";" + spec + ";" + Arrays.toString(transformMatrix)); in findAccessibilityNodeInfosByText() 796 interrogatingPid, interrogatingTid, spec, transformMatrix); in findAccessibilityNodeInfosByText() 855 final float[] transformMatrix = transformMatrixAndSpec.first; in findAccessibilityNodeInfoByAccessibilityId() local 868 + interrogatingTid + ";" + spec + ";" + Arrays.toString(transformMatrix) in findAccessibilityNodeInfoByAccessibilityId() 874 mFetchFlags | flags, interrogatingPid, interrogatingTid, spec, transformMatrix, in findAccessibilityNodeInfoByAccessibilityId() 934 final float[] transformMatrix = transformMatrixAndSpec.first; in findFocus() local [all …]
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/frameworks/base/libs/hwui/ |
D | DeferredLayerUpdater.cpp | 150 float transformMatrix[16]; in apply() local 164 &smpte2086, transformMatrix, &outTransform, &newContent, createReleaseFence, in apply()
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/frameworks/base/core/java/android/view/ |
D | AccessibilityInteractionController.java | 1077 final Matrix transformMatrix = new Matrix(); in transformBoundsWithScreenMatrix() local 1078 transformMatrix.setValues(matrixValues); in transformBoundsWithScreenMatrix() 1081 transformMatrix.preScale(applicationScale, applicationScale); in transformBoundsWithScreenMatrix() 1087 transformMatrix.preTranslate(-mViewRootImpl.mAttachInfo.mWindowLeft, in transformBoundsWithScreenMatrix() 1091 if (transformMatrix.isIdentity()) { in transformBoundsWithScreenMatrix() 1094 transformMatrix.mapRect(transformedBounds); in transformBoundsWithScreenMatrix() 1108 transformMatrix.mapRect(textLocation); in transformBoundsWithScreenMatrix() 1113 applyTransformMatrixToBoundsInParentIfNeeded(info, transformMatrix); in transformBoundsWithScreenMatrix() 1117 Matrix transformMatrix) { in applyTransformMatrixToBoundsInParentIfNeeded() argument 1119 transformMatrix.getValues(screenMatrixValues); in applyTransformMatrixToBoundsInParentIfNeeded()
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D | ViewGroup.java | 6104 Matrix transformMatrix; in invalidateChild() local 6109 transformMatrix = attachInfo.mTmpMatrix; in invalidateChild() 6110 transformMatrix.set(t.getMatrix()); in invalidateChild() 6112 transformMatrix.preConcat(childMatrix); in invalidateChild() 6115 transformMatrix = childMatrix; in invalidateChild() 6118 transformMatrix = childMatrix; in invalidateChild() 6120 transformMatrix.mapRect(boundingRect); in invalidateChild()
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/frameworks/base/libs/WindowManager/Shell/src/com/android/wm/shell/back/ |
D | CrossActivityBackAnimation.kt | 85 private val transformMatrix = Matrix() in <lambda>() constant 314 transformMatrix.reset() in <lambda>() 349 val matrix = baseTransformation?.matrix ?: transformMatrix.apply { reset() } in <lambda>()
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/frameworks/base/libs/hwui/jni/ |
D | android_graphics_RenderNode.cpp | 476 const SkMatrix* transformMatrix = renderNode->stagingProperties().getTransformMatrix(); in getTransformMatrix() local 478 if (transformMatrix) { in getTransformMatrix() 479 *outMatrix = *transformMatrix; in getTransformMatrix()
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/frameworks/native/libs/gui/bufferqueue/1.0/ |
D | H2BGraphicBufferProducer.cpp | 1206 hidl_array<float, 16> const& transformMatrix) { in getLastQueuedBuffer() argument 1220 std::copy(transformMatrix.data(), in getLastQueuedBuffer() 1221 transformMatrix.data() + 16, in getLastQueuedBuffer()
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/frameworks/av/media/libstagefright/renderfright/gl/ |
D | GLESRenderEngine.cpp | 847 const mat4 transformMatrix = globalTransform * layer.geometry.positionTransform; in handleRoundedCorners() local 850 const vec4 leftTopCoordinateInBuffer = transformMatrix * leftTopCoordinate; in handleRoundedCorners() 851 const vec4 rightBottomCoordinateInBuffer = transformMatrix * rightBottomCoordinate; in handleRoundedCorners()
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