Home
last modified time | relevance | path

Searched refs:transformMatrix (Results 1 – 13 of 13) sorted by relevance

/frameworks/libs/systemui/toruslib/torus-math/src/main/java/com/google/android/torus/math/
DAffineTransform.kt138 val transformMatrix = FloatArray(16) in toMatrix() constant
139 Matrix.setIdentityM(transformMatrix, 0) in toMatrix()
141 Matrix.scaleM(transformMatrix, 0, scale.x, scale.y, scale.z) in toMatrix()
143 transformMatrix, in toMatrix()
150 Matrix.translateM(transformMatrix, 0, position.x, position.y, position.z) in toMatrix()
151 return transformMatrix in toMatrix()
DSphericalTransform.kt258 val transformMatrix = FloatArray(16) in toMatrix() constant
262 Matrix.setIdentityM(transformMatrix, 0) in toMatrix()
263 Matrix.scaleM(transformMatrix, 0, scale.x, scale.y, scale.z) in toMatrix()
264 Matrix.rotateM(transformMatrix, 0, roll, 0f, 0f, 1f) in toMatrix()
277 Matrix.multiplyMM(transformMatrix, 0, tmp, 0, transformMatrix, 0) in toMatrix()
278 return transformMatrix in toMatrix()
/frameworks/base/services/core/java/com/android/server/wm/
DAccessibilityWindowsPopulator.java209 final Matrix transformMatrix = new Matrix(); in getWindowsTransformMatrix() local
210 windowState.getTransformationMatrix(sTempFloats, transformMatrix); in getWindowsTransformMatrix()
211 windowsTransformMatrixMap.put(iWindow, transformMatrix); in getWindowsTransformMatrix()
438 @NonNull MagnificationSpec previousMagnificationSpec, Matrix transformMatrix) { in generateMagnificationSpecInverseMatrix() argument
442 transformMatrix, identityMatrixFloatsForCurrentSpec); in generateMagnificationSpecInverseMatrix()
445 transformMatrix, identityMatrixFloatsForPreviousSpec); in generateMagnificationSpecInverseMatrix()
480 Matrix transformMatrix, float[] magnifyMatrixFloats) { in computeIdentityMatrix() argument
486 resultMatrix.preConcat(transformMatrix); in computeIdentityMatrix()
/frameworks/av/services/camera/virtualcamera/util/
DEglProgram.h80 bool draw(GLuint textureId, const std::array<float, 16>& transformMatrix);
DEglProgram.cc307 const std::array<float, 16>& transformMatrix) { in draw() argument
316 transformMatrix.data()); in draw()
/frameworks/base/services/accessibility/java/com/android/server/accessibility/
DAbstractAccessibilityServiceConnection.java702 final float[] transformMatrix = transformMatrixAndSpec.first; in findAccessibilityNodeInfosByViewId() local
715 + ";" + interrogatingTid + ";" + spec + ";" + Arrays.toString(transformMatrix)); in findAccessibilityNodeInfosByViewId()
720 interrogatingPid, interrogatingTid, spec, transformMatrix); in findAccessibilityNodeInfosByViewId()
778 final float[] transformMatrix = transformMatrixAndSpec.first; in findAccessibilityNodeInfosByText() local
791 + ";" + interrogatingTid + ";" + spec + ";" + Arrays.toString(transformMatrix)); in findAccessibilityNodeInfosByText()
796 interrogatingPid, interrogatingTid, spec, transformMatrix); in findAccessibilityNodeInfosByText()
855 final float[] transformMatrix = transformMatrixAndSpec.first; in findAccessibilityNodeInfoByAccessibilityId() local
868 + interrogatingTid + ";" + spec + ";" + Arrays.toString(transformMatrix) in findAccessibilityNodeInfoByAccessibilityId()
874 mFetchFlags | flags, interrogatingPid, interrogatingTid, spec, transformMatrix, in findAccessibilityNodeInfoByAccessibilityId()
934 final float[] transformMatrix = transformMatrixAndSpec.first; in findFocus() local
[all …]
/frameworks/base/libs/hwui/
DDeferredLayerUpdater.cpp150 float transformMatrix[16]; in apply() local
164 &smpte2086, transformMatrix, &outTransform, &newContent, createReleaseFence, in apply()
/frameworks/base/core/java/android/view/
DAccessibilityInteractionController.java1077 final Matrix transformMatrix = new Matrix(); in transformBoundsWithScreenMatrix() local
1078 transformMatrix.setValues(matrixValues); in transformBoundsWithScreenMatrix()
1081 transformMatrix.preScale(applicationScale, applicationScale); in transformBoundsWithScreenMatrix()
1087 transformMatrix.preTranslate(-mViewRootImpl.mAttachInfo.mWindowLeft, in transformBoundsWithScreenMatrix()
1091 if (transformMatrix.isIdentity()) { in transformBoundsWithScreenMatrix()
1094 transformMatrix.mapRect(transformedBounds); in transformBoundsWithScreenMatrix()
1108 transformMatrix.mapRect(textLocation); in transformBoundsWithScreenMatrix()
1113 applyTransformMatrixToBoundsInParentIfNeeded(info, transformMatrix); in transformBoundsWithScreenMatrix()
1117 Matrix transformMatrix) { in applyTransformMatrixToBoundsInParentIfNeeded() argument
1119 transformMatrix.getValues(screenMatrixValues); in applyTransformMatrixToBoundsInParentIfNeeded()
DViewGroup.java6104 Matrix transformMatrix; in invalidateChild() local
6109 transformMatrix = attachInfo.mTmpMatrix; in invalidateChild()
6110 transformMatrix.set(t.getMatrix()); in invalidateChild()
6112 transformMatrix.preConcat(childMatrix); in invalidateChild()
6115 transformMatrix = childMatrix; in invalidateChild()
6118 transformMatrix = childMatrix; in invalidateChild()
6120 transformMatrix.mapRect(boundingRect); in invalidateChild()
/frameworks/base/libs/WindowManager/Shell/src/com/android/wm/shell/back/
DCrossActivityBackAnimation.kt85 private val transformMatrix = Matrix() in <lambda>() constant
314 transformMatrix.reset() in <lambda>()
349 val matrix = baseTransformation?.matrix ?: transformMatrix.apply { reset() } in <lambda>()
/frameworks/base/libs/hwui/jni/
Dandroid_graphics_RenderNode.cpp476 const SkMatrix* transformMatrix = renderNode->stagingProperties().getTransformMatrix(); in getTransformMatrix() local
478 if (transformMatrix) { in getTransformMatrix()
479 *outMatrix = *transformMatrix; in getTransformMatrix()
/frameworks/native/libs/gui/bufferqueue/1.0/
DH2BGraphicBufferProducer.cpp1206 hidl_array<float, 16> const& transformMatrix) { in getLastQueuedBuffer() argument
1220 std::copy(transformMatrix.data(), in getLastQueuedBuffer()
1221 transformMatrix.data() + 16, in getLastQueuedBuffer()
/frameworks/av/media/libstagefright/renderfright/gl/
DGLESRenderEngine.cpp847 const mat4 transformMatrix = globalTransform * layer.geometry.positionTransform; in handleRoundedCorners() local
850 const vec4 leftTopCoordinateInBuffer = transformMatrix * leftTopCoordinate; in handleRoundedCorners()
851 const vec4 rightBottomCoordinateInBuffer = transformMatrix * rightBottomCoordinate; in handleRoundedCorners()