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Searched refs:TextureDraw (Results 1 – 17 of 17) sorted by relevance

/hardware/google/gfxstream/host/gl/
DTextureDraw.h40 class TextureDraw {
42 TextureDraw();
43 ~TextureDraw();
DCompositorGl.h33 CompositorGl(TextureDraw* textureDraw);
42 TextureDraw* m_textureDraw = nullptr;
DColorBufferGl.h72 class TextureDraw; variable
96 ContextHelper* helper, TextureDraw* textureDraw,
198 TextureDraw* textureDraw, bool fastBlitSupported,
232 ContextHelper* helper, TextureDraw* textureDraw);
271 TextureDraw* m_textureDraw = nullptr;
DDisplayGl.h34 DisplayGl(TextureDraw* textureDraw): mTextureDraw(textureDraw) {} in DisplayGl()
78 TextureDraw* mTextureDraw = nullptr;
DTextureDraw.cpp179 TextureDraw::TextureDraw() in TextureDraw() function in gfxstream::gl::TextureDraw
272 bool TextureDraw::drawImpl(GLuint texture, float rotation, in drawImpl()
474 TextureDraw::~TextureDraw() { in ~TextureDraw()
489 void TextureDraw::setScreenMask(int width, int height, const unsigned char* rgbaData) { in setScreenMask()
509 void TextureDraw::preDrawLayer() { in preDrawLayer()
573 void TextureDraw::prepareForDrawLayer() { in prepareForDrawLayer()
578 void TextureDraw::drawLayer(const ComposeLayer& layer, int frameWidth, int frameHeight, in drawLayer()
685 void TextureDraw::cleanupForDrawLayer() { in cleanupForDrawLayer()
DAndroid.bp29 "TextureDraw.cpp",
Dmeson.build36 'TextureDraw.cpp',
DCMakeLists.txt29 TextureDraw.cpp
DCompositorGl.cpp48 CompositorGl::CompositorGl(TextureDraw* textureDraw) : m_textureDraw(textureDraw) {} in CompositorGl()
DEmulationGl.h190 std::unique_ptr<TextureDraw> mTextureDraw;
DColorBufferGl.cpp218 TextureDraw* textureDraw, in create()
328 ContextHelper* helper, TextureDraw* textureDraw) in ColorBufferGl()
959 TextureDraw* textureDraw, in onLoad()
DBUILD.bazel270 "TextureDraw.cpp",
DEmulationGl.cpp459 emulationGl->mTextureDraw = std::make_unique<TextureDraw>(); in create()
/hardware/google/gfxstream/host/
DContextHelper.h19 class TextureDraw; variable
DFrameBuffer.h591 gl::TextureDraw* getTextureDraw() const;
DFrameBuffer.cpp102 using gl::TextureDraw;
3406 TextureDraw* FrameBuffer::getTextureDraw() const { in getTextureDraw()
/hardware/google/gfxstream/host/tests/
DTextureDraw_unittest.cpp74 TextureDraw textureDraw; in TestTextureDrawBasic()
133 TextureDraw textureDraw; in TestTextureDrawLayer()