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Searched refs:glReleaseShaderCompiler (Results 1 – 25 of 32) sorted by relevance

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/hardware/google/gfxstream/host/gl/OpenGLESDispatch/
Dgles2_extensions.entries10 void glReleaseShaderCompiler(void);
Dgles2_extensions_dispatch_logging_wrappers.impl10 DISPATCH_DEBUG_LOG("glReleaseShaderCompiler()");
Dgles12tr_internal.entries243 void glReleaseShaderCompiler(void);
/hardware/google/gfxstream/include/OpenGLESDispatch/
Dgles2_extensions_static_translator_namespaced_header.h12 GL_APICALL void GL_APIENTRY glReleaseShaderCompiler();
Dgles2_extensions_functions.h12 X(void, glReleaseShaderCompiler, (), ()) \
Dgles12tr_internal.h245 X(void, glReleaseShaderCompiler, (), ()) \
/hardware/google/gfxstream/guest/GLESv2_enc/
Dgl2_ftable.h104 {"glReleaseShaderCompiler", (void*)glReleaseShaderCompiler},
Dgl2_client_context.h106 glReleaseShaderCompiler_client_proc_t glReleaseShaderCompiler; member
Dgl2_client_context.cpp106glReleaseShaderCompiler = (glReleaseShaderCompiler_client_proc_t) getProc("glReleaseShaderCompiler… in initDispatchByName()
Dgl2_entry.cpp101 void glReleaseShaderCompiler();
1028 void glReleaseShaderCompiler() in glReleaseShaderCompiler() function
1031 ctx->glReleaseShaderCompiler(ctx); in glReleaseShaderCompiler()
/hardware/google/gfxstream/host/gl/gles2_dec/
Dgles2_server_context.h137 glReleaseShaderCompiler_server_proc_t glReleaseShaderCompiler; member
Dgles2_server_context.cpp106glReleaseShaderCompiler = (glReleaseShaderCompiler_server_proc_t) getProc("glReleaseShaderCompiler… in initDispatchByName()
/hardware/google/gfxstream/include/GLES2/
Dgl2.h619 GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
/hardware/google/gfxstream/guest/mesa/include/GLES2/
Dgl2.h600 GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
/hardware/google/gfxstream/common/opengl/include/GLES2/
Dgl2.h600 GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
/hardware/google/gfxstream/common/opengl/include/GLES3/
Dgl3.h470 GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
Dgl31.h470 GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
/hardware/google/gfxstream/include/GLES3/
Dgl3.h470 GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
Dgl31.h470 GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv2Imp.cpp3361 GL_APICALL void GL_APIENTRY glReleaseShaderCompiler(void){ in glReleaseShaderCompiler() function
3377 if(ctx->dispatcher().glReleaseShaderCompiler != NULL) in glReleaseShaderCompiler()
3379 ctx->dispatcher().glReleaseShaderCompiler(); in glReleaseShaderCompiler()
/hardware/google/gfxstream/guest/mesa/include/GLES3/
Dgl3.h600 GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
Dgl31.h600 GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
Dgl32.h600 GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
/hardware/google/gfxstream/codegen/gles2/
Dgles2.in98 GL_ENTRY(void, glReleaseShaderCompiler, void)
/hardware/google/gfxstream/host/apigen-codec-common/GL/
Dgl_mangle.h1516 #define glReleaseShaderCompiler MANGLE(ReleaseShaderCompiler) macro

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