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Searched refs:mGraphicBuffer (Results 1 – 6 of 6) sorted by relevance

/hardware/interfaces/graphics/composer/aidl/vts/
DRenderEngineVts.cpp52 mGraphicBuffer = ::android::sp<::android::GraphicBuffer>::make( in initGraphicBuffer()
66 mGraphicBuffer, *mRenderEngine, in drawLayers()
81 ASSERT_EQ(0, mGraphicBuffer->lock(static_cast<uint32_t>(mGraphicBuffer->getUsage()), in checkColorBuffer()
85 : mGraphicBuffer->getStride(); in checkColorBuffer()
87 mGraphicBuffer->getWidth(), mGraphicBuffer->getHeight(), in checkColorBuffer()
89 ASSERT_EQ(::android::OK, mGraphicBuffer->unlock()); in checkColorBuffer()
93 ASSERT_EQ(mGraphicBuffer->getWidth(), buffer->getWidth()); in checkColorBuffer()
94 ASSERT_EQ(mGraphicBuffer->getHeight(), buffer->getHeight()); in checkColorBuffer()
98 ASSERT_EQ(0, mGraphicBuffer->lock(static_cast<uint32_t>(mGraphicBuffer->getUsage()), in checkColorBuffer()
102 : mGraphicBuffer->getStride(); in checkColorBuffer()
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DReadbackVts.cpp240 mGraphicBuffer = allocateBuffer(); in setReadbackBuffer()
241 ASSERT_NE(nullptr, mGraphicBuffer); in setReadbackBuffer()
242 ASSERT_EQ(::android::OK, mGraphicBuffer->initCheck()); in setReadbackBuffer()
243 const auto& bufferHandle = mGraphicBuffer->handle; in setReadbackBuffer()
249 ASSERT_NE(nullptr, mGraphicBuffer); in checkReadbackBuffer()
258 auto status = mGraphicBuffer->lockAsync(mUsage, mAccessRegion, &bufData, dup(bufferFence.get()), in checkReadbackBuffer()
264 : mGraphicBuffer->getStride(); in checkReadbackBuffer()
267 status = mGraphicBuffer->unlock(); in checkReadbackBuffer()
277 return mGraphicBuffer; in getBuffer()
321 if (mGraphicBuffer) { in write()
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DRenderEngineVts.h57 ::android::sp<::android::GraphicBuffer> mGraphicBuffer;
DReadbackVts.h153 ::android::sp<::android::GraphicBuffer> mGraphicBuffer;
218 ::android::sp<::android::GraphicBuffer> mGraphicBuffer;
/hardware/interfaces/graphics/composer/2.2/utils/vts/
DRenderEngineVts.cpp57 mGraphicBuffer = in initGraphicBuffer()
72 mGraphicBuffer, *mRenderEngine, renderengine::impl::ExternalTexture::Usage::WRITEABLE); in drawLayers()
84 ASSERT_EQ(0, mGraphicBuffer->lock(mGraphicBuffer->getUsage(), &bufferData)); in checkColorBuffer()
85 ReadbackHelper::compareColorBuffers(expectedColors, bufferData, mGraphicBuffer->getStride(), in checkColorBuffer()
86 mGraphicBuffer->getWidth(), mGraphicBuffer->getHeight(), in checkColorBuffer()
88 ASSERT_EQ(0, mGraphicBuffer->unlock()); in checkColorBuffer()
/hardware/interfaces/graphics/composer/2.2/utils/vts/include/composer-vts/2.2/
DRenderEngineVts.h61 sp<GraphicBuffer> mGraphicBuffer; variable