1 /**
2 * Copyright (c) 2021, The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include "RenderEngineVts.h"
18 #include "renderengine/impl/ExternalTexture.h"
19
20 namespace aidl::android::hardware::graphics::composer3::vts {
21
22 using ::android::renderengine::DisplaySettings;
23 using ::android::renderengine::LayerSettings;
24 using ::android::renderengine::RenderEngineCreationArgs;
25
TestRenderEngine(const RenderEngineCreationArgs & args)26 TestRenderEngine::TestRenderEngine(const RenderEngineCreationArgs& args) {
27 mFormat = static_cast<common::PixelFormat>(args.pixelFormat);
28 mRenderEngine = ::android::renderengine::RenderEngine::create(args);
29 }
30
~TestRenderEngine()31 TestRenderEngine::~TestRenderEngine() {
32 mRenderEngine.release();
33 }
34
setRenderLayers(std::vector<std::shared_ptr<TestLayer>> layers)35 void TestRenderEngine::setRenderLayers(std::vector<std::shared_ptr<TestLayer>> layers) {
36 sort(layers.begin(), layers.end(),
37 [](const std::shared_ptr<TestLayer>& lhs, const std::shared_ptr<TestLayer>& rhs) -> bool {
38 return lhs->getZOrder() < rhs->getZOrder();
39 });
40
41 if (!mCompositionLayers.empty()) {
42 mCompositionLayers.clear();
43 }
44 for (auto& layer : layers) {
45 LayerSettings settings = layer->toRenderEngineLayerSettings();
46 mCompositionLayers.push_back(settings);
47 }
48 }
49
initGraphicBuffer(uint32_t width,uint32_t height,uint32_t layerCount,uint64_t usage)50 void TestRenderEngine::initGraphicBuffer(uint32_t width, uint32_t height, uint32_t layerCount,
51 uint64_t usage) {
52 mGraphicBuffer = ::android::sp<::android::GraphicBuffer>::make(
53 width, height, static_cast<int32_t>(mFormat), layerCount, usage);
54 }
55
drawLayers()56 void TestRenderEngine::drawLayers() {
57 ::android::base::unique_fd bufferFence;
58
59 std::vector<::android::renderengine::LayerSettings> compositionLayers;
60 compositionLayers.reserve(mCompositionLayers.size());
61 std::transform(mCompositionLayers.begin(), mCompositionLayers.end(),
62 std::back_insert_iterator(compositionLayers),
63 [](::android::renderengine::LayerSettings& settings)
64 -> ::android::renderengine::LayerSettings { return settings; });
65 auto texture = std::make_shared<::android::renderengine::impl::ExternalTexture>(
66 mGraphicBuffer, *mRenderEngine,
67 ::android::renderengine::impl::ExternalTexture::Usage::WRITEABLE);
68 auto result = mRenderEngine
69 ->drawLayers(mDisplaySettings, compositionLayers, texture,
70 std::move(bufferFence))
71 .get();
72 if (result.ok()) {
73 result.value()->waitForever(LOG_TAG);
74 }
75 }
76
checkColorBuffer(const std::vector<Color> & expectedColors)77 void TestRenderEngine::checkColorBuffer(const std::vector<Color>& expectedColors) {
78 void* bufferData;
79 int32_t bytesPerPixel = -1;
80 int32_t bytesPerStride = -1;
81 ASSERT_EQ(0, mGraphicBuffer->lock(static_cast<uint32_t>(mGraphicBuffer->getUsage()),
82 &bufferData, &bytesPerPixel, &bytesPerStride));
83 const uint32_t stride = (bytesPerPixel > 0 && bytesPerStride > 0)
84 ? static_cast<uint32_t>(bytesPerStride / bytesPerPixel)
85 : mGraphicBuffer->getStride();
86 ReadbackHelper::compareColorBuffers(expectedColors, bufferData, stride,
87 mGraphicBuffer->getWidth(), mGraphicBuffer->getHeight(),
88 mFormat);
89 ASSERT_EQ(::android::OK, mGraphicBuffer->unlock());
90 }
91
checkColorBuffer(const::android::sp<::android::GraphicBuffer> & buffer)92 void TestRenderEngine::checkColorBuffer(const ::android::sp<::android::GraphicBuffer>& buffer) {
93 ASSERT_EQ(mGraphicBuffer->getWidth(), buffer->getWidth());
94 ASSERT_EQ(mGraphicBuffer->getHeight(), buffer->getHeight());
95 void* renderedBufferData;
96 int32_t bytesPerPixel = -1;
97 int32_t bytesPerStride = -1;
98 ASSERT_EQ(0, mGraphicBuffer->lock(static_cast<uint32_t>(mGraphicBuffer->getUsage()),
99 &renderedBufferData, &bytesPerPixel, &bytesPerStride));
100 const uint32_t renderedStride = (bytesPerPixel > 0 && bytesPerStride > 0)
101 ? static_cast<uint32_t>(bytesPerStride / bytesPerPixel)
102 : mGraphicBuffer->getStride();
103
104 void* bufferData;
105 ASSERT_EQ(0, buffer->lock(static_cast<uint32_t>(buffer->getUsage()), &bufferData,
106 &bytesPerPixel, &bytesPerStride));
107 const uint32_t bufferStride = (bytesPerPixel > 0 && bytesPerStride > 0)
108 ? static_cast<uint32_t>(bytesPerStride / bytesPerPixel)
109 : buffer->getStride();
110
111 ASSERT_EQ(renderedStride, bufferStride);
112
113 ReadbackHelper::compareColorBuffers(renderedBufferData, bufferData, bufferStride,
114 mGraphicBuffer->getWidth(), mGraphicBuffer->getHeight(),
115 mFormat);
116 ASSERT_EQ(::android::OK, buffer->unlock());
117 ASSERT_EQ(::android::OK, mGraphicBuffer->unlock());
118 }
119
120 } // namespace aidl::android::hardware::graphics::composer3::vts
121