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Searched refs:minIndex (Results 1 – 6 of 6) sorted by relevance

/hardware/interfaces/audio/aidl/vts/
DVtsHalAudioCoreConfigTargetTest.cpp162 associatedVolumeGroup.minIndex == in ValidateAudioStreamType()
245 if (volumeGroup.minIndex != AudioHalVolumeGroup::INDEX_DEFERRED_TO_AUDIO_SERVICE || in ValidateAudioHalVolumeGroup()
247 EXPECT_TRUE(volumeGroup.minIndex >= 0); in ValidateAudioHalVolumeGroup()
250 EXPECT_TRUE(volumeGroup.minIndex <= volumeGroup.maxIndex); in ValidateAudioHalVolumeGroup()
/hardware/google/gfxstream/guest/GLESv1_enc/
DGLEncoder.cpp591 int minIndex = 0, maxIndex = 0; in s_glDrawElements() local
596 GLUtils::minmax<unsigned char>((unsigned char *)indices, count, &minIndex, &maxIndex); in s_glDrawElements()
597 if (minIndex != 0) { in s_glDrawElements()
602 count, -minIndex); in s_glDrawElements()
607 GLUtils::minmax<unsigned short>((unsigned short *)indices, count, &minIndex, &maxIndex); in s_glDrawElements()
608 if (minIndex != 0) { in s_glDrawElements()
613 count, -minIndex); in s_glDrawElements()
618 GLUtils::minmax<unsigned int>((unsigned int *)indices, count, &minIndex, &maxIndex); in s_glDrawElements()
619 if (minIndex != 0) { in s_glDrawElements()
624 count, -minIndex); in s_glDrawElements()
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/hardware/interfaces/audio/aidl/default/
DAudioPolicyConfigXmlConverter.cpp161 volumeGroup.minIndex = kDefaultVolumeIndexMin; in addVolumeGroupstoEngineConfig()
164 volumeGroup.minIndex = KVolumeIndexDeferredToAudioService; in addVolumeGroupstoEngineConfig()
DEngineConfigXmlConverter.cpp209 aidlVolumeGroup.minIndex = xsdcVolumeGroup.getIndexMin(); in convertVolumeGroupToAidl()
/hardware/google/gfxstream/guest/GLESv2_enc/
DGL2Encoder.cpp1246 int minIndex) { in recenterIndices() argument
1250 if (minIndex != 0) { in recenterIndices()
1259 count, -minIndex, in recenterIndices()
1268 count, -minIndex, in recenterIndices()
1277 count, -minIndex, in recenterIndices()
1505 int minIndex = 0, maxIndex = 0; in s_glDrawElements() local
1522 &minIndex, &maxIndex); in s_glDrawElements()
1531 &minIndex, in s_glDrawElements()
1553 minIndex); in s_glDrawElements()
1556 ctx->sendVertexAttributes(minIndex, maxIndex - minIndex + 1, true); in s_glDrawElements()
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DGL2Encoder.h178 int* minIndex, int* maxIndex);
181 int minIndex);