Searched refs:validateUniform (Results 1 – 3 of 3) sorted by relevance
/hardware/google/gfxstream/guest/GLESv2_enc/ |
D | GL2Encoder.cpp | 2303 …ctx->m_state->validateUniform(true /* is float? */, false /* is unsigned? */, 1 /* columns */, 1 /… in s_glUniform1f() 2310 …ctx->m_state->validateUniform(true /* is float? */, false /* is unsigned? */, 1 /* columns */, 1 /… in s_glUniform1fv() 2320 …ctx->m_state->validateUniform(false /* is float? */, false /* is unsigned? */, 1 /* columns */, 1 … in s_glUniform1i() 2337 …ctx->m_state->validateUniform(false /* is float? */, false /* is unsigned? */, 1 /* columns */, 1 … in s_glUniform1iv() 2344 …ctx->m_state->validateUniform(true /* is float? */, false /* is unsigned? */, 2 /* columns */, 1 /… in s_glUniform2f() 2351 …ctx->m_state->validateUniform(true /* is float? */, false /* is unsigned? */, 2 /* columns */, 1 /… in s_glUniform2fv() 2358 …ctx->m_state->validateUniform(false /* is float? */, false /* is unsigned? */, 2 /* columns */, 1 … in s_glUniform2i() 2365 …ctx->m_state->validateUniform(false /* is float? */, false /* is unsigned? */, 2 /* columns */, 1 … in s_glUniform2iv() 2372 …ctx->m_state->validateUniform(true /* is float? */, false /* is unsigned? */, 3 /* columns */, 1 /… in s_glUniform3f() 2379 …ctx->m_state->validateUniform(true /* is float? */, false /* is unsigned? */, 3 /* columns */, 1 /… in s_glUniform3fv() [all …]
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/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/ |
D | GLClientState.h | 561 …void validateUniform(bool isFloat, bool isUnsigned, GLint columns, GLint rows, GLint location, GLs…
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/hardware/google/gfxstream/guest/OpenglCodecCommon/ |
D | GLClientState.cpp | 2353 void GLClientState::validateUniform(bool isFloat, bool isUnsigned, GLint columns, GLint rows, GLint… in validateUniform() function in gfxstream::guest::GLClientState
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