1 /*
2  * Copyright 2011 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
19  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
20  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
21  * OTHER DEALINGS IN THE SOFTWARE.
22  */
23 
24 #ifndef DRM_FOURCC_H
25 #define DRM_FOURCC_H
26 
27 #include "drm.h"
28 
29 #if defined(__cplusplus)
30 extern "C" {
31 #endif
32 
33 /**
34  * DOC: overview
35  *
36  * In the DRM subsystem, framebuffer pixel formats are described using the
37  * fourcc codes defined in `include/uapi/drm/drm_fourcc.h`. In addition to the
38  * fourcc code, a Format Modifier may optionally be provided, in order to
39  * further describe the buffer's format - for example tiling or compression.
40  *
41  * Format Modifiers
42  * ----------------
43  *
44  * Format modifiers are used in conjunction with a fourcc code, forming a
45  * unique fourcc:modifier pair. This format:modifier pair must fully define the
46  * format and data layout of the buffer, and should be the only way to describe
47  * that particular buffer.
48  *
49  * Having multiple fourcc:modifier pairs which describe the same layout should
50  * be avoided, as such aliases run the risk of different drivers exposing
51  * different names for the same data format, forcing userspace to understand
52  * that they are aliases.
53  *
54  * Format modifiers may change any property of the buffer, including the number
55  * of planes and/or the required allocation size. Format modifiers are
56  * vendor-namespaced, and as such the relationship between a fourcc code and a
57  * modifier is specific to the modifer being used. For example, some modifiers
58  * may preserve meaning - such as number of planes - from the fourcc code,
59  * whereas others may not.
60  *
61  * Modifiers must uniquely encode buffer layout. In other words, a buffer must
62  * match only a single modifier. A modifier must not be a subset of layouts of
63  * another modifier. For instance, it's incorrect to encode pitch alignment in
64  * a modifier: a buffer may match a 64-pixel aligned modifier and a 32-pixel
65  * aligned modifier. That said, modifiers can have implicit minimal
66  * requirements.
67  *
68  * For modifiers where the combination of fourcc code and modifier can alias,
69  * a canonical pair needs to be defined and used by all drivers. Preferred
70  * combinations are also encouraged where all combinations might lead to
71  * confusion and unnecessarily reduced interoperability. An example for the
72  * latter is AFBC, where the ABGR layouts are preferred over ARGB layouts.
73  *
74  * There are two kinds of modifier users:
75  *
76  * - Kernel and user-space drivers: for drivers it's important that modifiers
77  *   don't alias, otherwise two drivers might support the same format but use
78  *   different aliases, preventing them from sharing buffers in an efficient
79  *   format.
80  * - Higher-level programs interfacing with KMS/GBM/EGL/Vulkan/etc: these users
81  *   see modifiers as opaque tokens they can check for equality and intersect.
82  *   These users musn't need to know to reason about the modifier value
83  *   (i.e. they are not expected to extract information out of the modifier).
84  *
85  * Vendors should document their modifier usage in as much detail as
86  * possible, to ensure maximum compatibility across devices, drivers and
87  * applications.
88  *
89  * The authoritative list of format modifier codes is found in
90  * `include/uapi/drm/drm_fourcc.h`
91  */
92 
93 #define fourcc_code(a, b, c, d) ((__u32)(a) | ((__u32)(b) << 8) | \
94 				 ((__u32)(c) << 16) | ((__u32)(d) << 24))
95 
96 #define DRM_FORMAT_BIG_ENDIAN (1U<<31) /* format is big endian instead of little endian */
97 
98 /* Reserve 0 for the invalid format specifier */
99 #define DRM_FORMAT_INVALID	0
100 
101 /* color index */
102 #define DRM_FORMAT_C1		fourcc_code('C', '1', ' ', ' ') /* [7:0] C0:C1:C2:C3:C4:C5:C6:C7 1:1:1:1:1:1:1:1 eight pixels/byte */
103 #define DRM_FORMAT_C2		fourcc_code('C', '2', ' ', ' ') /* [7:0] C0:C1:C2:C3 2:2:2:2 four pixels/byte */
104 #define DRM_FORMAT_C4		fourcc_code('C', '4', ' ', ' ') /* [7:0] C0:C1 4:4 two pixels/byte */
105 #define DRM_FORMAT_C8		fourcc_code('C', '8', ' ', ' ') /* [7:0] C */
106 
107 /* 1 bpp Darkness (inverse relationship between channel value and brightness) */
108 #define DRM_FORMAT_D1		fourcc_code('D', '1', ' ', ' ') /* [7:0] D0:D1:D2:D3:D4:D5:D6:D7 1:1:1:1:1:1:1:1 eight pixels/byte */
109 
110 /* 2 bpp Darkness (inverse relationship between channel value and brightness) */
111 #define DRM_FORMAT_D2		fourcc_code('D', '2', ' ', ' ') /* [7:0] D0:D1:D2:D3 2:2:2:2 four pixels/byte */
112 
113 /* 4 bpp Darkness (inverse relationship between channel value and brightness) */
114 #define DRM_FORMAT_D4		fourcc_code('D', '4', ' ', ' ') /* [7:0] D0:D1 4:4 two pixels/byte */
115 
116 /* 8 bpp Darkness (inverse relationship between channel value and brightness) */
117 #define DRM_FORMAT_D8		fourcc_code('D', '8', ' ', ' ') /* [7:0] D */
118 
119 /* 1 bpp Red (direct relationship between channel value and brightness) */
120 #define DRM_FORMAT_R1		fourcc_code('R', '1', ' ', ' ') /* [7:0] R0:R1:R2:R3:R4:R5:R6:R7 1:1:1:1:1:1:1:1 eight pixels/byte */
121 
122 /* 2 bpp Red (direct relationship between channel value and brightness) */
123 #define DRM_FORMAT_R2		fourcc_code('R', '2', ' ', ' ') /* [7:0] R0:R1:R2:R3 2:2:2:2 four pixels/byte */
124 
125 /* 4 bpp Red (direct relationship between channel value and brightness) */
126 #define DRM_FORMAT_R4		fourcc_code('R', '4', ' ', ' ') /* [7:0] R0:R1 4:4 two pixels/byte */
127 
128 /* 8 bpp Red (direct relationship between channel value and brightness) */
129 #define DRM_FORMAT_R8		fourcc_code('R', '8', ' ', ' ') /* [7:0] R */
130 
131 /* 10 bpp Red (direct relationship between channel value and brightness) */
132 #define DRM_FORMAT_R10		fourcc_code('R', '1', '0', ' ') /* [15:0] x:R 6:10 little endian */
133 
134 /* 12 bpp Red (direct relationship between channel value and brightness) */
135 #define DRM_FORMAT_R12		fourcc_code('R', '1', '2', ' ') /* [15:0] x:R 4:12 little endian */
136 
137 /* 16 bpp Red (direct relationship between channel value and brightness) */
138 #define DRM_FORMAT_R16		fourcc_code('R', '1', '6', ' ') /* [15:0] R little endian */
139 
140 /* 16 bpp RG */
141 #define DRM_FORMAT_RG88		fourcc_code('R', 'G', '8', '8') /* [15:0] R:G 8:8 little endian */
142 #define DRM_FORMAT_GR88		fourcc_code('G', 'R', '8', '8') /* [15:0] G:R 8:8 little endian */
143 
144 /* 32 bpp RG */
145 #define DRM_FORMAT_RG1616	fourcc_code('R', 'G', '3', '2') /* [31:0] R:G 16:16 little endian */
146 #define DRM_FORMAT_GR1616	fourcc_code('G', 'R', '3', '2') /* [31:0] G:R 16:16 little endian */
147 
148 /* 8 bpp RGB */
149 #define DRM_FORMAT_RGB332	fourcc_code('R', 'G', 'B', '8') /* [7:0] R:G:B 3:3:2 */
150 #define DRM_FORMAT_BGR233	fourcc_code('B', 'G', 'R', '8') /* [7:0] B:G:R 2:3:3 */
151 
152 /* 16 bpp RGB */
153 #define DRM_FORMAT_XRGB4444	fourcc_code('X', 'R', '1', '2') /* [15:0] x:R:G:B 4:4:4:4 little endian */
154 #define DRM_FORMAT_XBGR4444	fourcc_code('X', 'B', '1', '2') /* [15:0] x:B:G:R 4:4:4:4 little endian */
155 #define DRM_FORMAT_RGBX4444	fourcc_code('R', 'X', '1', '2') /* [15:0] R:G:B:x 4:4:4:4 little endian */
156 #define DRM_FORMAT_BGRX4444	fourcc_code('B', 'X', '1', '2') /* [15:0] B:G:R:x 4:4:4:4 little endian */
157 
158 #define DRM_FORMAT_ARGB4444	fourcc_code('A', 'R', '1', '2') /* [15:0] A:R:G:B 4:4:4:4 little endian */
159 #define DRM_FORMAT_ABGR4444	fourcc_code('A', 'B', '1', '2') /* [15:0] A:B:G:R 4:4:4:4 little endian */
160 #define DRM_FORMAT_RGBA4444	fourcc_code('R', 'A', '1', '2') /* [15:0] R:G:B:A 4:4:4:4 little endian */
161 #define DRM_FORMAT_BGRA4444	fourcc_code('B', 'A', '1', '2') /* [15:0] B:G:R:A 4:4:4:4 little endian */
162 
163 #define DRM_FORMAT_XRGB1555	fourcc_code('X', 'R', '1', '5') /* [15:0] x:R:G:B 1:5:5:5 little endian */
164 #define DRM_FORMAT_XBGR1555	fourcc_code('X', 'B', '1', '5') /* [15:0] x:B:G:R 1:5:5:5 little endian */
165 #define DRM_FORMAT_RGBX5551	fourcc_code('R', 'X', '1', '5') /* [15:0] R:G:B:x 5:5:5:1 little endian */
166 #define DRM_FORMAT_BGRX5551	fourcc_code('B', 'X', '1', '5') /* [15:0] B:G:R:x 5:5:5:1 little endian */
167 
168 #define DRM_FORMAT_ARGB1555	fourcc_code('A', 'R', '1', '5') /* [15:0] A:R:G:B 1:5:5:5 little endian */
169 #define DRM_FORMAT_ABGR1555	fourcc_code('A', 'B', '1', '5') /* [15:0] A:B:G:R 1:5:5:5 little endian */
170 #define DRM_FORMAT_RGBA5551	fourcc_code('R', 'A', '1', '5') /* [15:0] R:G:B:A 5:5:5:1 little endian */
171 #define DRM_FORMAT_BGRA5551	fourcc_code('B', 'A', '1', '5') /* [15:0] B:G:R:A 5:5:5:1 little endian */
172 
173 #define DRM_FORMAT_RGB565	fourcc_code('R', 'G', '1', '6') /* [15:0] R:G:B 5:6:5 little endian */
174 #define DRM_FORMAT_BGR565	fourcc_code('B', 'G', '1', '6') /* [15:0] B:G:R 5:6:5 little endian */
175 
176 /* 24 bpp RGB */
177 #define DRM_FORMAT_RGB888	fourcc_code('R', 'G', '2', '4') /* [23:0] R:G:B little endian */
178 #define DRM_FORMAT_BGR888	fourcc_code('B', 'G', '2', '4') /* [23:0] B:G:R little endian */
179 
180 /* 32 bpp RGB */
181 #define DRM_FORMAT_XRGB8888	fourcc_code('X', 'R', '2', '4') /* [31:0] x:R:G:B 8:8:8:8 little endian */
182 #define DRM_FORMAT_XBGR8888	fourcc_code('X', 'B', '2', '4') /* [31:0] x:B:G:R 8:8:8:8 little endian */
183 #define DRM_FORMAT_RGBX8888	fourcc_code('R', 'X', '2', '4') /* [31:0] R:G:B:x 8:8:8:8 little endian */
184 #define DRM_FORMAT_BGRX8888	fourcc_code('B', 'X', '2', '4') /* [31:0] B:G:R:x 8:8:8:8 little endian */
185 
186 #define DRM_FORMAT_ARGB8888	fourcc_code('A', 'R', '2', '4') /* [31:0] A:R:G:B 8:8:8:8 little endian */
187 #define DRM_FORMAT_ABGR8888	fourcc_code('A', 'B', '2', '4') /* [31:0] A:B:G:R 8:8:8:8 little endian */
188 #define DRM_FORMAT_RGBA8888	fourcc_code('R', 'A', '2', '4') /* [31:0] R:G:B:A 8:8:8:8 little endian */
189 #define DRM_FORMAT_BGRA8888	fourcc_code('B', 'A', '2', '4') /* [31:0] B:G:R:A 8:8:8:8 little endian */
190 
191 #define DRM_FORMAT_XRGB2101010	fourcc_code('X', 'R', '3', '0') /* [31:0] x:R:G:B 2:10:10:10 little endian */
192 #define DRM_FORMAT_XBGR2101010	fourcc_code('X', 'B', '3', '0') /* [31:0] x:B:G:R 2:10:10:10 little endian */
193 #define DRM_FORMAT_RGBX1010102	fourcc_code('R', 'X', '3', '0') /* [31:0] R:G:B:x 10:10:10:2 little endian */
194 #define DRM_FORMAT_BGRX1010102	fourcc_code('B', 'X', '3', '0') /* [31:0] B:G:R:x 10:10:10:2 little endian */
195 
196 #define DRM_FORMAT_ARGB2101010	fourcc_code('A', 'R', '3', '0') /* [31:0] A:R:G:B 2:10:10:10 little endian */
197 #define DRM_FORMAT_ABGR2101010	fourcc_code('A', 'B', '3', '0') /* [31:0] A:B:G:R 2:10:10:10 little endian */
198 #define DRM_FORMAT_RGBA1010102	fourcc_code('R', 'A', '3', '0') /* [31:0] R:G:B:A 10:10:10:2 little endian */
199 #define DRM_FORMAT_BGRA1010102	fourcc_code('B', 'A', '3', '0') /* [31:0] B:G:R:A 10:10:10:2 little endian */
200 
201 /* 64 bpp RGB */
202 #define DRM_FORMAT_XRGB16161616	fourcc_code('X', 'R', '4', '8') /* [63:0] x:R:G:B 16:16:16:16 little endian */
203 #define DRM_FORMAT_XBGR16161616	fourcc_code('X', 'B', '4', '8') /* [63:0] x:B:G:R 16:16:16:16 little endian */
204 
205 #define DRM_FORMAT_ARGB16161616	fourcc_code('A', 'R', '4', '8') /* [63:0] A:R:G:B 16:16:16:16 little endian */
206 #define DRM_FORMAT_ABGR16161616	fourcc_code('A', 'B', '4', '8') /* [63:0] A:B:G:R 16:16:16:16 little endian */
207 
208 /*
209  * Floating point 64bpp RGB
210  * IEEE 754-2008 binary16 half-precision float
211  * [15:0] sign:exponent:mantissa 1:5:10
212  */
213 #define DRM_FORMAT_XRGB16161616F fourcc_code('X', 'R', '4', 'H') /* [63:0] x:R:G:B 16:16:16:16 little endian */
214 #define DRM_FORMAT_XBGR16161616F fourcc_code('X', 'B', '4', 'H') /* [63:0] x:B:G:R 16:16:16:16 little endian */
215 
216 #define DRM_FORMAT_ARGB16161616F fourcc_code('A', 'R', '4', 'H') /* [63:0] A:R:G:B 16:16:16:16 little endian */
217 #define DRM_FORMAT_ABGR16161616F fourcc_code('A', 'B', '4', 'H') /* [63:0] A:B:G:R 16:16:16:16 little endian */
218 
219 /*
220  * RGBA format with 10-bit components packed in 64-bit per pixel, with 6 bits
221  * of unused padding per component:
222  */
223 #define DRM_FORMAT_AXBXGXRX106106106106 fourcc_code('A', 'B', '1', '0') /* [63:0] A:x:B:x:G:x:R:x 10:6:10:6:10:6:10:6 little endian */
224 
225 /* packed YCbCr */
226 #define DRM_FORMAT_YUYV		fourcc_code('Y', 'U', 'Y', 'V') /* [31:0] Cr0:Y1:Cb0:Y0 8:8:8:8 little endian */
227 #define DRM_FORMAT_YVYU		fourcc_code('Y', 'V', 'Y', 'U') /* [31:0] Cb0:Y1:Cr0:Y0 8:8:8:8 little endian */
228 #define DRM_FORMAT_UYVY		fourcc_code('U', 'Y', 'V', 'Y') /* [31:0] Y1:Cr0:Y0:Cb0 8:8:8:8 little endian */
229 #define DRM_FORMAT_VYUY		fourcc_code('V', 'Y', 'U', 'Y') /* [31:0] Y1:Cb0:Y0:Cr0 8:8:8:8 little endian */
230 
231 #define DRM_FORMAT_AYUV		fourcc_code('A', 'Y', 'U', 'V') /* [31:0] A:Y:Cb:Cr 8:8:8:8 little endian */
232 #define DRM_FORMAT_AVUY8888	fourcc_code('A', 'V', 'U', 'Y') /* [31:0] A:Cr:Cb:Y 8:8:8:8 little endian */
233 #define DRM_FORMAT_XYUV8888	fourcc_code('X', 'Y', 'U', 'V') /* [31:0] X:Y:Cb:Cr 8:8:8:8 little endian */
234 #define DRM_FORMAT_XVUY8888	fourcc_code('X', 'V', 'U', 'Y') /* [31:0] X:Cr:Cb:Y 8:8:8:8 little endian */
235 #define DRM_FORMAT_VUY888	fourcc_code('V', 'U', '2', '4') /* [23:0] Cr:Cb:Y 8:8:8 little endian */
236 #define DRM_FORMAT_VUY101010	fourcc_code('V', 'U', '3', '0') /* Y followed by U then V, 10:10:10. Non-linear modifier only */
237 
238 /*
239  * packed Y2xx indicate for each component, xx valid data occupy msb
240  * 16-xx padding occupy lsb
241  */
242 #define DRM_FORMAT_Y210         fourcc_code('Y', '2', '1', '0') /* [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 10:6:10:6:10:6:10:6 little endian per 2 Y pixels */
243 #define DRM_FORMAT_Y212         fourcc_code('Y', '2', '1', '2') /* [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 12:4:12:4:12:4:12:4 little endian per 2 Y pixels */
244 #define DRM_FORMAT_Y216         fourcc_code('Y', '2', '1', '6') /* [63:0] Cr0:Y1:Cb0:Y0 16:16:16:16 little endian per 2 Y pixels */
245 
246 /*
247  * packed Y4xx indicate for each component, xx valid data occupy msb
248  * 16-xx padding occupy lsb except Y410
249  */
250 #define DRM_FORMAT_Y410         fourcc_code('Y', '4', '1', '0') /* [31:0] A:Cr:Y:Cb 2:10:10:10 little endian */
251 #define DRM_FORMAT_Y412         fourcc_code('Y', '4', '1', '2') /* [63:0] A:0:Cr:0:Y:0:Cb:0 12:4:12:4:12:4:12:4 little endian */
252 #define DRM_FORMAT_Y416         fourcc_code('Y', '4', '1', '6') /* [63:0] A:Cr:Y:Cb 16:16:16:16 little endian */
253 
254 #define DRM_FORMAT_XVYU2101010	fourcc_code('X', 'V', '3', '0') /* [31:0] X:Cr:Y:Cb 2:10:10:10 little endian */
255 #define DRM_FORMAT_XVYU12_16161616	fourcc_code('X', 'V', '3', '6') /* [63:0] X:0:Cr:0:Y:0:Cb:0 12:4:12:4:12:4:12:4 little endian */
256 #define DRM_FORMAT_XVYU16161616	fourcc_code('X', 'V', '4', '8') /* [63:0] X:Cr:Y:Cb 16:16:16:16 little endian */
257 
258 /*
259  * packed YCbCr420 2x2 tiled formats
260  * first 64 bits will contain Y,Cb,Cr components for a 2x2 tile
261  */
262 /* [63:0]   A3:A2:Y3:0:Cr0:0:Y2:0:A1:A0:Y1:0:Cb0:0:Y0:0  1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */
263 #define DRM_FORMAT_Y0L0		fourcc_code('Y', '0', 'L', '0')
264 /* [63:0]   X3:X2:Y3:0:Cr0:0:Y2:0:X1:X0:Y1:0:Cb0:0:Y0:0  1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */
265 #define DRM_FORMAT_X0L0		fourcc_code('X', '0', 'L', '0')
266 
267 /* [63:0]   A3:A2:Y3:Cr0:Y2:A1:A0:Y1:Cb0:Y0  1:1:10:10:10:1:1:10:10:10 little endian */
268 #define DRM_FORMAT_Y0L2		fourcc_code('Y', '0', 'L', '2')
269 /* [63:0]   X3:X2:Y3:Cr0:Y2:X1:X0:Y1:Cb0:Y0  1:1:10:10:10:1:1:10:10:10 little endian */
270 #define DRM_FORMAT_X0L2		fourcc_code('X', '0', 'L', '2')
271 
272 /*
273  * 1-plane YUV 4:2:0
274  * In these formats, the component ordering is specified (Y, followed by U
275  * then V), but the exact Linear layout is undefined.
276  * These formats can only be used with a non-Linear modifier.
277  */
278 #define DRM_FORMAT_YUV420_8BIT	fourcc_code('Y', 'U', '0', '8')
279 #define DRM_FORMAT_YUV420_10BIT	fourcc_code('Y', 'U', '1', '0')
280 
281 /*
282  * 2 plane RGB + A
283  * index 0 = RGB plane, same format as the corresponding non _A8 format has
284  * index 1 = A plane, [7:0] A
285  */
286 #define DRM_FORMAT_XRGB8888_A8	fourcc_code('X', 'R', 'A', '8')
287 #define DRM_FORMAT_XBGR8888_A8	fourcc_code('X', 'B', 'A', '8')
288 #define DRM_FORMAT_RGBX8888_A8	fourcc_code('R', 'X', 'A', '8')
289 #define DRM_FORMAT_BGRX8888_A8	fourcc_code('B', 'X', 'A', '8')
290 #define DRM_FORMAT_RGB888_A8	fourcc_code('R', '8', 'A', '8')
291 #define DRM_FORMAT_BGR888_A8	fourcc_code('B', '8', 'A', '8')
292 #define DRM_FORMAT_RGB565_A8	fourcc_code('R', '5', 'A', '8')
293 #define DRM_FORMAT_BGR565_A8	fourcc_code('B', '5', 'A', '8')
294 
295 /*
296  * 2 plane YCbCr
297  * index 0 = Y plane, [7:0] Y
298  * index 1 = Cr:Cb plane, [15:0] Cr:Cb little endian
299  * or
300  * index 1 = Cb:Cr plane, [15:0] Cb:Cr little endian
301  */
302 #define DRM_FORMAT_NV12		fourcc_code('N', 'V', '1', '2') /* 2x2 subsampled Cr:Cb plane */
303 #define DRM_FORMAT_NV21		fourcc_code('N', 'V', '2', '1') /* 2x2 subsampled Cb:Cr plane */
304 #define DRM_FORMAT_NV16		fourcc_code('N', 'V', '1', '6') /* 2x1 subsampled Cr:Cb plane */
305 #define DRM_FORMAT_NV61		fourcc_code('N', 'V', '6', '1') /* 2x1 subsampled Cb:Cr plane */
306 #define DRM_FORMAT_NV24		fourcc_code('N', 'V', '2', '4') /* non-subsampled Cr:Cb plane */
307 #define DRM_FORMAT_NV42		fourcc_code('N', 'V', '4', '2') /* non-subsampled Cb:Cr plane */
308 /*
309  * 2 plane YCbCr
310  * index 0 = Y plane, [39:0] Y3:Y2:Y1:Y0 little endian
311  * index 1 = Cr:Cb plane, [39:0] Cr1:Cb1:Cr0:Cb0 little endian
312  */
313 #define DRM_FORMAT_NV15		fourcc_code('N', 'V', '1', '5') /* 2x2 subsampled Cr:Cb plane */
314 #define DRM_FORMAT_NV20		fourcc_code('N', 'V', '2', '0') /* 2x1 subsampled Cr:Cb plane */
315 #define DRM_FORMAT_NV30		fourcc_code('N', 'V', '3', '0') /* non-subsampled Cr:Cb plane */
316 
317 /*
318  * 2 plane YCbCr MSB aligned
319  * index 0 = Y plane, [15:0] Y:x [10:6] little endian
320  * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [10:6:10:6] little endian
321  */
322 #define DRM_FORMAT_P210		fourcc_code('P', '2', '1', '0') /* 2x1 subsampled Cr:Cb plane, 10 bit per channel */
323 
324 /*
325  * 2 plane YCbCr MSB aligned
326  * index 0 = Y plane, [15:0] Y:x [10:6] little endian
327  * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [10:6:10:6] little endian
328  */
329 #define DRM_FORMAT_P010		fourcc_code('P', '0', '1', '0') /* 2x2 subsampled Cr:Cb plane 10 bits per channel */
330 
331 /*
332  * 2 plane YCbCr MSB aligned
333  * index 0 = Y plane, [15:0] Y:x [12:4] little endian
334  * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [12:4:12:4] little endian
335  */
336 #define DRM_FORMAT_P012		fourcc_code('P', '0', '1', '2') /* 2x2 subsampled Cr:Cb plane 12 bits per channel */
337 
338 /*
339  * 2 plane YCbCr MSB aligned
340  * index 0 = Y plane, [15:0] Y little endian
341  * index 1 = Cr:Cb plane, [31:0] Cr:Cb [16:16] little endian
342  */
343 #define DRM_FORMAT_P016		fourcc_code('P', '0', '1', '6') /* 2x2 subsampled Cr:Cb plane 16 bits per channel */
344 
345 /* 2 plane YCbCr420.
346  * 3 10 bit components and 2 padding bits packed into 4 bytes.
347  * index 0 = Y plane, [31:0] x:Y2:Y1:Y0 2:10:10:10 little endian
348  * index 1 = Cr:Cb plane, [63:0] x:Cr2:Cb2:Cr1:x:Cb1:Cr0:Cb0 [2:10:10:10:2:10:10:10] little endian
349  */
350 #define DRM_FORMAT_P030		fourcc_code('P', '0', '3', '0') /* 2x2 subsampled Cr:Cb plane 10 bits per channel packed */
351 
352 /* 3 plane non-subsampled (444) YCbCr
353  * 16 bits per component, but only 10 bits are used and 6 bits are padded
354  * index 0: Y plane, [15:0] Y:x [10:6] little endian
355  * index 1: Cb plane, [15:0] Cb:x [10:6] little endian
356  * index 2: Cr plane, [15:0] Cr:x [10:6] little endian
357  */
358 #define DRM_FORMAT_Q410		fourcc_code('Q', '4', '1', '0')
359 
360 /* 3 plane non-subsampled (444) YCrCb
361  * 16 bits per component, but only 10 bits are used and 6 bits are padded
362  * index 0: Y plane, [15:0] Y:x [10:6] little endian
363  * index 1: Cr plane, [15:0] Cr:x [10:6] little endian
364  * index 2: Cb plane, [15:0] Cb:x [10:6] little endian
365  */
366 #define DRM_FORMAT_Q401		fourcc_code('Q', '4', '0', '1')
367 
368 /*
369  * 3 plane YCbCr
370  * index 0: Y plane, [7:0] Y
371  * index 1: Cb plane, [7:0] Cb
372  * index 2: Cr plane, [7:0] Cr
373  * or
374  * index 1: Cr plane, [7:0] Cr
375  * index 2: Cb plane, [7:0] Cb
376  */
377 #define DRM_FORMAT_YUV410	fourcc_code('Y', 'U', 'V', '9') /* 4x4 subsampled Cb (1) and Cr (2) planes */
378 #define DRM_FORMAT_YVU410	fourcc_code('Y', 'V', 'U', '9') /* 4x4 subsampled Cr (1) and Cb (2) planes */
379 #define DRM_FORMAT_YUV411	fourcc_code('Y', 'U', '1', '1') /* 4x1 subsampled Cb (1) and Cr (2) planes */
380 #define DRM_FORMAT_YVU411	fourcc_code('Y', 'V', '1', '1') /* 4x1 subsampled Cr (1) and Cb (2) planes */
381 #define DRM_FORMAT_YUV420	fourcc_code('Y', 'U', '1', '2') /* 2x2 subsampled Cb (1) and Cr (2) planes */
382 #define DRM_FORMAT_YVU420	fourcc_code('Y', 'V', '1', '2') /* 2x2 subsampled Cr (1) and Cb (2) planes */
383 #define DRM_FORMAT_YUV422	fourcc_code('Y', 'U', '1', '6') /* 2x1 subsampled Cb (1) and Cr (2) planes */
384 #define DRM_FORMAT_YVU422	fourcc_code('Y', 'V', '1', '6') /* 2x1 subsampled Cr (1) and Cb (2) planes */
385 #define DRM_FORMAT_YUV444	fourcc_code('Y', 'U', '2', '4') /* non-subsampled Cb (1) and Cr (2) planes */
386 #define DRM_FORMAT_YVU444	fourcc_code('Y', 'V', '2', '4') /* non-subsampled Cr (1) and Cb (2) planes */
387 
388 
389 /*
390  * Format Modifiers:
391  *
392  * Format modifiers describe, typically, a re-ordering or modification
393  * of the data in a plane of an FB.  This can be used to express tiled/
394  * swizzled formats, or compression, or a combination of the two.
395  *
396  * The upper 8 bits of the format modifier are a vendor-id as assigned
397  * below.  The lower 56 bits are assigned as vendor sees fit.
398  */
399 
400 /* Vendor Ids: */
401 #define DRM_FORMAT_MOD_VENDOR_NONE    0
402 #define DRM_FORMAT_MOD_VENDOR_INTEL   0x01
403 #define DRM_FORMAT_MOD_VENDOR_AMD     0x02
404 #define DRM_FORMAT_MOD_VENDOR_NVIDIA  0x03
405 #define DRM_FORMAT_MOD_VENDOR_SAMSUNG 0x04
406 #define DRM_FORMAT_MOD_VENDOR_QCOM    0x05
407 #define DRM_FORMAT_MOD_VENDOR_VIVANTE 0x06
408 #define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07
409 #define DRM_FORMAT_MOD_VENDOR_ARM     0x08
410 #define DRM_FORMAT_MOD_VENDOR_ALLWINNER 0x09
411 #define DRM_FORMAT_MOD_VENDOR_AMLOGIC 0x0a
412 
413 /* add more to the end as needed */
414 
415 #define DRM_FORMAT_RESERVED	      ((1ULL << 56) - 1)
416 
417 #define fourcc_mod_get_vendor(modifier) \
418 	(((modifier) >> 56) & 0xff)
419 
420 #define fourcc_mod_is_vendor(modifier, vendor) \
421 	(fourcc_mod_get_vendor(modifier) == DRM_FORMAT_MOD_VENDOR_## vendor)
422 
423 #define fourcc_mod_code(vendor, val) \
424 	((((__u64)DRM_FORMAT_MOD_VENDOR_## vendor) << 56) | ((val) & 0x00ffffffffffffffULL))
425 
426 /*
427  * Format Modifier tokens:
428  *
429  * When adding a new token please document the layout with a code comment,
430  * similar to the fourcc codes above. drm_fourcc.h is considered the
431  * authoritative source for all of these.
432  *
433  * Generic modifier names:
434  *
435  * DRM_FORMAT_MOD_GENERIC_* definitions are used to provide vendor-neutral names
436  * for layouts which are common across multiple vendors. To preserve
437  * compatibility, in cases where a vendor-specific definition already exists and
438  * a generic name for it is desired, the common name is a purely symbolic alias
439  * and must use the same numerical value as the original definition.
440  *
441  * Note that generic names should only be used for modifiers which describe
442  * generic layouts (such as pixel re-ordering), which may have
443  * independently-developed support across multiple vendors.
444  *
445  * In future cases where a generic layout is identified before merging with a
446  * vendor-specific modifier, a new 'GENERIC' vendor or modifier using vendor
447  * 'NONE' could be considered. This should only be for obvious, exceptional
448  * cases to avoid polluting the 'GENERIC' namespace with modifiers which only
449  * apply to a single vendor.
450  *
451  * Generic names should not be used for cases where multiple hardware vendors
452  * have implementations of the same standardised compression scheme (such as
453  * AFBC). In those cases, all implementations should use the same format
454  * modifier(s), reflecting the vendor of the standard.
455  */
456 
457 #define DRM_FORMAT_MOD_GENERIC_16_16_TILE DRM_FORMAT_MOD_SAMSUNG_16_16_TILE
458 
459 /*
460  * Invalid Modifier
461  *
462  * This modifier can be used as a sentinel to terminate the format modifiers
463  * list, or to initialize a variable with an invalid modifier. It might also be
464  * used to report an error back to userspace for certain APIs.
465  */
466 #define DRM_FORMAT_MOD_INVALID	fourcc_mod_code(NONE, DRM_FORMAT_RESERVED)
467 
468 /*
469  * Linear Layout
470  *
471  * Just plain linear layout. Note that this is different from no specifying any
472  * modifier (e.g. not setting DRM_MODE_FB_MODIFIERS in the DRM_ADDFB2 ioctl),
473  * which tells the driver to also take driver-internal information into account
474  * and so might actually result in a tiled framebuffer.
475  */
476 #define DRM_FORMAT_MOD_LINEAR	fourcc_mod_code(NONE, 0)
477 
478 /*
479  * Deprecated: use DRM_FORMAT_MOD_LINEAR instead
480  *
481  * The "none" format modifier doesn't actually mean that the modifier is
482  * implicit, instead it means that the layout is linear. Whether modifiers are
483  * used is out-of-band information carried in an API-specific way (e.g. in a
484  * flag for drm_mode_fb_cmd2).
485  */
486 #define DRM_FORMAT_MOD_NONE	0
487 
488 /* Intel framebuffer modifiers */
489 
490 /*
491  * Intel X-tiling layout
492  *
493  * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)
494  * in row-major layout. Within the tile bytes are laid out row-major, with
495  * a platform-dependent stride. On top of that the memory can apply
496  * platform-depending swizzling of some higher address bits into bit6.
497  *
498  * Note that this layout is only accurate on intel gen 8+ or valleyview chipsets.
499  * On earlier platforms the is highly platforms specific and not useful for
500  * cross-driver sharing. It exists since on a given platform it does uniquely
501  * identify the layout in a simple way for i915-specific userspace, which
502  * facilitated conversion of userspace to modifiers. Additionally the exact
503  * format on some really old platforms is not known.
504  */
505 #define I915_FORMAT_MOD_X_TILED	fourcc_mod_code(INTEL, 1)
506 
507 /*
508  * Intel Y-tiling layout
509  *
510  * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)
511  * in row-major layout. Within the tile bytes are laid out in OWORD (16 bytes)
512  * chunks column-major, with a platform-dependent height. On top of that the
513  * memory can apply platform-depending swizzling of some higher address bits
514  * into bit6.
515  *
516  * Note that this layout is only accurate on intel gen 8+ or valleyview chipsets.
517  * On earlier platforms the is highly platforms specific and not useful for
518  * cross-driver sharing. It exists since on a given platform it does uniquely
519  * identify the layout in a simple way for i915-specific userspace, which
520  * facilitated conversion of userspace to modifiers. Additionally the exact
521  * format on some really old platforms is not known.
522  */
523 #define I915_FORMAT_MOD_Y_TILED	fourcc_mod_code(INTEL, 2)
524 
525 /*
526  * Intel Yf-tiling layout
527  *
528  * This is a tiled layout using 4Kb tiles in row-major layout.
529  * Within the tile pixels are laid out in 16 256 byte units / sub-tiles which
530  * are arranged in four groups (two wide, two high) with column-major layout.
531  * Each group therefore consits out of four 256 byte units, which are also laid
532  * out as 2x2 column-major.
533  * 256 byte units are made out of four 64 byte blocks of pixels, producing
534  * either a square block or a 2:1 unit.
535  * 64 byte blocks of pixels contain four pixel rows of 16 bytes, where the width
536  * in pixel depends on the pixel depth.
537  */
538 #define I915_FORMAT_MOD_Yf_TILED fourcc_mod_code(INTEL, 3)
539 
540 /*
541  * Intel color control surface (CCS) for render compression
542  *
543  * The framebuffer format must be one of the 8:8:8:8 RGB formats.
544  * The main surface will be plane index 0 and must be Y/Yf-tiled,
545  * the CCS will be plane index 1.
546  *
547  * Each CCS tile matches a 1024x512 pixel area of the main surface.
548  * To match certain aspects of the 3D hardware the CCS is
549  * considered to be made up of normal 128Bx32 Y tiles, Thus
550  * the CCS pitch must be specified in multiples of 128 bytes.
551  *
552  * In reality the CCS tile appears to be a 64Bx64 Y tile, composed
553  * of QWORD (8 bytes) chunks instead of OWORD (16 bytes) chunks.
554  * But that fact is not relevant unless the memory is accessed
555  * directly.
556  */
557 #define I915_FORMAT_MOD_Y_TILED_CCS	fourcc_mod_code(INTEL, 4)
558 #define I915_FORMAT_MOD_Yf_TILED_CCS	fourcc_mod_code(INTEL, 5)
559 
560 /*
561  * Intel color control surfaces (CCS) for Gen-12 render compression.
562  *
563  * The main surface is Y-tiled and at plane index 0, the CCS is linear and
564  * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
565  * main surface. In other words, 4 bits in CCS map to a main surface cache
566  * line pair. The main surface pitch is required to be a multiple of four
567  * Y-tile widths.
568  */
569 #define I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS fourcc_mod_code(INTEL, 6)
570 
571 /*
572  * Intel color control surfaces (CCS) for Gen-12 media compression
573  *
574  * The main surface is Y-tiled and at plane index 0, the CCS is linear and
575  * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
576  * main surface. In other words, 4 bits in CCS map to a main surface cache
577  * line pair. The main surface pitch is required to be a multiple of four
578  * Y-tile widths. For semi-planar formats like NV12, CCS planes follow the
579  * Y and UV planes i.e., planes 0 and 1 are used for Y and UV surfaces,
580  * planes 2 and 3 for the respective CCS.
581  */
582 #define I915_FORMAT_MOD_Y_TILED_GEN12_MC_CCS fourcc_mod_code(INTEL, 7)
583 
584 /*
585  * Intel Color Control Surface with Clear Color (CCS) for Gen-12 render
586  * compression.
587  *
588  * The main surface is Y-tiled and is at plane index 0 whereas CCS is linear
589  * and at index 1. The clear color is stored at index 2, and the pitch should
590  * be 64 bytes aligned. The clear color structure is 256 bits. The first 128 bits
591  * represents Raw Clear Color Red, Green, Blue and Alpha color each represented
592  * by 32 bits. The raw clear color is consumed by the 3d engine and generates
593  * the converted clear color of size 64 bits. The first 32 bits store the Lower
594  * Converted Clear Color value and the next 32 bits store the Higher Converted
595  * Clear Color value when applicable. The Converted Clear Color values are
596  * consumed by the DE. The last 64 bits are used to store Color Discard Enable
597  * and Depth Clear Value Valid which are ignored by the DE. A CCS cache line
598  * corresponds to an area of 4x1 tiles in the main surface. The main surface
599  * pitch is required to be a multiple of 4 tile widths.
600  */
601 #define I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC fourcc_mod_code(INTEL, 8)
602 
603 /*
604  * Intel Tile 4 layout
605  *
606  * This is a tiled layout using 4KB tiles in a row-major layout. It has the same
607  * shape as Tile Y at two granularities: 4KB (128B x 32) and 64B (16B x 4). It
608  * only differs from Tile Y at the 256B granularity in between. At this
609  * granularity, Tile Y has a shape of 16B x 32 rows, but this tiling has a shape
610  * of 64B x 8 rows.
611  */
612 #define I915_FORMAT_MOD_4_TILED         fourcc_mod_code(INTEL, 9)
613 
614 /*
615  * Intel color control surfaces (CCS) for DG2 render compression.
616  *
617  * The main surface is Tile 4 and at plane index 0. The CCS data is stored
618  * outside of the GEM object in a reserved memory area dedicated for the
619  * storage of the CCS data for all RC/RC_CC/MC compressible GEM objects. The
620  * main surface pitch is required to be a multiple of four Tile 4 widths.
621  */
622 #define I915_FORMAT_MOD_4_TILED_DG2_RC_CCS fourcc_mod_code(INTEL, 10)
623 
624 /*
625  * Intel color control surfaces (CCS) for DG2 media compression.
626  *
627  * The main surface is Tile 4 and at plane index 0. For semi-planar formats
628  * like NV12, the Y and UV planes are Tile 4 and are located at plane indices
629  * 0 and 1, respectively. The CCS for all planes are stored outside of the
630  * GEM object in a reserved memory area dedicated for the storage of the
631  * CCS data for all RC/RC_CC/MC compressible GEM objects. The main surface
632  * pitch is required to be a multiple of four Tile 4 widths.
633  */
634 #define I915_FORMAT_MOD_4_TILED_DG2_MC_CCS fourcc_mod_code(INTEL, 11)
635 
636 /*
637  * Intel Color Control Surface with Clear Color (CCS) for DG2 render compression.
638  *
639  * The main surface is Tile 4 and at plane index 0. The CCS data is stored
640  * outside of the GEM object in a reserved memory area dedicated for the
641  * storage of the CCS data for all RC/RC_CC/MC compressible GEM objects. The
642  * main surface pitch is required to be a multiple of four Tile 4 widths. The
643  * clear color is stored at plane index 1 and the pitch should be 64 bytes
644  * aligned. The format of the 256 bits of clear color data matches the one used
645  * for the I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC modifier, see its description
646  * for details.
647  */
648 #define I915_FORMAT_MOD_4_TILED_DG2_RC_CCS_CC fourcc_mod_code(INTEL, 12)
649 
650 /*
651  * Tiled, NV12MT, grouped in 64 (pixels) x 32 (lines) -sized macroblocks
652  *
653  * Macroblocks are laid in a Z-shape, and each pixel data is following the
654  * standard NV12 style.
655  * As for NV12, an image is the result of two frame buffers: one for Y,
656  * one for the interleaved Cb/Cr components (1/2 the height of the Y buffer).
657  * Alignment requirements are (for each buffer):
658  * - multiple of 128 pixels for the width
659  * - multiple of  32 pixels for the height
660  *
661  * For more information: see https://linuxtv.org/downloads/v4l-dvb-apis/re32.html
662  */
663 #define DRM_FORMAT_MOD_SAMSUNG_64_32_TILE	fourcc_mod_code(SAMSUNG, 1)
664 
665 /*
666  * Tiled, 16 (pixels) x 16 (lines) - sized macroblocks
667  *
668  * This is a simple tiled layout using tiles of 16x16 pixels in a row-major
669  * layout. For YCbCr formats Cb/Cr components are taken in such a way that
670  * they correspond to their 16x16 luma block.
671  */
672 #define DRM_FORMAT_MOD_SAMSUNG_16_16_TILE	fourcc_mod_code(SAMSUNG, 2)
673 
674 /*
675  * Qualcomm Compressed Format
676  *
677  * Refers to a compressed variant of the base format that is compressed.
678  * Implementation may be platform and base-format specific.
679  *
680  * Each macrotile consists of m x n (mostly 4 x 4) tiles.
681  * Pixel data pitch/stride is aligned with macrotile width.
682  * Pixel data height is aligned with macrotile height.
683  * Entire pixel data buffer is aligned with 4k(bytes).
684  */
685 #define DRM_FORMAT_MOD_QCOM_COMPRESSED	fourcc_mod_code(QCOM, 1)
686 
687 /*
688  * Qualcomm Tiled Format
689  *
690  * Similar to DRM_FORMAT_MOD_QCOM_COMPRESSED but not compressed.
691  * Implementation may be platform and base-format specific.
692  *
693  * Each macrotile consists of m x n (mostly 4 x 4) tiles.
694  * Pixel data pitch/stride is aligned with macrotile width.
695  * Pixel data height is aligned with macrotile height.
696  * Entire pixel data buffer is aligned with 4k(bytes).
697  */
698 #define DRM_FORMAT_MOD_QCOM_TILED3	fourcc_mod_code(QCOM, 3)
699 
700 /*
701  * Qualcomm Alternate Tiled Format
702  *
703  * Alternate tiled format typically only used within GMEM.
704  * Implementation may be platform and base-format specific.
705  */
706 #define DRM_FORMAT_MOD_QCOM_TILED2	fourcc_mod_code(QCOM, 2)
707 
708 
709 /* Vivante framebuffer modifiers */
710 
711 /*
712  * Vivante 4x4 tiling layout
713  *
714  * This is a simple tiled layout using tiles of 4x4 pixels in a row-major
715  * layout.
716  */
717 #define DRM_FORMAT_MOD_VIVANTE_TILED		fourcc_mod_code(VIVANTE, 1)
718 
719 /*
720  * Vivante 64x64 super-tiling layout
721  *
722  * This is a tiled layout using 64x64 pixel super-tiles, where each super-tile
723  * contains 8x4 groups of 2x4 tiles of 4x4 pixels (like above) each, all in row-
724  * major layout.
725  *
726  * For more information: see
727  * https://github.com/etnaviv/etna_viv/blob/master/doc/hardware.md#texture-tiling
728  */
729 #define DRM_FORMAT_MOD_VIVANTE_SUPER_TILED	fourcc_mod_code(VIVANTE, 2)
730 
731 /*
732  * Vivante 4x4 tiling layout for dual-pipe
733  *
734  * Same as the 4x4 tiling layout, except every second 4x4 pixel tile starts at a
735  * different base address. Offsets from the base addresses are therefore halved
736  * compared to the non-split tiled layout.
737  */
738 #define DRM_FORMAT_MOD_VIVANTE_SPLIT_TILED	fourcc_mod_code(VIVANTE, 3)
739 
740 /*
741  * Vivante 64x64 super-tiling layout for dual-pipe
742  *
743  * Same as the 64x64 super-tiling layout, except every second 4x4 pixel tile
744  * starts at a different base address. Offsets from the base addresses are
745  * therefore halved compared to the non-split super-tiled layout.
746  */
747 #define DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED fourcc_mod_code(VIVANTE, 4)
748 
749 /* NVIDIA frame buffer modifiers */
750 
751 /*
752  * Tegra Tiled Layout, used by Tegra 2, 3 and 4.
753  *
754  * Pixels are arranged in simple tiles of 16 x 16 bytes.
755  */
756 #define DRM_FORMAT_MOD_NVIDIA_TEGRA_TILED fourcc_mod_code(NVIDIA, 1)
757 
758 /*
759  * Generalized Block Linear layout, used by desktop GPUs starting with NV50/G80,
760  * and Tegra GPUs starting with Tegra K1.
761  *
762  * Pixels are arranged in Groups of Bytes (GOBs).  GOB size and layout varies
763  * based on the architecture generation.  GOBs themselves are then arranged in
764  * 3D blocks, with the block dimensions (in terms of GOBs) always being a power
765  * of two, and hence expressible as their log2 equivalent (E.g., "2" represents
766  * a block depth or height of "4").
767  *
768  * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format
769  * in full detail.
770  *
771  *       Macro
772  * Bits  Param Description
773  * ----  ----- -----------------------------------------------------------------
774  *
775  *  3:0  h     log2(height) of each block, in GOBs.  Placed here for
776  *             compatibility with the existing
777  *             DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK()-based modifiers.
778  *
779  *  4:4  -     Must be 1, to indicate block-linear layout.  Necessary for
780  *             compatibility with the existing
781  *             DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK()-based modifiers.
782  *
783  *  8:5  -     Reserved (To support 3D-surfaces with variable log2(depth) block
784  *             size).  Must be zero.
785  *
786  *             Note there is no log2(width) parameter.  Some portions of the
787  *             hardware support a block width of two gobs, but it is impractical
788  *             to use due to lack of support elsewhere, and has no known
789  *             benefits.
790  *
791  * 11:9  -     Reserved (To support 2D-array textures with variable array stride
792  *             in blocks, specified via log2(tile width in blocks)).  Must be
793  *             zero.
794  *
795  * 19:12 k     Page Kind.  This value directly maps to a field in the page
796  *             tables of all GPUs >= NV50.  It affects the exact layout of bits
797  *             in memory and can be derived from the tuple
798  *
799  *               (format, GPU model, compression type, samples per pixel)
800  *
801  *             Where compression type is defined below.  If GPU model were
802  *             implied by the format modifier, format, or memory buffer, page
803  *             kind would not need to be included in the modifier itself, but
804  *             since the modifier should define the layout of the associated
805  *             memory buffer independent from any device or other context, it
806  *             must be included here.
807  *
808  * 21:20 g     GOB Height and Page Kind Generation.  The height of a GOB changed
809  *             starting with Fermi GPUs.  Additionally, the mapping between page
810  *             kind and bit layout has changed at various points.
811  *
812  *               0 = Gob Height 8, Fermi - Volta, Tegra K1+ Page Kind mapping
813  *               1 = Gob Height 4, G80 - GT2XX Page Kind mapping
814  *               2 = Gob Height 8, Turing+ Page Kind mapping
815  *               3 = Reserved for future use.
816  *
817  * 22:22 s     Sector layout.  On Tegra GPUs prior to Xavier, there is a further
818  *             bit remapping step that occurs at an even lower level than the
819  *             page kind and block linear swizzles.  This causes the layout of
820  *             surfaces mapped in those SOC's GPUs to be incompatible with the
821  *             equivalent mapping on other GPUs in the same system.
822  *
823  *               0 = Tegra K1 - Tegra Parker/TX2 Layout.
824  *               1 = Desktop GPU and Tegra Xavier+ Layout
825  *
826  * 25:23 c     Lossless Framebuffer Compression type.
827  *
828  *               0 = none
829  *               1 = ROP/3D, layout 1, exact compression format implied by Page
830  *                   Kind field
831  *               2 = ROP/3D, layout 2, exact compression format implied by Page
832  *                   Kind field
833  *               3 = CDE horizontal
834  *               4 = CDE vertical
835  *               5 = Reserved for future use
836  *               6 = Reserved for future use
837  *               7 = Reserved for future use
838  *
839  * 55:25 -     Reserved for future use.  Must be zero.
840  */
841 #define DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(c, s, g, k, h) \
842 	fourcc_mod_code(NVIDIA, (0x10 | \
843 				 ((h) & 0xf) | \
844 				 (((k) & 0xff) << 12) | \
845 				 (((g) & 0x3) << 20) | \
846 				 (((s) & 0x1) << 22) | \
847 				 (((c) & 0x7) << 23)))
848 
849 /* To grandfather in prior block linear format modifiers to the above layout,
850  * the page kind "0", which corresponds to "pitch/linear" and hence is unusable
851  * with block-linear layouts, is remapped within drivers to the value 0xfe,
852  * which corresponds to the "generic" kind used for simple single-sample
853  * uncompressed color formats on Fermi - Volta GPUs.
854  */
855 static __inline__ __u64
drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier)856 drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier)
857 {
858 	if (!(modifier & 0x10) || (modifier & (0xff << 12)))
859 		return modifier;
860 	else
861 		return modifier | (0xfe << 12);
862 }
863 
864 /*
865  * 16Bx2 Block Linear layout, used by Tegra K1 and later
866  *
867  * Pixels are arranged in 64x8 Groups Of Bytes (GOBs). GOBs are then stacked
868  * vertically by a power of 2 (1 to 32 GOBs) to form a block.
869  *
870  * Within a GOB, data is ordered as 16B x 2 lines sectors laid in Z-shape.
871  *
872  * Parameter 'v' is the log2 encoding of the number of GOBs stacked vertically.
873  * Valid values are:
874  *
875  * 0 == ONE_GOB
876  * 1 == TWO_GOBS
877  * 2 == FOUR_GOBS
878  * 3 == EIGHT_GOBS
879  * 4 == SIXTEEN_GOBS
880  * 5 == THIRTYTWO_GOBS
881  *
882  * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format
883  * in full detail.
884  */
885 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(v) \
886 	DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(0, 0, 0, 0, (v))
887 
888 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_ONE_GOB \
889 	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(0)
890 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_TWO_GOB \
891 	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(1)
892 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_FOUR_GOB \
893 	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(2)
894 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_EIGHT_GOB \
895 	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(3)
896 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_SIXTEEN_GOB \
897 	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(4)
898 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_THIRTYTWO_GOB \
899 	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(5)
900 
901 /*
902  * Some Broadcom modifiers take parameters, for example the number of
903  * vertical lines in the image. Reserve the lower 32 bits for modifier
904  * type, and the next 24 bits for parameters. Top 8 bits are the
905  * vendor code.
906  */
907 #define __fourcc_mod_broadcom_param_shift 8
908 #define __fourcc_mod_broadcom_param_bits 48
909 #define fourcc_mod_broadcom_code(val, params) \
910 	fourcc_mod_code(BROADCOM, ((((__u64)params) << __fourcc_mod_broadcom_param_shift) | val))
911 #define fourcc_mod_broadcom_param(m) \
912 	((int)(((m) >> __fourcc_mod_broadcom_param_shift) &	\
913 	       ((1ULL << __fourcc_mod_broadcom_param_bits) - 1)))
914 #define fourcc_mod_broadcom_mod(m) \
915 	((m) & ~(((1ULL << __fourcc_mod_broadcom_param_bits) - 1) <<	\
916 		 __fourcc_mod_broadcom_param_shift))
917 
918 /*
919  * Broadcom VC4 "T" format
920  *
921  * This is the primary layout that the V3D GPU can texture from (it
922  * can't do linear).  The T format has:
923  *
924  * - 64b utiles of pixels in a raster-order grid according to cpp.  It's 4x4
925  *   pixels at 32 bit depth.
926  *
927  * - 1k subtiles made of a 4x4 raster-order grid of 64b utiles (so usually
928  *   16x16 pixels).
929  *
930  * - 4k tiles made of a 2x2 grid of 1k subtiles (so usually 32x32 pixels).  On
931  *   even 4k tile rows, they're arranged as (BL, TL, TR, BR), and on odd rows
932  *   they're (TR, BR, BL, TL), where bottom left is start of memory.
933  *
934  * - an image made of 4k tiles in rows either left-to-right (even rows of 4k
935  *   tiles) or right-to-left (odd rows of 4k tiles).
936  */
937 #define DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED fourcc_mod_code(BROADCOM, 1)
938 
939 /*
940  * Broadcom SAND format
941  *
942  * This is the native format that the H.264 codec block uses.  For VC4
943  * HVS, it is only valid for H.264 (NV12/21) and RGBA modes.
944  *
945  * The image can be considered to be split into columns, and the
946  * columns are placed consecutively into memory.  The width of those
947  * columns can be either 32, 64, 128, or 256 pixels, but in practice
948  * only 128 pixel columns are used.
949  *
950  * The pitch between the start of each column is set to optimally
951  * switch between SDRAM banks. This is passed as the number of lines
952  * of column width in the modifier (we can't use the stride value due
953  * to various core checks that look at it , so you should set the
954  * stride to width*cpp).
955  *
956  * Note that the column height for this format modifier is the same
957  * for all of the planes, assuming that each column contains both Y
958  * and UV.  Some SAND-using hardware stores UV in a separate tiled
959  * image from Y to reduce the column height, which is not supported
960  * with these modifiers.
961  *
962  * The DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT modifier is also
963  * supported for DRM_FORMAT_P030 where the columns remain as 128 bytes
964  * wide, but as this is a 10 bpp format that translates to 96 pixels.
965  */
966 
967 #define DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(v) \
968 	fourcc_mod_broadcom_code(2, v)
969 #define DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(v) \
970 	fourcc_mod_broadcom_code(3, v)
971 #define DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(v) \
972 	fourcc_mod_broadcom_code(4, v)
973 #define DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(v) \
974 	fourcc_mod_broadcom_code(5, v)
975 
976 #define DRM_FORMAT_MOD_BROADCOM_SAND32 \
977 	DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(0)
978 #define DRM_FORMAT_MOD_BROADCOM_SAND64 \
979 	DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(0)
980 #define DRM_FORMAT_MOD_BROADCOM_SAND128 \
981 	DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(0)
982 #define DRM_FORMAT_MOD_BROADCOM_SAND256 \
983 	DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(0)
984 
985 /* Broadcom UIF format
986  *
987  * This is the common format for the current Broadcom multimedia
988  * blocks, including V3D 3.x and newer, newer video codecs, and
989  * displays.
990  *
991  * The image consists of utiles (64b blocks), UIF blocks (2x2 utiles),
992  * and macroblocks (4x4 UIF blocks).  Those 4x4 UIF block groups are
993  * stored in columns, with padding between the columns to ensure that
994  * moving from one column to the next doesn't hit the same SDRAM page
995  * bank.
996  *
997  * To calculate the padding, it is assumed that each hardware block
998  * and the software driving it knows the platform's SDRAM page size,
999  * number of banks, and XOR address, and that it's identical between
1000  * all blocks using the format.  This tiling modifier will use XOR as
1001  * necessary to reduce the padding.  If a hardware block can't do XOR,
1002  * the assumption is that a no-XOR tiling modifier will be created.
1003  */
1004 #define DRM_FORMAT_MOD_BROADCOM_UIF fourcc_mod_code(BROADCOM, 6)
1005 
1006 /*
1007  * Arm Framebuffer Compression (AFBC) modifiers
1008  *
1009  * AFBC is a proprietary lossless image compression protocol and format.
1010  * It provides fine-grained random access and minimizes the amount of data
1011  * transferred between IP blocks.
1012  *
1013  * AFBC has several features which may be supported and/or used, which are
1014  * represented using bits in the modifier. Not all combinations are valid,
1015  * and different devices or use-cases may support different combinations.
1016  *
1017  * Further information on the use of AFBC modifiers can be found in
1018  * Documentation/gpu/afbc.rst
1019  */
1020 
1021 /*
1022  * The top 4 bits (out of the 56 bits alloted for specifying vendor specific
1023  * modifiers) denote the category for modifiers. Currently we have three
1024  * categories of modifiers ie AFBC, MISC and AFRC. We can have a maximum of
1025  * sixteen different categories.
1026  */
1027 #define DRM_FORMAT_MOD_ARM_CODE(__type, __val) \
1028 	fourcc_mod_code(ARM, ((__u64)(__type) << 52) | ((__val) & 0x000fffffffffffffULL))
1029 
1030 #define DRM_FORMAT_MOD_ARM_TYPE_AFBC 0x00
1031 #define DRM_FORMAT_MOD_ARM_TYPE_MISC 0x01
1032 
1033 #define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode) \
1034 	DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFBC, __afbc_mode)
1035 
1036 /*
1037  * AFBC superblock size
1038  *
1039  * Indicates the superblock size(s) used for the AFBC buffer. The buffer
1040  * size (in pixels) must be aligned to a multiple of the superblock size.
1041  * Four lowest significant bits(LSBs) are reserved for block size.
1042  *
1043  * Where one superblock size is specified, it applies to all planes of the
1044  * buffer (e.g. 16x16, 32x8). When multiple superblock sizes are specified,
1045  * the first applies to the Luma plane and the second applies to the Chroma
1046  * plane(s). e.g. (32x8_64x4 means 32x8 Luma, with 64x4 Chroma).
1047  * Multiple superblock sizes are only valid for multi-plane YCbCr formats.
1048  */
1049 #define AFBC_FORMAT_MOD_BLOCK_SIZE_MASK      0xf
1050 #define AFBC_FORMAT_MOD_BLOCK_SIZE_16x16     (1ULL)
1051 #define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8      (2ULL)
1052 #define AFBC_FORMAT_MOD_BLOCK_SIZE_64x4      (3ULL)
1053 #define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8_64x4 (4ULL)
1054 
1055 /*
1056  * AFBC lossless colorspace transform
1057  *
1058  * Indicates that the buffer makes use of the AFBC lossless colorspace
1059  * transform.
1060  */
1061 #define AFBC_FORMAT_MOD_YTR     (1ULL <<  4)
1062 
1063 /*
1064  * AFBC block-split
1065  *
1066  * Indicates that the payload of each superblock is split. The second
1067  * half of the payload is positioned at a predefined offset from the start
1068  * of the superblock payload.
1069  */
1070 #define AFBC_FORMAT_MOD_SPLIT   (1ULL <<  5)
1071 
1072 /*
1073  * AFBC sparse layout
1074  *
1075  * This flag indicates that the payload of each superblock must be stored at a
1076  * predefined position relative to the other superblocks in the same AFBC
1077  * buffer. This order is the same order used by the header buffer. In this mode
1078  * each superblock is given the same amount of space as an uncompressed
1079  * superblock of the particular format would require, rounding up to the next
1080  * multiple of 128 bytes in size.
1081  */
1082 #define AFBC_FORMAT_MOD_SPARSE  (1ULL <<  6)
1083 
1084 /*
1085  * AFBC copy-block restrict
1086  *
1087  * Buffers with this flag must obey the copy-block restriction. The restriction
1088  * is such that there are no copy-blocks referring across the border of 8x8
1089  * blocks. For the subsampled data the 8x8 limitation is also subsampled.
1090  */
1091 #define AFBC_FORMAT_MOD_CBR     (1ULL <<  7)
1092 
1093 /*
1094  * AFBC tiled layout
1095  *
1096  * The tiled layout groups superblocks in 8x8 or 4x4 tiles, where all
1097  * superblocks inside a tile are stored together in memory. 8x8 tiles are used
1098  * for pixel formats up to and including 32 bpp while 4x4 tiles are used for
1099  * larger bpp formats. The order between the tiles is scan line.
1100  * When the tiled layout is used, the buffer size (in pixels) must be aligned
1101  * to the tile size.
1102  */
1103 #define AFBC_FORMAT_MOD_TILED   (1ULL <<  8)
1104 
1105 /*
1106  * AFBC solid color blocks
1107  *
1108  * Indicates that the buffer makes use of solid-color blocks, whereby bandwidth
1109  * can be reduced if a whole superblock is a single color.
1110  */
1111 #define AFBC_FORMAT_MOD_SC      (1ULL <<  9)
1112 
1113 /*
1114  * AFBC double-buffer
1115  *
1116  * Indicates that the buffer is allocated in a layout safe for front-buffer
1117  * rendering.
1118  */
1119 #define AFBC_FORMAT_MOD_DB      (1ULL << 10)
1120 
1121 /*
1122  * AFBC buffer content hints
1123  *
1124  * Indicates that the buffer includes per-superblock content hints.
1125  */
1126 #define AFBC_FORMAT_MOD_BCH     (1ULL << 11)
1127 
1128 /* AFBC uncompressed storage mode
1129  *
1130  * Indicates that the buffer is using AFBC uncompressed storage mode.
1131  * In this mode all superblock payloads in the buffer use the uncompressed
1132  * storage mode, which is usually only used for data which cannot be compressed.
1133  * The buffer layout is the same as for AFBC buffers without USM set, this only
1134  * affects the storage mode of the individual superblocks. Note that even a
1135  * buffer without USM set may use uncompressed storage mode for some or all
1136  * superblocks, USM just guarantees it for all.
1137  */
1138 #define AFBC_FORMAT_MOD_USM	(1ULL << 12)
1139 
1140 /*
1141  * Arm Fixed-Rate Compression (AFRC) modifiers
1142  *
1143  * AFRC is a proprietary fixed rate image compression protocol and format,
1144  * designed to provide guaranteed bandwidth and memory footprint
1145  * reductions in graphics and media use-cases.
1146  *
1147  * AFRC buffers consist of one or more planes, with the same components
1148  * and meaning as an uncompressed buffer using the same pixel format.
1149  *
1150  * Within each plane, the pixel/luma/chroma values are grouped into
1151  * "coding unit" blocks which are individually compressed to a
1152  * fixed size (in bytes). All coding units within a given plane of a buffer
1153  * store the same number of values, and have the same compressed size.
1154  *
1155  * The coding unit size is configurable, allowing different rates of compression.
1156  *
1157  * The start of each AFRC buffer plane must be aligned to an alignment granule which
1158  * depends on the coding unit size.
1159  *
1160  * Coding Unit Size   Plane Alignment
1161  * ----------------   ---------------
1162  * 16 bytes           1024 bytes
1163  * 24 bytes           512  bytes
1164  * 32 bytes           2048 bytes
1165  *
1166  * Coding units are grouped into paging tiles. AFRC buffer dimensions must be aligned
1167  * to a multiple of the paging tile dimensions.
1168  * The dimensions of each paging tile depend on whether the buffer is optimised for
1169  * scanline (SCAN layout) or rotated (ROT layout) access.
1170  *
1171  * Layout   Paging Tile Width   Paging Tile Height
1172  * ------   -----------------   ------------------
1173  * SCAN     16 coding units     4 coding units
1174  * ROT      8  coding units     8 coding units
1175  *
1176  * The dimensions of each coding unit depend on the number of components
1177  * in the compressed plane and whether the buffer is optimised for
1178  * scanline (SCAN layout) or rotated (ROT layout) access.
1179  *
1180  * Number of Components in Plane   Layout      Coding Unit Width   Coding Unit Height
1181  * -----------------------------   ---------   -----------------   ------------------
1182  * 1                               SCAN        16 samples          4 samples
1183  * Example: 16x4 luma samples in a 'Y' plane
1184  *          16x4 chroma 'V' values, in the 'V' plane of a fully-planar YUV buffer
1185  * -----------------------------   ---------   -----------------   ------------------
1186  * 1                               ROT         8 samples           8 samples
1187  * Example: 8x8 luma samples in a 'Y' plane
1188  *          8x8 chroma 'V' values, in the 'V' plane of a fully-planar YUV buffer
1189  * -----------------------------   ---------   -----------------   ------------------
1190  * 2                               DONT CARE   8 samples           4 samples
1191  * Example: 8x4 chroma pairs in the 'UV' plane of a semi-planar YUV buffer
1192  * -----------------------------   ---------   -----------------   ------------------
1193  * 3                               DONT CARE   4 samples           4 samples
1194  * Example: 4x4 pixels in an RGB buffer without alpha
1195  * -----------------------------   ---------   -----------------   ------------------
1196  * 4                               DONT CARE   4 samples           4 samples
1197  * Example: 4x4 pixels in an RGB buffer with alpha
1198  */
1199 
1200 #define DRM_FORMAT_MOD_ARM_TYPE_AFRC 0x02
1201 
1202 #define DRM_FORMAT_MOD_ARM_AFRC(__afrc_mode) \
1203 	DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFRC, __afrc_mode)
1204 
1205 /*
1206  * AFRC coding unit size modifier.
1207  *
1208  * Indicates the number of bytes used to store each compressed coding unit for
1209  * one or more planes in an AFRC encoded buffer. The coding unit size for chrominance
1210  * is the same for both Cb and Cr, which may be stored in separate planes.
1211  *
1212  * AFRC_FORMAT_MOD_CU_SIZE_P0 indicates the number of bytes used to store
1213  * each compressed coding unit in the first plane of the buffer. For RGBA buffers
1214  * this is the only plane, while for semi-planar and fully-planar YUV buffers,
1215  * this corresponds to the luma plane.
1216  *
1217  * AFRC_FORMAT_MOD_CU_SIZE_P12 indicates the number of bytes used to store
1218  * each compressed coding unit in the second and third planes in the buffer.
1219  * For semi-planar and fully-planar YUV buffers, this corresponds to the chroma plane(s).
1220  *
1221  * For single-plane buffers, AFRC_FORMAT_MOD_CU_SIZE_P0 must be specified
1222  * and AFRC_FORMAT_MOD_CU_SIZE_P12 must be zero.
1223  * For semi-planar and fully-planar buffers, both AFRC_FORMAT_MOD_CU_SIZE_P0 and
1224  * AFRC_FORMAT_MOD_CU_SIZE_P12 must be specified.
1225  */
1226 #define AFRC_FORMAT_MOD_CU_SIZE_MASK 0xf
1227 #define AFRC_FORMAT_MOD_CU_SIZE_16 (1ULL)
1228 #define AFRC_FORMAT_MOD_CU_SIZE_24 (2ULL)
1229 #define AFRC_FORMAT_MOD_CU_SIZE_32 (3ULL)
1230 
1231 #define AFRC_FORMAT_MOD_CU_SIZE_P0(__afrc_cu_size) (__afrc_cu_size)
1232 #define AFRC_FORMAT_MOD_CU_SIZE_P12(__afrc_cu_size) ((__afrc_cu_size) << 4)
1233 
1234 /*
1235  * AFRC scanline memory layout.
1236  *
1237  * Indicates if the buffer uses the scanline-optimised layout
1238  * for an AFRC encoded buffer, otherwise, it uses the rotation-optimised layout.
1239  * The memory layout is the same for all planes.
1240  */
1241 #define AFRC_FORMAT_MOD_LAYOUT_SCAN (1ULL << 8)
1242 
1243 /*
1244  * Arm 16x16 Block U-Interleaved modifier
1245  *
1246  * This is used by Arm Mali Utgard and Midgard GPUs. It divides the image
1247  * into 16x16 pixel blocks. Blocks are stored linearly in order, but pixels
1248  * in the block are reordered.
1249  */
1250 #define DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED \
1251 	DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_MISC, 1ULL)
1252 
1253 /*
1254  * Allwinner tiled modifier
1255  *
1256  * This tiling mode is implemented by the VPU found on all Allwinner platforms,
1257  * codenamed sunxi. It is associated with a YUV format that uses either 2 or 3
1258  * planes.
1259  *
1260  * With this tiling, the luminance samples are disposed in tiles representing
1261  * 32x32 pixels and the chrominance samples in tiles representing 32x64 pixels.
1262  * The pixel order in each tile is linear and the tiles are disposed linearly,
1263  * both in row-major order.
1264  */
1265 #define DRM_FORMAT_MOD_ALLWINNER_TILED fourcc_mod_code(ALLWINNER, 1)
1266 
1267 /*
1268  * Amlogic Video Framebuffer Compression modifiers
1269  *
1270  * Amlogic uses a proprietary lossless image compression protocol and format
1271  * for their hardware video codec accelerators, either video decoders or
1272  * video input encoders.
1273  *
1274  * It considerably reduces memory bandwidth while writing and reading
1275  * frames in memory.
1276  *
1277  * The underlying storage is considered to be 3 components, 8bit or 10-bit
1278  * per component YCbCr 420, single plane :
1279  * - DRM_FORMAT_YUV420_8BIT
1280  * - DRM_FORMAT_YUV420_10BIT
1281  *
1282  * The first 8 bits of the mode defines the layout, then the following 8 bits
1283  * defines the options changing the layout.
1284  *
1285  * Not all combinations are valid, and different SoCs may support different
1286  * combinations of layout and options.
1287  */
1288 #define __fourcc_mod_amlogic_layout_mask 0xff
1289 #define __fourcc_mod_amlogic_options_shift 8
1290 #define __fourcc_mod_amlogic_options_mask 0xff
1291 
1292 #define DRM_FORMAT_MOD_AMLOGIC_FBC(__layout, __options) \
1293 	fourcc_mod_code(AMLOGIC, \
1294 			((__layout) & __fourcc_mod_amlogic_layout_mask) | \
1295 			(((__options) & __fourcc_mod_amlogic_options_mask) \
1296 			 << __fourcc_mod_amlogic_options_shift))
1297 
1298 /* Amlogic FBC Layouts */
1299 
1300 /*
1301  * Amlogic FBC Basic Layout
1302  *
1303  * The basic layout is composed of:
1304  * - a body content organized in 64x32 superblocks with 4096 bytes per
1305  *   superblock in default mode.
1306  * - a 32 bytes per 128x64 header block
1307  *
1308  * This layout is transferrable between Amlogic SoCs supporting this modifier.
1309  */
1310 #define AMLOGIC_FBC_LAYOUT_BASIC		(1ULL)
1311 
1312 /*
1313  * Amlogic FBC Scatter Memory layout
1314  *
1315  * Indicates the header contains IOMMU references to the compressed
1316  * frames content to optimize memory access and layout.
1317  *
1318  * In this mode, only the header memory address is needed, thus the
1319  * content memory organization is tied to the current producer
1320  * execution and cannot be saved/dumped neither transferrable between
1321  * Amlogic SoCs supporting this modifier.
1322  *
1323  * Due to the nature of the layout, these buffers are not expected to
1324  * be accessible by the user-space clients, but only accessible by the
1325  * hardware producers and consumers.
1326  *
1327  * The user-space clients should expect a failure while trying to mmap
1328  * the DMA-BUF handle returned by the producer.
1329  */
1330 #define AMLOGIC_FBC_LAYOUT_SCATTER		(2ULL)
1331 
1332 /* Amlogic FBC Layout Options Bit Mask */
1333 
1334 /*
1335  * Amlogic FBC Memory Saving mode
1336  *
1337  * Indicates the storage is packed when pixel size is multiple of word
1338  * boudaries, i.e. 8bit should be stored in this mode to save allocation
1339  * memory.
1340  *
1341  * This mode reduces body layout to 3072 bytes per 64x32 superblock with
1342  * the basic layout and 3200 bytes per 64x32 superblock combined with
1343  * the scatter layout.
1344  */
1345 #define AMLOGIC_FBC_OPTION_MEM_SAVING		(1ULL << 0)
1346 
1347 /*
1348  * AMD modifiers
1349  *
1350  * Memory layout:
1351  *
1352  * without DCC:
1353  *   - main surface
1354  *
1355  * with DCC & without DCC_RETILE:
1356  *   - main surface in plane 0
1357  *   - DCC surface in plane 1 (RB-aligned, pipe-aligned if DCC_PIPE_ALIGN is set)
1358  *
1359  * with DCC & DCC_RETILE:
1360  *   - main surface in plane 0
1361  *   - displayable DCC surface in plane 1 (not RB-aligned & not pipe-aligned)
1362  *   - pipe-aligned DCC surface in plane 2 (RB-aligned & pipe-aligned)
1363  *
1364  * For multi-plane formats the above surfaces get merged into one plane for
1365  * each format plane, based on the required alignment only.
1366  *
1367  * Bits  Parameter                Notes
1368  * ----- ------------------------ ---------------------------------------------
1369  *
1370  *   7:0 TILE_VERSION             Values are AMD_FMT_MOD_TILE_VER_*
1371  *  12:8 TILE                     Values are AMD_FMT_MOD_TILE_<version>_*
1372  *    13 DCC
1373  *    14 DCC_RETILE
1374  *    15 DCC_PIPE_ALIGN
1375  *    16 DCC_INDEPENDENT_64B
1376  *    17 DCC_INDEPENDENT_128B
1377  * 19:18 DCC_MAX_COMPRESSED_BLOCK Values are AMD_FMT_MOD_DCC_BLOCK_*
1378  *    20 DCC_CONSTANT_ENCODE
1379  * 23:21 PIPE_XOR_BITS            Only for some chips
1380  * 26:24 BANK_XOR_BITS            Only for some chips
1381  * 29:27 PACKERS                  Only for some chips
1382  * 32:30 RB                       Only for some chips
1383  * 35:33 PIPE                     Only for some chips
1384  * 55:36 -                        Reserved for future use, must be zero
1385  */
1386 #define AMD_FMT_MOD fourcc_mod_code(AMD, 0)
1387 
1388 #define IS_AMD_FMT_MOD(val) (((val) >> 56) == DRM_FORMAT_MOD_VENDOR_AMD)
1389 
1390 /* Reserve 0 for GFX8 and older */
1391 #define AMD_FMT_MOD_TILE_VER_GFX9 1
1392 #define AMD_FMT_MOD_TILE_VER_GFX10 2
1393 #define AMD_FMT_MOD_TILE_VER_GFX10_RBPLUS 3
1394 #define AMD_FMT_MOD_TILE_VER_GFX11 4
1395 
1396 /*
1397  * 64K_S is the same for GFX9/GFX10/GFX10_RBPLUS and hence has GFX9 as canonical
1398  * version.
1399  */
1400 #define AMD_FMT_MOD_TILE_GFX9_64K_S 9
1401 
1402 /*
1403  * 64K_D for non-32 bpp is the same for GFX9/GFX10/GFX10_RBPLUS and hence has
1404  * GFX9 as canonical version.
1405  */
1406 #define AMD_FMT_MOD_TILE_GFX9_64K_D 10
1407 #define AMD_FMT_MOD_TILE_GFX9_64K_S_X 25
1408 #define AMD_FMT_MOD_TILE_GFX9_64K_D_X 26
1409 #define AMD_FMT_MOD_TILE_GFX9_64K_R_X 27
1410 #define AMD_FMT_MOD_TILE_GFX11_256K_R_X 31
1411 
1412 #define AMD_FMT_MOD_DCC_BLOCK_64B 0
1413 #define AMD_FMT_MOD_DCC_BLOCK_128B 1
1414 #define AMD_FMT_MOD_DCC_BLOCK_256B 2
1415 
1416 #define AMD_FMT_MOD_TILE_VERSION_SHIFT 0
1417 #define AMD_FMT_MOD_TILE_VERSION_MASK 0xFF
1418 #define AMD_FMT_MOD_TILE_SHIFT 8
1419 #define AMD_FMT_MOD_TILE_MASK 0x1F
1420 
1421 /* Whether DCC compression is enabled. */
1422 #define AMD_FMT_MOD_DCC_SHIFT 13
1423 #define AMD_FMT_MOD_DCC_MASK 0x1
1424 
1425 /*
1426  * Whether to include two DCC surfaces, one which is rb & pipe aligned, and
1427  * one which is not-aligned.
1428  */
1429 #define AMD_FMT_MOD_DCC_RETILE_SHIFT 14
1430 #define AMD_FMT_MOD_DCC_RETILE_MASK 0x1
1431 
1432 /* Only set if DCC_RETILE = false */
1433 #define AMD_FMT_MOD_DCC_PIPE_ALIGN_SHIFT 15
1434 #define AMD_FMT_MOD_DCC_PIPE_ALIGN_MASK 0x1
1435 
1436 #define AMD_FMT_MOD_DCC_INDEPENDENT_64B_SHIFT 16
1437 #define AMD_FMT_MOD_DCC_INDEPENDENT_64B_MASK 0x1
1438 #define AMD_FMT_MOD_DCC_INDEPENDENT_128B_SHIFT 17
1439 #define AMD_FMT_MOD_DCC_INDEPENDENT_128B_MASK 0x1
1440 #define AMD_FMT_MOD_DCC_MAX_COMPRESSED_BLOCK_SHIFT 18
1441 #define AMD_FMT_MOD_DCC_MAX_COMPRESSED_BLOCK_MASK 0x3
1442 
1443 /*
1444  * DCC supports embedding some clear colors directly in the DCC surface.
1445  * However, on older GPUs the rendering HW ignores the embedded clear color
1446  * and prefers the driver provided color. This necessitates doing a fastclear
1447  * eliminate operation before a process transfers control.
1448  *
1449  * If this bit is set that means the fastclear eliminate is not needed for these
1450  * embeddable colors.
1451  */
1452 #define AMD_FMT_MOD_DCC_CONSTANT_ENCODE_SHIFT 20
1453 #define AMD_FMT_MOD_DCC_CONSTANT_ENCODE_MASK 0x1
1454 
1455 /*
1456  * The below fields are for accounting for per GPU differences. These are only
1457  * relevant for GFX9 and later and if the tile field is *_X/_T.
1458  *
1459  * PIPE_XOR_BITS = always needed
1460  * BANK_XOR_BITS = only for TILE_VER_GFX9
1461  * PACKERS = only for TILE_VER_GFX10_RBPLUS
1462  * RB = only for TILE_VER_GFX9 & DCC
1463  * PIPE = only for TILE_VER_GFX9 & DCC & (DCC_RETILE | DCC_PIPE_ALIGN)
1464  */
1465 #define AMD_FMT_MOD_PIPE_XOR_BITS_SHIFT 21
1466 #define AMD_FMT_MOD_PIPE_XOR_BITS_MASK 0x7
1467 #define AMD_FMT_MOD_BANK_XOR_BITS_SHIFT 24
1468 #define AMD_FMT_MOD_BANK_XOR_BITS_MASK 0x7
1469 #define AMD_FMT_MOD_PACKERS_SHIFT 27
1470 #define AMD_FMT_MOD_PACKERS_MASK 0x7
1471 #define AMD_FMT_MOD_RB_SHIFT 30
1472 #define AMD_FMT_MOD_RB_MASK 0x7
1473 #define AMD_FMT_MOD_PIPE_SHIFT 33
1474 #define AMD_FMT_MOD_PIPE_MASK 0x7
1475 
1476 #define AMD_FMT_MOD_SET(field, value) \
1477 	((__u64)(value) << AMD_FMT_MOD_##field##_SHIFT)
1478 #define AMD_FMT_MOD_GET(field, value) \
1479 	(((value) >> AMD_FMT_MOD_##field##_SHIFT) & AMD_FMT_MOD_##field##_MASK)
1480 #define AMD_FMT_MOD_CLEAR(field) \
1481 	(~((__u64)AMD_FMT_MOD_##field##_MASK << AMD_FMT_MOD_##field##_SHIFT))
1482 
1483 #if defined(__cplusplus)
1484 }
1485 #endif
1486 
1487 #endif /* DRM_FOURCC_H */
1488