1 /* 2 * Copyright 2019 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef PIPELINE_WATCHER_H_ 18 #define PIPELINE_WATCHER_H_ 19 20 #include <chrono> 21 #include <map> 22 #include <memory> 23 24 #include <C2Work.h> 25 26 namespace android { 27 28 /** 29 * PipelineWatcher watches the pipeline and infers the status of work items from 30 * events. 31 */ 32 class PipelineWatcher { 33 public: 34 typedef std::chrono::steady_clock Clock; 35 PipelineWatcher()36 PipelineWatcher() 37 : mInputDelay(0), 38 mPipelineDelay(0), 39 mOutputDelay(0), 40 mSmoothnessFactor(0), 41 mTunneled(false) {} 42 ~PipelineWatcher() = default; 43 44 /** 45 * \param value the new input delay value 46 * \return this object 47 */ 48 PipelineWatcher &inputDelay(uint32_t value); 49 50 /** 51 * \param value the new pipeline delay value 52 * \return this object 53 */ 54 PipelineWatcher &pipelineDelay(uint32_t value); 55 56 /** 57 * \param value the new output delay value 58 * \return this object 59 */ 60 PipelineWatcher &outputDelay(uint32_t value); 61 62 /** 63 * \param value the new smoothness factor value 64 * \return this object 65 */ 66 PipelineWatcher &smoothnessFactor(uint32_t value); 67 68 /** 69 * \param value the new tunneled value 70 * \return this object 71 */ 72 PipelineWatcher &tunneled(bool value); 73 74 /** 75 * Client queued a work item to the component. 76 * 77 * \param frameIndex input frame index of this work 78 * \param buffers input buffers of the queued work item 79 * \param queuedAt time when the client queued the buffer 80 */ 81 void onWorkQueued( 82 uint64_t frameIndex, 83 std::vector<std::shared_ptr<C2Buffer>> &&buffers, 84 const Clock::time_point &queuedAt); 85 86 /** 87 * The component released input buffers from a work item. 88 * 89 * \param frameIndex input frame index 90 * \param arrayIndex index of the buffer at the original |buffers| in 91 * onWorkQueued(). 92 * \return buffers[arrayIndex] 93 */ 94 std::shared_ptr<C2Buffer> onInputBufferReleased( 95 uint64_t frameIndex, size_t arrayIndex); 96 97 /** 98 * The component finished processing a work item. 99 * 100 * \param frameIndex input frame index 101 */ 102 void onWorkDone(uint64_t frameIndex); 103 104 /** 105 * Flush the pipeline. 106 */ 107 void flush(); 108 109 /** 110 * \return true if pipeline does not need more work items to proceed 111 * smoothly, considering delays and smoothness factor; 112 * false otherwise. 113 */ 114 bool pipelineFull() const; 115 116 /** 117 * Return elapsed processing time of a work item, nth from the longest 118 * processing time to the shortest. 119 * 120 * \param now current timestamp 121 * \param n nth work item, from the longest processing time to the 122 * shortest. It's a 0-based index. 123 * \return elapsed processing time of nth work item. 124 */ 125 Clock::duration elapsed(const Clock::time_point &now, size_t n) const; 126 127 private: 128 uint32_t mInputDelay; 129 uint32_t mPipelineDelay; 130 uint32_t mOutputDelay; 131 uint32_t mSmoothnessFactor; 132 bool mTunneled; 133 134 struct Frame { FrameFrame135 Frame(std::vector<std::shared_ptr<C2Buffer>> &&b, 136 const Clock::time_point &q) 137 : buffers(b), 138 queuedAt(q) {} 139 std::vector<std::shared_ptr<C2Buffer>> buffers; 140 const Clock::time_point queuedAt; 141 }; 142 std::map<uint64_t, Frame> mFramesInPipeline; 143 }; 144 145 } // namespace android 146 147 #endif // PIPELINE_WATCHER_H_ 148