1 /*
2 * Copyright (C) 2020 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 //#define LOG_NDEBUG 0
18 #define LOG_TAG "SimulatedTranscoder"
19 #include "SimulatedTranscoder.h"
20
21 #include <utils/Log.h>
22
23 #include <thread>
24
25 namespace android {
26
27 //static
toString(Event::Type type)28 const char* SimulatedTranscoder::toString(Event::Type type) {
29 switch (type) {
30 case Event::Start:
31 return "Start";
32 case Event::Pause:
33 return "Pause";
34 case Event::Resume:
35 return "Resume";
36 case Event::Stop:
37 return "Stop";
38 case Event::Finished:
39 return "Finished";
40 case Event::Failed:
41 return "Failed";
42 case Event::Abandon:
43 return "Abandon";
44 default:
45 break;
46 }
47 return "(unknown)";
48 }
49
SimulatedTranscoder(const std::shared_ptr<TranscoderCallbackInterface> & cb)50 SimulatedTranscoder::SimulatedTranscoder(const std::shared_ptr<TranscoderCallbackInterface>& cb)
51 : mCallback(cb), mLooperReady(false) {
52 ALOGV("SimulatedTranscoder CTOR: %p", this);
53 }
54
~SimulatedTranscoder()55 SimulatedTranscoder::~SimulatedTranscoder() {
56 ALOGV("SimulatedTranscoder DTOR: %p", this);
57 }
58
start(ClientIdType clientId,SessionIdType sessionId,const TranscodingRequestParcel & request,uid_t,const std::shared_ptr<ITranscodingClientCallback> &)59 void SimulatedTranscoder::start(
60 ClientIdType clientId, SessionIdType sessionId, const TranscodingRequestParcel& request,
61 uid_t /*callingUid*/,
62 const std::shared_ptr<ITranscodingClientCallback>& /*clientCallback*/) {
63 {
64 auto lock = std::scoped_lock(mLock);
65 int64_t processingTimeUs = kSessionDurationUs;
66 if (request.testConfig.has_value() && request.testConfig->processingTotalTimeMs > 0) {
67 processingTimeUs = request.testConfig->processingTotalTimeMs * 1000;
68 }
69 ALOGI("%s: session {%lld, %d}: processingTimeUs: %lld", __FUNCTION__, (long long)clientId,
70 sessionId, (long long)processingTimeUs);
71 SessionKeyType key = std::make_pair(clientId, sessionId);
72 mRemainingTimeMap.emplace(key, processingTimeUs);
73 }
74
75 queueEvent(Event::Start, clientId, sessionId, [=] {
76 auto callback = mCallback.lock();
77 if (callback != nullptr) {
78 callback->onStarted(clientId, sessionId);
79 }
80 });
81 }
82
pause(ClientIdType clientId,SessionIdType sessionId)83 void SimulatedTranscoder::pause(ClientIdType clientId, SessionIdType sessionId) {
84 queueEvent(Event::Pause, clientId, sessionId, [=] {
85 auto callback = mCallback.lock();
86 if (callback != nullptr) {
87 callback->onPaused(clientId, sessionId);
88 }
89 });
90 }
91
resume(ClientIdType clientId,SessionIdType sessionId,const TranscodingRequestParcel &,uid_t,const std::shared_ptr<ITranscodingClientCallback> &)92 void SimulatedTranscoder::resume(
93 ClientIdType clientId, SessionIdType sessionId, const TranscodingRequestParcel& /*request*/,
94 uid_t /*callingUid*/,
95 const std::shared_ptr<ITranscodingClientCallback>& /*clientCallback*/) {
96 queueEvent(Event::Resume, clientId, sessionId, [=] {
97 auto callback = mCallback.lock();
98 if (callback != nullptr) {
99 callback->onResumed(clientId, sessionId);
100 }
101 });
102 }
103
stop(ClientIdType clientId,SessionIdType sessionId,bool abandon)104 void SimulatedTranscoder::stop(ClientIdType clientId, SessionIdType sessionId, bool abandon) {
105 queueEvent(Event::Stop, clientId, sessionId, nullptr);
106
107 if (abandon) {
108 queueEvent(Event::Abandon, 0, 0, nullptr);
109 }
110 }
111
queueEvent(Event::Type type,ClientIdType clientId,SessionIdType sessionId,std::function<void ()> runnable)112 void SimulatedTranscoder::queueEvent(Event::Type type, ClientIdType clientId,
113 SessionIdType sessionId, std::function<void()> runnable) {
114 ALOGV("%s: session {%lld, %d}: %s", __FUNCTION__, (long long)clientId, sessionId,
115 toString(type));
116
117 auto lock = std::scoped_lock(mLock);
118
119 if (!mLooperReady) {
120 // A shared_ptr to ourselves is given to the thread's stack, so that SimulatedTranscoder
121 // object doesn't go away until the thread exits. When a watchdog timeout happens, this
122 // allows the session controller to release its reference to the TranscoderWrapper object
123 // without blocking on the thread exits.
124 std::thread([owner = shared_from_this()]() { owner->threadLoop(); }).detach();
125 mLooperReady = true;
126 }
127
128 mQueue.push_back({type, clientId, sessionId, runnable});
129 mCondition.notify_one();
130 }
131
threadLoop()132 void SimulatedTranscoder::threadLoop() {
133 bool running = false;
134 std::chrono::steady_clock::time_point lastRunningTime;
135 Event lastRunningEvent;
136
137 std::unique_lock<std::mutex> lock(mLock);
138 // SimulatedTranscoder currently lives in the transcoding service, as long as
139 // MediaTranscodingService itself.
140 while (true) {
141 // Wait for the next event.
142 while (mQueue.empty()) {
143 if (!running) {
144 mCondition.wait(lock);
145 continue;
146 }
147 // If running, wait for the remaining life of this session. Report finish if timed out.
148 SessionKeyType key =
149 std::make_pair(lastRunningEvent.clientId, lastRunningEvent.sessionId);
150 std::cv_status status = mCondition.wait_for(lock, mRemainingTimeMap[key]);
151 if (status == std::cv_status::timeout) {
152 running = false;
153
154 auto callback = mCallback.lock();
155 if (callback != nullptr) {
156 mRemainingTimeMap.erase(key);
157
158 lock.unlock();
159 callback->onFinish(lastRunningEvent.clientId, lastRunningEvent.sessionId);
160 lock.lock();
161 }
162 } else {
163 // Advance last running time and remaining time. This is needed to guard
164 // against bad events (which will be ignored) or spurious wakeups, in that
165 // case we don't want to wait for the same time again.
166 auto now = std::chrono::steady_clock::now();
167 mRemainingTimeMap[key] -= std::chrono::duration_cast<std::chrono::microseconds>(
168 now - lastRunningTime);
169 lastRunningTime = now;
170 }
171 }
172
173 // Handle the events, adjust state and send updates to client accordingly.
174 Event event = *mQueue.begin();
175 mQueue.pop_front();
176
177 ALOGD("%s: session {%lld, %d}: %s", __FUNCTION__, (long long)event.clientId,
178 event.sessionId, toString(event.type));
179
180 if (event.type == Event::Abandon) {
181 break;
182 }
183
184 SessionKeyType key = std::make_pair(event.clientId, event.sessionId);
185 if (!running && (event.type == Event::Start || event.type == Event::Resume)) {
186 running = true;
187 lastRunningTime = std::chrono::steady_clock::now();
188 lastRunningEvent = event;
189 ALOGV("%s: session {%lld, %d}: remaining time: %lld", __FUNCTION__,
190 (long long)event.clientId, event.sessionId,
191 (long long)mRemainingTimeMap[key].count());
192
193 } else if (running && (event.type == Event::Pause || event.type == Event::Stop)) {
194 running = false;
195 if (event.type == Event::Stop) {
196 mRemainingTimeMap.erase(key);
197 } else {
198 mRemainingTimeMap[key] -= std::chrono::duration_cast<std::chrono::microseconds>(
199 std::chrono::steady_clock::now() - lastRunningTime);
200 }
201 } else {
202 ALOGW("%s: discarding bad event: session {%lld, %d}: %s", __FUNCTION__,
203 (long long)event.clientId, event.sessionId, toString(event.type));
204 continue;
205 }
206
207 if (event.runnable != nullptr) {
208 lock.unlock();
209 event.runnable();
210 lock.lock();
211 }
212 }
213 }
214
215 } // namespace android
216