1 /* 2 * Copyright 2019 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #pragma once 18 19 #include <GrAHardwareBufferUtils.h> 20 #include <GrBackendSurface.h> 21 #include <SkImage.h> 22 #include <android/hardware_buffer.h> 23 #include <system/graphics.h> 24 25 namespace android { 26 namespace uirenderer { 27 28 // Friend TestUtils serves as a proxy for any test cases that require access to private members. 29 class TestUtils; 30 31 /** 32 * AutoBackendTextureRelease manages EglImage/VkImage lifetime. It is a ref-counted object 33 * that keeps GPU resources alive until the last SkImage object using them is destroyed. 34 */ 35 class AutoBackendTextureRelease final { 36 public: 37 AutoBackendTextureRelease(GrDirectContext* context, 38 AHardwareBuffer* buffer); 39 getTexture()40 const GrBackendTexture& getTexture() const { return mBackendTexture; } 41 42 // Only called on the RenderThread, so it need not be thread-safe. ref()43 void ref() { mUsageCount++; } 44 45 void unref(bool releaseImage); 46 getImage()47 inline sk_sp<SkImage> getImage() const { return mImage; } 48 49 void makeImage(AHardwareBuffer* buffer, 50 android_dataspace dataspace, 51 GrDirectContext* context); 52 53 void newBufferContent(GrDirectContext* context); 54 55 void releaseQueueOwnership(GrDirectContext* context); 56 57 private: 58 // The only way to invoke dtor is with unref, when mUsageCount is 0. ~AutoBackendTextureRelease()59 ~AutoBackendTextureRelease() {} 60 61 GrBackendTexture mBackendTexture; 62 GrAHardwareBufferUtils::DeleteImageProc mDeleteProc; 63 GrAHardwareBufferUtils::UpdateImageProc mUpdateProc; 64 GrAHardwareBufferUtils::TexImageCtx mImageCtx; 65 66 // Starting with refcount 1, because the first ref is held by SurfaceTexture. Additional refs 67 // are held by SkImages. 68 int mUsageCount = 1; 69 70 // mImage is the SkImage created from mBackendTexture. 71 sk_sp<SkImage> mImage; 72 73 // Friend TestUtils serves as a proxy for any test cases that require access to private members. 74 friend class TestUtils; 75 }; 76 77 } /* namespace uirenderer */ 78 } /* namespace android */ 79