1 /* 2 * Copyright (C) 2015 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #include "TestSceneBase.h" 18 #include "tests/common/TestListViewSceneBase.h" 19 #include "hwui/Paint.h" 20 #include <SkBitmap.h> 21 #include <SkCanvas.h> 22 #include <SkColor.h> 23 #include <SkFont.h> 24 #include <SkFontTypes.h> 25 #include <SkPaint.h> 26 #include <SkPoint.h> 27 #include <SkRect.h> 28 #include <SkRefCnt.h> 29 #include <SkScalar.h> 30 #include <cstdio> 31 32 class ListViewAnimation; 33 34 static TestScene::Registrar _ListView(TestScene::Info{ 35 "listview", 36 "A mock ListView of scrolling content. Doesn't re-bind/re-record views as they are " 37 "recycled, so" 38 "won't upload much content (either glyphs, or bitmaps).", 39 TestScene::simpleCreateScene<ListViewAnimation>}); 40 41 class ListViewAnimation : public TestListViewSceneBase { createRandomCharIcon(int cardHeight)42 sk_sp<Bitmap> createRandomCharIcon(int cardHeight) { 43 SkBitmap skBitmap; 44 int size = cardHeight - (dp(10) * 2); 45 sk_sp<Bitmap> bitmap(TestUtils::createBitmap(size, size, &skBitmap)); 46 SkCanvas canvas(skBitmap); 47 canvas.clear(0); 48 49 SkPaint paint; 50 paint.setAntiAlias(true); 51 SkColor randomColor = BrightColors[rand() % BrightColorsCount]; 52 paint.setColor(randomColor); 53 canvas.drawCircle(size / 2, size / 2, size / 2, paint); 54 55 bool bgDark = 56 SkColorGetR(randomColor) + SkColorGetG(randomColor) + SkColorGetB(randomColor) < 57 128 * 3; 58 paint.setColor(bgDark ? Color::White : Color::Grey_700); 59 60 SkFont font = TestUtils::defaultFont(); 61 font.setSize(size / 2); 62 char charToShow = 'A' + (rand() % 26); 63 const SkPoint pos = {SkIntToScalar(size / 2), 64 /*approximate centering*/ SkFloatToScalar(size * 0.7f)}; 65 canvas.drawSimpleText(&charToShow, 1, SkTextEncoding::kUTF8, pos.fX, pos.fY, font, paint); 66 return bitmap; 67 } 68 createBoxBitmap(bool filled)69 static sk_sp<Bitmap> createBoxBitmap(bool filled) { 70 int size = dp(20); 71 int stroke = dp(2); 72 SkBitmap skBitmap; 73 auto bitmap = TestUtils::createBitmap(size, size, &skBitmap); 74 SkCanvas canvas(skBitmap); 75 canvas.clear(Color::Transparent); 76 77 SkPaint paint; 78 paint.setAntiAlias(true); 79 paint.setColor(filled ? Color::Yellow_500 : Color::Grey_700); 80 paint.setStyle(filled ? SkPaint::kStrokeAndFill_Style : SkPaint::kStroke_Style); 81 paint.setStrokeWidth(stroke); 82 canvas.drawRect(SkRect::MakeLTRB(stroke, stroke, size - stroke, size - stroke), paint); 83 return bitmap; 84 } 85 createListItem(RenderProperties & props,Canvas & canvas,int cardId,int itemWidth,int itemHeight)86 void createListItem(RenderProperties& props, Canvas& canvas, int cardId, int itemWidth, 87 int itemHeight) override { 88 static sk_sp<Bitmap> filledBox(createBoxBitmap(true)); 89 static sk_sp<Bitmap> strokedBox(createBoxBitmap(false)); 90 // TODO: switch to using round rect clipping, once merging correctly handles that 91 Paint roundRectPaint; 92 roundRectPaint.setAntiAlias(true); 93 roundRectPaint.setColor(Color::White); 94 canvas.drawRoundRect(0, 0, itemWidth, itemHeight, dp(6), dp(6), roundRectPaint); 95 96 Paint textPaint; 97 textPaint.setColor(rand() % 2 ? Color::Black : Color::Grey_500); 98 textPaint.getSkFont().setSize(dp(20)); 99 textPaint.setAntiAlias(true); 100 char buf[256]; 101 snprintf(buf, sizeof(buf), "This card is #%d", cardId); 102 TestUtils::drawUtf8ToCanvas(&canvas, buf, textPaint, itemHeight, dp(25)); 103 textPaint.getSkFont().setSize(dp(15)); 104 TestUtils::drawUtf8ToCanvas(&canvas, "This is some more text on the card", textPaint, 105 itemHeight, dp(45)); 106 107 auto randomIcon = createRandomCharIcon(itemHeight); 108 canvas.drawBitmap(*randomIcon, dp(10), dp(10), nullptr); 109 110 auto box = rand() % 2 ? filledBox : strokedBox; 111 canvas.drawBitmap(*box, itemWidth - dp(10) - box->width(), dp(10), nullptr); 112 } 113 }; 114