1 // Note: needs to be included before DisplayVk to avoid conflicts
2 // between gtest and x11 headers.
3 #include <gtest/gtest.h>
4
5 #include "DisplayVk.h"
6
7 #include "BorrowedImageVk.h"
8 #include "Standalone.h"
9 #include "aemu/base/synchronization/Lock.h"
10 #include "tests/VkTestUtils.h"
11 #include "vulkan/VulkanDispatch.h"
12
13 using gfxstream::DisplaySurface;
14
15 namespace gfxstream {
16 namespace vk {
17 namespace {
18
19 class DisplayVkTest : public ::testing::Test {
20 protected:
21 using RenderTexture = RenderTextureVk;
22
SetUpTestCase()23 static void SetUpTestCase() { k_vk = vkDispatch(false); }
24
SetUp()25 void SetUp() override {
26 // skip the test when testing without a window
27 if (!shouldUseWindow()) {
28 GTEST_SKIP();
29 }
30 ASSERT_NE(k_vk, nullptr);
31
32 createInstance();
33 createWindowAndSurface();
34 m_window = createOrGetTestWindow(0, 0, k_width, k_height);
35 pickPhysicalDevice();
36 createLogicalDevice();
37 k_vk->vkGetDeviceQueue(m_vkDevice, m_compositorQueueFamilyIndex, 0, &m_compositorVkQueue);
38 m_compositorVkQueueLock = std::make_shared<android::base::Lock>();
39 k_vk->vkGetDeviceQueue(m_vkDevice, m_swapChainQueueFamilyIndex, 0, &m_swapChainVkQueue);
40 m_swapChainVkQueueLock = std::make_shared<android::base::Lock>();
41 VkCommandPoolCreateInfo commandPoolCi = {
42 .sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO,
43 .queueFamilyIndex = m_compositorQueueFamilyIndex};
44 ASSERT_EQ(k_vk->vkCreateCommandPool(m_vkDevice, &commandPoolCi, nullptr, &m_vkCommandPool),
45 VK_SUCCESS);
46 m_displayVk = std::make_unique<DisplayVk>(
47 *k_vk, m_vkPhysicalDevice, m_swapChainQueueFamilyIndex, m_compositorQueueFamilyIndex,
48 m_vkDevice, m_compositorVkQueue, m_compositorVkQueueLock, m_swapChainVkQueue,
49 m_swapChainVkQueueLock);
50 m_displaySurface = std::make_unique<gfxstream::DisplaySurface>(
51 k_width, k_height,
52 DisplaySurfaceVk::create(*k_vk, m_vkInstance, m_window->getNativeWindow()));
53 ASSERT_NE(m_displaySurface, nullptr);
54 m_displayVk->bindToSurface(m_displaySurface.get());
55 }
56
TearDown()57 void TearDown() override {
58 if (shouldUseWindow()) {
59 ASSERT_EQ(k_vk->vkQueueWaitIdle(m_compositorVkQueue), VK_SUCCESS);
60 ASSERT_EQ(k_vk->vkQueueWaitIdle(m_swapChainVkQueue), VK_SUCCESS);
61
62 m_displayVk.reset();
63 k_vk->vkDestroyCommandPool(m_vkDevice, m_vkCommandPool, nullptr);
64 k_vk->vkDestroyDevice(m_vkDevice, nullptr);
65 k_vk->vkDestroySurfaceKHR(m_vkInstance, m_vkSurface, nullptr);
66 k_vk->vkDestroyInstance(m_vkInstance, nullptr);
67 }
68 }
69
createBorrowedImageInfo(const std::unique_ptr<const RenderTexture> & texture)70 std::unique_ptr<BorrowedImageInfoVk> createBorrowedImageInfo(
71 const std::unique_ptr<const RenderTexture>& texture) {
72 static uint32_t sTextureId = 0;
73
74 auto info = std::make_unique<BorrowedImageInfoVk>();
75 info->id = sTextureId++;
76 info->width = texture->m_vkImageCreateInfo.extent.width;
77 info->height = texture->m_vkImageCreateInfo.extent.height;
78 info->image = texture->m_vkImage;
79 info->imageCreateInfo = texture->m_vkImageCreateInfo;
80 info->preBorrowLayout = RenderTexture::k_vkImageLayout;
81 info->preBorrowQueueFamilyIndex = m_compositorQueueFamilyIndex;
82 info->postBorrowLayout = RenderTexture::k_vkImageLayout;
83 info->postBorrowQueueFamilyIndex = m_compositorQueueFamilyIndex;
84 return info;
85 }
86
87 static const VulkanDispatch* k_vk;
88 static constexpr uint32_t k_width = 0x100;
89 static constexpr uint32_t k_height = 0x100;
90
91 OSWindow *m_window;
92 VkInstance m_vkInstance = VK_NULL_HANDLE;
93 VkSurfaceKHR m_vkSurface = VK_NULL_HANDLE;
94 VkPhysicalDevice m_vkPhysicalDevice = VK_NULL_HANDLE;
95 uint32_t m_swapChainQueueFamilyIndex = 0;
96 uint32_t m_compositorQueueFamilyIndex = 0;
97 VkDevice m_vkDevice = VK_NULL_HANDLE;
98 VkQueue m_compositorVkQueue = VK_NULL_HANDLE;
99 std::shared_ptr<android::base::Lock> m_compositorVkQueueLock;
100 VkQueue m_swapChainVkQueue = VK_NULL_HANDLE;
101 std::shared_ptr<android::base::Lock> m_swapChainVkQueueLock;
102 VkCommandPool m_vkCommandPool = VK_NULL_HANDLE;
103 std::unique_ptr<DisplayVk> m_displayVk = nullptr;
104 std::unique_ptr<DisplaySurface> m_displaySurface = nullptr;
105
106 private:
createInstance()107 void createInstance() {
108 VkApplicationInfo appInfo = {.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO,
109 .pNext = nullptr,
110 .pApplicationName = "emulator SwapChainStateVk unittest",
111 .applicationVersion = VK_MAKE_VERSION(1, 0, 0),
112 .pEngineName = "No Engine",
113 .engineVersion = VK_MAKE_VERSION(1, 0, 0),
114 .apiVersion = VK_API_VERSION_1_1};
115 auto extensions = SwapChainStateVk::getRequiredInstanceExtensions();
116 VkInstanceCreateInfo instanceCi = {
117 .sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
118 .pApplicationInfo = &appInfo,
119 .enabledExtensionCount = static_cast<uint32_t>(extensions.size()),
120 .ppEnabledExtensionNames = extensions.data()};
121 ASSERT_EQ(k_vk->vkCreateInstance(&instanceCi, nullptr, &m_vkInstance), VK_SUCCESS);
122 ASSERT_TRUE(m_vkInstance != VK_NULL_HANDLE);
123 }
124
createWindowAndSurface()125 void createWindowAndSurface() {
126 m_window = createOrGetTestWindow(0, 0, k_width, k_height);
127 ASSERT_NE(m_window, nullptr);
128 // TODO(kaiyili, b/179477624): add support for other platforms
129 #ifdef _WIN32
130 VkWin32SurfaceCreateInfoKHR surfaceCi = {
131 .sType = VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR,
132 .hinstance = GetModuleHandle(nullptr),
133 .hwnd = m_window->getNativeWindow()};
134 ASSERT_EQ(k_vk->vkCreateWin32SurfaceKHR(m_vkInstance, &surfaceCi, nullptr, &m_vkSurface),
135 VK_SUCCESS);
136 #endif
137 }
138
pickPhysicalDevice()139 void pickPhysicalDevice() {
140 uint32_t physicalDeviceCount = 0;
141 ASSERT_EQ(k_vk->vkEnumeratePhysicalDevices(m_vkInstance, &physicalDeviceCount, nullptr),
142 VK_SUCCESS);
143 ASSERT_GT(physicalDeviceCount, 0);
144 std::vector<VkPhysicalDevice> physicalDevices(physicalDeviceCount);
145 ASSERT_EQ(k_vk->vkEnumeratePhysicalDevices(m_vkInstance, &physicalDeviceCount,
146 physicalDevices.data()),
147 VK_SUCCESS);
148 for (const auto &device : physicalDevices) {
149 uint32_t queueFamilyCount = 0;
150 k_vk->vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, nullptr);
151 ASSERT_GT(queueFamilyCount, 0);
152 std::vector<VkQueueFamilyProperties> queueProps(queueFamilyCount);
153 k_vk->vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount,
154 queueProps.data());
155 std::optional<uint32_t> maybeSwapChainQueueFamilyIndex = std::nullopt;
156 std::optional<uint32_t> maybeCompositorQueueFamilyIndex = std::nullopt;
157 for (uint32_t queueFamilyIndex = 0; queueFamilyIndex < queueFamilyCount;
158 queueFamilyIndex++) {
159 if (!maybeSwapChainQueueFamilyIndex.has_value() &&
160 SwapChainStateVk::validateQueueFamilyProperties(*k_vk, device, m_vkSurface,
161 queueFamilyIndex) &&
162 SwapChainStateVk::createSwapChainCi(*k_vk, m_vkSurface, device, k_width,
163 k_height, {queueFamilyIndex})) {
164 maybeSwapChainQueueFamilyIndex = queueFamilyIndex;
165 }
166 if (!maybeCompositorQueueFamilyIndex.has_value() &&
167 CompositorVk::queueSupportsComposition(queueProps[queueFamilyIndex])) {
168 maybeCompositorQueueFamilyIndex = queueFamilyIndex;
169 }
170 }
171 if (!maybeSwapChainQueueFamilyIndex.has_value() ||
172 !maybeCompositorQueueFamilyIndex.has_value()) {
173 continue;
174 }
175 m_swapChainQueueFamilyIndex = maybeSwapChainQueueFamilyIndex.value();
176 m_compositorQueueFamilyIndex = maybeCompositorQueueFamilyIndex.value();
177 m_vkPhysicalDevice = device;
178 return;
179 }
180 FAIL() << "Can't find a suitable VkPhysicalDevice.";
181 }
182
createLogicalDevice()183 void createLogicalDevice() {
184 const float queuePriority = 1.0f;
185 std::vector<VkDeviceQueueCreateInfo> queueCis(0);
186 for (auto queueFamilyIndex : std::unordered_set<uint32_t>(
187 {m_swapChainQueueFamilyIndex, m_compositorQueueFamilyIndex})) {
188 VkDeviceQueueCreateInfo queueCi = {.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO,
189 .queueFamilyIndex = queueFamilyIndex,
190 .queueCount = 1,
191 .pQueuePriorities = &queuePriority};
192 queueCis.push_back(queueCi);
193 }
194 VkPhysicalDeviceFeatures2 features = {.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2,
195 .pNext = nullptr};
196 auto extensions = SwapChainStateVk::getRequiredDeviceExtensions();
197 VkDeviceCreateInfo deviceCi = {
198 .sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
199 .pNext = &features,
200 .queueCreateInfoCount = static_cast<uint32_t>(queueCis.size()),
201 .pQueueCreateInfos = queueCis.data(),
202 .enabledLayerCount = 0,
203 .enabledExtensionCount = static_cast<uint32_t>(extensions.size()),
204 .ppEnabledExtensionNames = extensions.data(),
205 .pEnabledFeatures = nullptr};
206 ASSERT_EQ(k_vk->vkCreateDevice(m_vkPhysicalDevice, &deviceCi, nullptr, &m_vkDevice),
207 VK_SUCCESS);
208 ASSERT_TRUE(m_vkDevice != VK_NULL_HANDLE);
209 }
210 };
211
212 const VulkanDispatch* DisplayVkTest::k_vk = nullptr;
213
TEST_F(DisplayVkTest,Init)214 TEST_F(DisplayVkTest, Init) {}
215
TEST_F(DisplayVkTest,PostWithoutSurfaceShouldntCrash)216 TEST_F(DisplayVkTest, PostWithoutSurfaceShouldntCrash) {
217 uint32_t textureWidth = 20;
218 uint32_t textureHeight = 40;
219 DisplayVk displayVk(*k_vk, m_vkPhysicalDevice, m_swapChainQueueFamilyIndex,
220 m_compositorQueueFamilyIndex, m_vkDevice, m_compositorVkQueue,
221 m_compositorVkQueueLock, m_swapChainVkQueue, m_swapChainVkQueueLock);
222 auto texture = RenderTexture::create(*k_vk, m_vkDevice, m_vkPhysicalDevice, m_compositorVkQueue,
223 m_vkCommandPool, textureWidth, textureHeight);
224 std::vector<uint32_t> pixels(textureWidth * textureHeight, 0);
225 ASSERT_TRUE(texture->write(pixels));
226 const auto imageInfo = createBorrowedImageInfo(texture);
227 displayVk.post(imageInfo.get());
228 }
229
TEST_F(DisplayVkTest,SimplePost)230 TEST_F(DisplayVkTest, SimplePost) {
231 uint32_t textureWidth = 20;
232 uint32_t textureHeight = 40;
233 auto texture = RenderTexture::create(*k_vk, m_vkDevice, m_vkPhysicalDevice, m_compositorVkQueue,
234 m_vkCommandPool, textureWidth, textureHeight);
235 std::vector<uint32_t> pixels(textureWidth * textureHeight);
236 for (int i = 0; i < textureHeight; i++) {
237 for (int j = 0; j < textureWidth; j++) {
238 uint8_t *pixel = reinterpret_cast<uint8_t *>(&pixels[i * textureWidth + j]);
239 pixel[0] = static_cast<uint8_t>((i * 0xff / textureHeight) & 0xff);
240 pixel[1] = static_cast<uint8_t>((j * 0xff / textureWidth) & 0xff);
241 pixel[2] = 0;
242 pixel[3] = 0xff;
243 }
244 }
245 ASSERT_TRUE(texture->write(pixels));
246 std::vector<std::shared_future<void>> waitForGpuFutures;
247 for (uint32_t i = 0; i < 10; i++) {
248 const auto imageInfo = createBorrowedImageInfo(texture);
249 auto postResult = m_displayVk->post(imageInfo.get());
250 ASSERT_TRUE(postResult.success);
251 waitForGpuFutures.emplace_back(std::move(postResult.postCompletedWaitable));
252 }
253 for (auto &waitForGpuFuture : waitForGpuFutures) {
254 waitForGpuFuture.wait();
255 }
256 }
257
TEST_F(DisplayVkTest,PostTwoColorBuffers)258 TEST_F(DisplayVkTest, PostTwoColorBuffers) {
259 uint32_t textureWidth = 20;
260 uint32_t textureHeight = 40;
261 auto redTexture =
262 RenderTexture::create(*k_vk, m_vkDevice, m_vkPhysicalDevice, m_compositorVkQueue,
263 m_vkCommandPool, textureWidth, textureHeight);
264 auto greenTexture =
265 RenderTexture::create(*k_vk, m_vkDevice, m_vkPhysicalDevice, m_compositorVkQueue,
266 m_vkCommandPool, textureWidth, textureHeight);
267 uint32_t red = 0xff0000ff;
268 uint32_t green = 0xff00ff00;
269 std::vector<uint32_t> redPixels(textureWidth * textureHeight, red);
270 std::vector<uint32_t> greenPixels(textureWidth * textureHeight, green);
271 ASSERT_TRUE(redTexture->write(redPixels));
272 ASSERT_TRUE(greenTexture->write(greenPixels));
273 std::vector<std::shared_future<void>> waitForGpuFutures;
274 for (uint32_t i = 0; i < 10; i++) {
275 const auto redImageInfo = createBorrowedImageInfo(redTexture);
276 const auto greenImageInfo = createBorrowedImageInfo(greenTexture);
277 auto redPostResult = m_displayVk->post(redImageInfo.get());
278 ASSERT_TRUE(redPostResult.success);
279 waitForGpuFutures.emplace_back(std::move(redPostResult.postCompletedWaitable));
280
281 auto greenPostResult = m_displayVk->post(greenImageInfo.get());
282 ASSERT_TRUE(greenPostResult.success);
283 waitForGpuFutures.emplace_back(std::move(greenPostResult.postCompletedWaitable));
284 }
285 for (auto &waitForGpuFuture : waitForGpuFutures) {
286 waitForGpuFuture.wait();
287 }
288 }
289
290 } // namespace
291 } // namespace vk
292 } // namespace gfxstream
293