1 // Copyright (C) 2018 The Android Open Source Project 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 #pragma once 15 16 #include "aemu/base/AlignedBuf.h" 17 18 #include "render-utils/render_api_platform_types.h" 19 20 #include <GLES3/gl31.h> 21 22 #include <gtest/gtest.h> 23 24 namespace gfxstream { 25 26 using TestTexture = android::AlignedBuf<uint8_t, 4>; 27 28 testing::AssertionResult RowMatches(int rowIndex, size_t rowBytes, 29 unsigned char* expected, unsigned char* actual); 30 31 testing::AssertionResult ImageMatches(int width, int height, int bpp, int rowLength, 32 unsigned char* expected, unsigned char* actual); 33 34 35 FBNativeWindowType createTestNativeWindow(int x, int y, int width, int height, int dpr); 36 37 // Creates an asymmetric test pattern with various formats. 38 TestTexture createTestPatternRGB888(int width, int height); 39 TestTexture createTestPatternRGBA8888(int width, int height); 40 41 // Creates a test pattern of the specified color. 42 TestTexture createTestTextureRGB888SingleColor(int width, int height, float r, float g, float b); 43 TestTexture createTestTextureRGBA8888SingleColor(int width, int height, float r, float g, float b, float a); 44 45 // Return the name associated with |v| as a string. 46 const char* getEnumString(GLenum v); 47 48 } // namespace gfxstream 49