1package {
2    // See: http://go/android-license-faq
3    // A large-scale-change added 'default_applicable_licenses' to import
4    // all of the 'license_kinds' from "hardware_google_gfxstream_license"
5    // to get the below license kinds:
6    //   SPDX-license-identifier-Apache-2.0
7    default_applicable_licenses: ["hardware_google_gfxstream_license"],
8}
9
10cc_library_static {
11    name: "libgfxstream_host_vulkan_emulatedtextures",
12    defaults: ["gfxstream_defaults"],
13    header_libs: [
14        "libgfxstream_host_vulkan_cereal_common",
15    ],
16    srcs: [
17        "AstcTexture.cpp",
18        "CompressedImageInfo.cpp",
19        "GpuDecompressionPipeline.cpp",
20    ],
21}
22