1 /*
2 * Copyright (C) 2018 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #define LOG_TAG "EffectFactoryHAL"
18 #include "EffectsFactory.h"
19 #include "AcousticEchoCancelerEffect.h"
20 #include "AutomaticGainControlEffect.h"
21 #include "BassBoostEffect.h"
22 #include "DownmixEffect.h"
23 #include "Effect.h"
24 #include "EnvironmentalReverbEffect.h"
25 #include "EqualizerEffect.h"
26 #include "LoudnessEnhancerEffect.h"
27 #include "NoiseSuppressionEffect.h"
28 #include "PresetReverbEffect.h"
29 #include "VirtualizerEffect.h"
30 #include "VisualizerEffect.h"
31 #include "common/all-versions/default/EffectMap.h"
32
33 #include <UuidUtils.h>
34 #include <android/log.h>
35 #include <hidl/HidlTransportSupport.h>
36 #include <media/EffectsFactoryApi.h>
37 #include <system/audio_effects/effect_aec.h>
38 #include <system/audio_effects/effect_agc.h>
39 #include <system/audio_effects/effect_bassboost.h>
40 #include <system/audio_effects/effect_downmix.h>
41 #include <system/audio_effects/effect_environmentalreverb.h>
42 #include <system/audio_effects/effect_equalizer.h>
43 #include <system/audio_effects/effect_loudnessenhancer.h>
44 #include <system/audio_effects/effect_ns.h>
45 #include <system/audio_effects/effect_presetreverb.h>
46 #include <system/audio_effects/effect_virtualizer.h>
47 #include <system/audio_effects/effect_visualizer.h>
48 #include <system/thread_defs.h>
49 #include <util/EffectUtils.h>
50
51 namespace android {
52 namespace hardware {
53 namespace audio {
54 namespace effect {
55 namespace CPP_VERSION {
56 namespace implementation {
57
58 using ::android::hardware::audio::common::COMMON_TYPES_CPP_VERSION::implementation::UuidUtils;
59
60 // static
dispatchEffectInstanceCreation(const effect_descriptor_t & halDescriptor,effect_handle_t handle)61 sp<IEffect> EffectsFactory::dispatchEffectInstanceCreation(const effect_descriptor_t& halDescriptor,
62 effect_handle_t handle) {
63 const effect_uuid_t* halUuid = &halDescriptor.type;
64 if (memcmp(halUuid, FX_IID_AEC, sizeof(effect_uuid_t)) == 0) {
65 return new AcousticEchoCancelerEffect(handle);
66 } else if (memcmp(halUuid, FX_IID_AGC, sizeof(effect_uuid_t)) == 0) {
67 return new AutomaticGainControlEffect(handle);
68 } else if (memcmp(halUuid, SL_IID_BASSBOOST, sizeof(effect_uuid_t)) == 0) {
69 return new BassBoostEffect(handle);
70 } else if (memcmp(halUuid, EFFECT_UIID_DOWNMIX, sizeof(effect_uuid_t)) == 0) {
71 return new DownmixEffect(handle);
72 } else if (memcmp(halUuid, SL_IID_ENVIRONMENTALREVERB, sizeof(effect_uuid_t)) == 0) {
73 return new EnvironmentalReverbEffect(handle);
74 } else if (memcmp(halUuid, SL_IID_EQUALIZER, sizeof(effect_uuid_t)) == 0) {
75 return new EqualizerEffect(handle);
76 } else if (memcmp(halUuid, FX_IID_LOUDNESS_ENHANCER, sizeof(effect_uuid_t)) == 0) {
77 return new LoudnessEnhancerEffect(handle);
78 } else if (memcmp(halUuid, FX_IID_NS, sizeof(effect_uuid_t)) == 0) {
79 return new NoiseSuppressionEffect(handle);
80 } else if (memcmp(halUuid, SL_IID_PRESETREVERB, sizeof(effect_uuid_t)) == 0) {
81 return new PresetReverbEffect(handle);
82 } else if (memcmp(halUuid, SL_IID_VIRTUALIZER, sizeof(effect_uuid_t)) == 0) {
83 return new VirtualizerEffect(handle);
84 } else if (memcmp(halUuid, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) {
85 return new VisualizerEffect(handle);
86 }
87 const bool isInput =
88 (halDescriptor.flags & EFFECT_FLAG_TYPE_PRE_PROC) == EFFECT_FLAG_TYPE_PRE_PROC;
89 return new Effect(isInput, handle);
90 }
91
92 // Methods from ::android::hardware::audio::effect::CPP_VERSION::IEffectsFactory follow.
getAllDescriptors(getAllDescriptors_cb _hidl_cb)93 Return<void> EffectsFactory::getAllDescriptors(getAllDescriptors_cb _hidl_cb) {
94 Result retval(Result::OK);
95 hidl_vec<EffectDescriptor> result;
96 uint32_t numEffects;
97 status_t status;
98
99 restart:
100 numEffects = 0;
101 status = EffectQueryNumberEffects(&numEffects);
102 if (status != OK) {
103 retval = Result::NOT_INITIALIZED;
104 ALOGE("Error querying number of effects: %s", strerror(-status));
105 goto exit;
106 }
107 result.resize(numEffects);
108 for (uint32_t i = 0; i < numEffects; ++i) {
109 effect_descriptor_t halDescriptor;
110 status = EffectQueryEffect(i, &halDescriptor);
111 if (status == OK) {
112 EffectUtils::effectDescriptorFromHal(halDescriptor, &result[i]);
113 } else {
114 ALOGE("Error querying effect at position %d / %d: %s", i, numEffects,
115 strerror(-status));
116 switch (status) {
117 case -ENOSYS: {
118 // Effect list has changed.
119 goto restart;
120 }
121 case -ENOENT: {
122 // No more effects available.
123 result.resize(i);
124 break;
125 }
126 default: {
127 result.resize(0);
128 retval = Result::NOT_INITIALIZED;
129 }
130 }
131 break;
132 }
133 }
134
135 exit:
136 _hidl_cb(retval, result);
137 return Void();
138 }
139
getDescriptor(const Uuid & uuid,getDescriptor_cb _hidl_cb)140 Return<void> EffectsFactory::getDescriptor(const Uuid& uuid, getDescriptor_cb _hidl_cb) {
141 effect_uuid_t halUuid;
142 UuidUtils::uuidToHal(uuid, &halUuid);
143 effect_descriptor_t halDescriptor;
144 status_t status = EffectGetDescriptor(&halUuid, &halDescriptor);
145 EffectDescriptor descriptor;
146 EffectUtils::effectDescriptorFromHal(halDescriptor, &descriptor);
147 Result retval(Result::OK);
148 if (status != OK) {
149 ALOGE("Error querying effect descriptor for %s: %s",
150 UuidUtils::uuidToString(halUuid).c_str(), strerror(-status));
151 if (status == -ENOENT) {
152 retval = Result::INVALID_ARGUMENTS;
153 } else {
154 retval = Result::NOT_INITIALIZED;
155 }
156 }
157 _hidl_cb(retval, descriptor);
158 return Void();
159 }
160
161 #if MAJOR_VERSION <= 5
createEffect(const Uuid & uuid,int32_t session,int32_t ioHandle,EffectsFactory::createEffect_cb _hidl_cb)162 Return<void> EffectsFactory::createEffect(const Uuid& uuid, int32_t session, int32_t ioHandle,
163 EffectsFactory::createEffect_cb _hidl_cb) {
164 return createEffectImpl(uuid, session, ioHandle, AUDIO_PORT_HANDLE_NONE, _hidl_cb);
165 }
166 #else
createEffect(const Uuid & uuid,int32_t session,int32_t ioHandle,int32_t device,EffectsFactory::createEffect_cb _hidl_cb)167 Return<void> EffectsFactory::createEffect(const Uuid& uuid, int32_t session, int32_t ioHandle,
168 int32_t device,
169 EffectsFactory::createEffect_cb _hidl_cb) {
170 return createEffectImpl(uuid, session, ioHandle, device, _hidl_cb);
171 }
172 #endif
173
createEffectImpl(const Uuid & uuid,int32_t session,int32_t ioHandle,int32_t device,createEffect_cb _hidl_cb)174 Return<void> EffectsFactory::createEffectImpl(const Uuid& uuid, int32_t session, int32_t ioHandle,
175 int32_t device, createEffect_cb _hidl_cb) {
176 effect_uuid_t halUuid;
177 UuidUtils::uuidToHal(uuid, &halUuid);
178 effect_handle_t handle;
179 Result retval(Result::OK);
180 status_t status;
181 if (session == AUDIO_SESSION_DEVICE) {
182 status = EffectCreateOnDevice(&halUuid, device, ioHandle, &handle);
183 } else {
184 status = EffectCreate(&halUuid, session, ioHandle, &handle);
185 }
186 sp<IEffect> effect;
187 uint64_t effectId = EffectMap::INVALID_ID;
188 if (status == OK) {
189 effect_descriptor_t halDescriptor;
190 memset(&halDescriptor, 0, sizeof(effect_descriptor_t));
191 status = (*handle)->get_descriptor(handle, &halDescriptor);
192 if (status == OK) {
193 effect = dispatchEffectInstanceCreation(halDescriptor, handle);
194 android::hardware::setMinSchedulerPolicy(effect, SCHED_NORMAL, ANDROID_PRIORITY_AUDIO);
195 effectId = EffectMap::getInstance().add(handle);
196 } else {
197 ALOGE("Error querying effect descriptor for %s: %s",
198 UuidUtils::uuidToString(halUuid).c_str(), strerror(-status));
199 EffectRelease(handle);
200 }
201 }
202 if (status != OK) {
203 ALOGE("Error creating effect %s: %s", UuidUtils::uuidToString(halUuid).c_str(),
204 strerror(-status));
205 if (status == -ENOENT) {
206 retval = Result::INVALID_ARGUMENTS;
207 } else {
208 retval = Result::NOT_INITIALIZED;
209 }
210 }
211 _hidl_cb(retval, effect, effectId);
212 return Void();
213 }
214
debugDump(const hidl_handle & fd)215 Return<void> EffectsFactory::debugDump(const hidl_handle& fd) {
216 return debug(fd, {} /* options */);
217 }
218
debug(const hidl_handle & fd,const hidl_vec<hidl_string> &)219 Return<void> EffectsFactory::debug(const hidl_handle& fd,
220 const hidl_vec<hidl_string>& /* options */) {
221 if (fd.getNativeHandle() != nullptr && fd->numFds == 1) {
222 EffectDumpEffects(fd->data[0]);
223 }
224 return Void();
225 }
226
HIDL_FETCH_IEffectsFactory(const char * name)227 IEffectsFactory* HIDL_FETCH_IEffectsFactory(const char* name) {
228 return strcmp(name, "default") == 0 ? new EffectsFactory() : nullptr;
229 }
230
231 } // namespace implementation
232 } // namespace CPP_VERSION
233 } // namespace effect
234 } // namespace audio
235 } // namespace hardware
236 } // namespace android
237