1package {
2    default_team: "trendy_team_android_core_graphics_stack",
3    // See: http://go/android-license-faq
4    // A large-scale-change added 'default_applicable_licenses' to import
5    // all of the 'license_kinds' from "hardware_interfaces_license"
6    // to get the below license kinds:
7    //   SPDX-license-identifier-Apache-2.0
8    default_applicable_licenses: ["hardware_interfaces_license"],
9}
10
11cc_library_headers {
12    name: "android.hardware.graphics.allocator@2.0-passthrough",
13    defaults: ["hidl_defaults"],
14    vendor: true,
15    shared_libs: [
16        "android.hardware.graphics.allocator@2.0",
17        "android.hardware.graphics.mapper@2.0",
18        "libhardware",
19    ],
20    export_shared_lib_headers: [
21        "android.hardware.graphics.allocator@2.0",
22        "android.hardware.graphics.mapper@2.0",
23        "libhardware",
24    ],
25    header_libs: [
26        "android.hardware.graphics.allocator@2.0-hal",
27        "android.hardware.graphics.mapper@2.0-passthrough_headers",
28    ],
29    export_header_lib_headers: [
30        "android.hardware.graphics.allocator@2.0-hal",
31        "android.hardware.graphics.mapper@2.0-passthrough_headers",
32    ],
33    export_include_dirs: ["include"],
34}
35