1package { 2 default_team: "trendy_team_android_core_graphics_stack", 3 // See: http://go/android-license-faq 4 // A large-scale-change added 'default_applicable_licenses' to import 5 // all of the 'license_kinds' from "hardware_interfaces_license" 6 // to get the below license kinds: 7 // SPDX-license-identifier-Apache-2.0 8 default_applicable_licenses: ["hardware_interfaces_license"], 9} 10 11cc_library_headers { 12 name: "android.hardware.graphics.allocator@2.0-passthrough", 13 defaults: ["hidl_defaults"], 14 vendor: true, 15 shared_libs: [ 16 "android.hardware.graphics.allocator@2.0", 17 "android.hardware.graphics.mapper@2.0", 18 "libhardware", 19 ], 20 export_shared_lib_headers: [ 21 "android.hardware.graphics.allocator@2.0", 22 "android.hardware.graphics.mapper@2.0", 23 "libhardware", 24 ], 25 header_libs: [ 26 "android.hardware.graphics.allocator@2.0-hal", 27 "android.hardware.graphics.mapper@2.0-passthrough_headers", 28 ], 29 export_header_lib_headers: [ 30 "android.hardware.graphics.allocator@2.0-hal", 31 "android.hardware.graphics.mapper@2.0-passthrough_headers", 32 ], 33 export_include_dirs: ["include"], 34} 35