1package {
2    default_team: "trendy_team_android_core_graphics_stack",
3    // See: http://go/android-license-faq
4    // A large-scale-change added 'default_applicable_licenses' to import
5    // all of the 'license_kinds' from "hardware_interfaces_license"
6    // to get the below license kinds:
7    //   SPDX-license-identifier-Apache-2.0
8    default_applicable_licenses: ["hardware_interfaces_license"],
9}
10
11aidl_interface {
12    name: "android.hardware.graphics.allocator",
13    vendor_available: true,
14    double_loadable: true,
15    srcs: ["android/hardware/graphics/allocator/*.aidl"],
16    imports: [
17        "android.hardware.common-V2",
18        "android.hardware.graphics.common-V5",
19    ],
20    stability: "vintf",
21    backend: {
22        cpp: {
23            enabled: false,
24        },
25        java: {
26            enabled: false,
27        },
28        ndk: {
29            apex_available: [
30                "//apex_available:platform",
31                "com.android.media.swcodec",
32            ],
33            min_sdk_version: "29",
34        },
35    },
36    frozen: true,
37    versions_with_info: [
38        {
39            version: "1",
40            imports: ["android.hardware.common-V2"],
41        },
42        {
43            version: "2",
44            imports: [
45                "android.hardware.common-V2",
46                "android.hardware.graphics.common-V5",
47            ],
48        },
49
50    ],
51
52}
53