1package { 2 default_team: "trendy_team_android_core_graphics_stack", 3 // See: http://go/android-license-faq 4 // A large-scale-change added 'default_applicable_licenses' to import 5 // all of the 'license_kinds' from "hardware_interfaces_license" 6 // to get the below license kinds: 7 // SPDX-license-identifier-Apache-2.0 8 default_applicable_licenses: ["hardware_interfaces_license"], 9} 10 11aidl_interface { 12 name: "android.hardware.graphics.allocator", 13 vendor_available: true, 14 double_loadable: true, 15 srcs: ["android/hardware/graphics/allocator/*.aidl"], 16 imports: [ 17 "android.hardware.common-V2", 18 "android.hardware.graphics.common-V5", 19 ], 20 stability: "vintf", 21 backend: { 22 cpp: { 23 enabled: false, 24 }, 25 java: { 26 enabled: false, 27 }, 28 ndk: { 29 apex_available: [ 30 "//apex_available:platform", 31 "com.android.media.swcodec", 32 ], 33 min_sdk_version: "29", 34 }, 35 }, 36 frozen: true, 37 versions_with_info: [ 38 { 39 version: "1", 40 imports: ["android.hardware.common-V2"], 41 }, 42 { 43 version: "2", 44 imports: [ 45 "android.hardware.common-V2", 46 "android.hardware.graphics.common-V5", 47 ], 48 }, 49 50 ], 51 52} 53