1 /*
2  * Copyright (C) 2018 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #define LOG_TAG "SoundTriggerHw"
18 
19 #include "SoundTriggerHw.h"
20 
21 #include <utility>
22 
23 #include <android/hidl/allocator/1.0/IAllocator.h>
24 #include <android/log.h>
25 #include <hidlmemory/mapping.h>
26 
27 using android::hardware::hidl_memory;
28 using android::hidl::allocator::V1_0::IAllocator;
29 using android::hidl::memory::V1_0::IMemory;
30 
31 namespace android {
32 namespace hardware {
33 namespace soundtrigger {
34 namespace V2_1 {
35 namespace implementation {
36 
37 namespace {
38 
39 // Backs up by the vector with the contents of shared memory.
40 // It is assumed that the passed hidl_vector is empty, so it's
41 // not cleared if the memory is a null object.
42 // The caller needs to keep the returned sp<IMemory> as long as
43 // the data is needed.
memoryAsVector(const hidl_memory & m,hidl_vec<uint8_t> * vec)44 std::pair<bool, sp<IMemory>> memoryAsVector(const hidl_memory& m, hidl_vec<uint8_t>* vec) {
45     sp<IMemory> memory;
46     if (m.size() == 0) {
47         return std::make_pair(true, memory);
48     }
49     memory = mapMemory(m);
50     if (memory != nullptr) {
51         memory->read();
52         vec->setToExternal(static_cast<uint8_t*>(static_cast<void*>(memory->getPointer())),
53                            memory->getSize());
54         return std::make_pair(true, memory);
55     }
56     ALOGE("%s: Could not map HIDL memory to IMemory", __func__);
57     return std::make_pair(false, memory);
58 }
59 
60 // Moves the data from the vector into allocated shared memory,
61 // emptying the vector.
62 // It is assumed that the passed hidl_memory is a null object, so it's
63 // not reset if the vector is empty.
64 // The caller needs to keep the returned sp<IMemory> as long as
65 // the data is needed.
moveVectorToMemory(hidl_vec<uint8_t> * v,hidl_memory * mem)66 std::pair<bool, sp<IMemory>> moveVectorToMemory(hidl_vec<uint8_t>* v, hidl_memory* mem) {
67     sp<IMemory> memory;
68     if (v->size() == 0) {
69         return std::make_pair(true, memory);
70     }
71     sp<IAllocator> ashmem = IAllocator::getService("ashmem");
72     if (ashmem == 0) {
73         ALOGE("Failed to retrieve ashmem allocator service");
74         return std::make_pair(false, memory);
75     }
76     bool success = false;
77     Return<void> r = ashmem->allocate(v->size(), [&](bool s, const hidl_memory& m) {
78         success = s;
79         if (success) *mem = m;
80     });
81     if (r.isOk() && success) {
82         memory = hardware::mapMemory(*mem);
83         if (memory != 0) {
84             memory->update();
85             memcpy(memory->getPointer(), v->data(), v->size());
86             memory->commit();
87             v->resize(0);
88             return std::make_pair(true, memory);
89         } else {
90             ALOGE("Failed to map allocated ashmem");
91         }
92     } else {
93         ALOGE("Failed to allocate %llu bytes from ashmem", (unsigned long long)v->size());
94     }
95     return std::make_pair(false, memory);
96 }
97 
98 }  // namespace
99 
loadSoundModel_2_1(const V2_1::ISoundTriggerHw::SoundModel & soundModel,const sp<V2_1::ISoundTriggerHwCallback> & callback,int32_t cookie,V2_1::ISoundTriggerHw::loadSoundModel_2_1_cb _hidl_cb)100 Return<void> SoundTriggerHw::loadSoundModel_2_1(
101     const V2_1::ISoundTriggerHw::SoundModel& soundModel,
102     const sp<V2_1::ISoundTriggerHwCallback>& callback, int32_t cookie,
103     V2_1::ISoundTriggerHw::loadSoundModel_2_1_cb _hidl_cb) {
104     // It is assumed that legacy data vector is empty, thus making copy is cheap.
105     V2_0::ISoundTriggerHw::SoundModel soundModel_2_0(soundModel.header);
106     auto result = memoryAsVector(soundModel.data, &soundModel_2_0.data);
107     if (result.first) {
108         sp<SoundModelClient> client =
109             new SoundModelClient_2_1(nextUniqueModelId(), cookie, callback);
110         _hidl_cb(doLoadSoundModel(soundModel_2_0, client), client->getId());
111         return Void();
112     }
113     _hidl_cb(-ENOMEM, 0);
114     return Void();
115 }
116 
loadPhraseSoundModel_2_1(const V2_1::ISoundTriggerHw::PhraseSoundModel & soundModel,const sp<V2_1::ISoundTriggerHwCallback> & callback,int32_t cookie,V2_1::ISoundTriggerHw::loadPhraseSoundModel_2_1_cb _hidl_cb)117 Return<void> SoundTriggerHw::loadPhraseSoundModel_2_1(
118     const V2_1::ISoundTriggerHw::PhraseSoundModel& soundModel,
119     const sp<V2_1::ISoundTriggerHwCallback>& callback, int32_t cookie,
120     V2_1::ISoundTriggerHw::loadPhraseSoundModel_2_1_cb _hidl_cb) {
121     V2_0::ISoundTriggerHw::PhraseSoundModel soundModel_2_0;
122     // It is assumed that legacy data vector is empty, thus making copy is cheap.
123     soundModel_2_0.common = soundModel.common.header;
124     // Avoid copying phrases data.
125     soundModel_2_0.phrases.setToExternal(
126         const_cast<V2_0::ISoundTriggerHw::Phrase*>(soundModel.phrases.data()),
127         soundModel.phrases.size());
128     auto result = memoryAsVector(soundModel.common.data, &soundModel_2_0.common.data);
129     if (result.first) {
130         sp<SoundModelClient> client =
131             new SoundModelClient_2_1(nextUniqueModelId(), cookie, callback);
132         _hidl_cb(doLoadSoundModel((const V2_0::ISoundTriggerHw::SoundModel&)soundModel_2_0, client),
133                  client->getId());
134         return Void();
135     }
136     _hidl_cb(-ENOMEM, 0);
137     return Void();
138 }
139 
startRecognition_2_1(int32_t modelHandle,const V2_1::ISoundTriggerHw::RecognitionConfig & config)140 Return<int32_t> SoundTriggerHw::startRecognition_2_1(
141     int32_t modelHandle, const V2_1::ISoundTriggerHw::RecognitionConfig& config) {
142     // It is assumed that legacy data vector is empty, thus making copy is cheap.
143     V2_0::ISoundTriggerHw::RecognitionConfig config_2_0(config.header);
144     auto result = memoryAsVector(config.data, &config_2_0.data);
145     return result.first ? startRecognition(modelHandle, config_2_0) : Return<int32_t>(-ENOMEM);
146 }
147 
recognitionCallback(struct sound_trigger_recognition_event * halEvent)148 void SoundTriggerHw::SoundModelClient_2_1::recognitionCallback(
149     struct sound_trigger_recognition_event* halEvent) {
150     if (halEvent->type == SOUND_MODEL_TYPE_KEYPHRASE) {
151         V2_0::ISoundTriggerHwCallback::PhraseRecognitionEvent event_2_0;
152         convertPhaseRecognitionEventFromHal(
153             &event_2_0, reinterpret_cast<sound_trigger_phrase_recognition_event*>(halEvent));
154         event_2_0.common.model = mId;
155         V2_1::ISoundTriggerHwCallback::PhraseRecognitionEvent event;
156         event.phraseExtras.setToExternal(event_2_0.phraseExtras.data(),
157                                          event_2_0.phraseExtras.size());
158         auto result = moveVectorToMemory(&event_2_0.common.data, &event.common.data);
159         if (result.first) {
160             // The data vector is now empty, thus copying is cheap.
161             event.common.header = event_2_0.common;
162             mCallback->phraseRecognitionCallback_2_1(event, mCookie);
163         }
164     } else {
165         V2_1::ISoundTriggerHwCallback::RecognitionEvent event;
166         convertRecognitionEventFromHal(&event.header, halEvent);
167         event.header.model = mId;
168         auto result = moveVectorToMemory(&event.header.data, &event.data);
169         if (result.first) {
170             mCallback->recognitionCallback_2_1(event, mCookie);
171         }
172     }
173 }
174 
soundModelCallback(struct sound_trigger_model_event * halEvent)175 void SoundTriggerHw::SoundModelClient_2_1::soundModelCallback(
176     struct sound_trigger_model_event* halEvent) {
177     V2_1::ISoundTriggerHwCallback::ModelEvent event;
178     convertSoundModelEventFromHal(&event.header, halEvent);
179     event.header.model = mId;
180     auto result = moveVectorToMemory(&event.header.data, &event.data);
181     if (result.first) {
182         mCallback->soundModelCallback_2_1(event, mCookie);
183     }
184 }
185 
HIDL_FETCH_ISoundTriggerHw(const char *)186 ISoundTriggerHw* HIDL_FETCH_ISoundTriggerHw(const char* /* name */) {
187     return (new SoundTriggerHw())->getInterface();
188 }
189 
190 }  // namespace implementation
191 }  // namespace V2_1
192 }  // namespace soundtrigger
193 }  // namespace hardware
194 }  // namespace android
195