Home
last modified time | relevance | path

Searched refs:SpillScratch (Results 1 – 9 of 9) sorted by relevance

/art/compiler/optimizing/
Dparallel_move_resolver.h69 virtual void SpillScratch(int reg) = 0;
Dparallel_move_test.cc53 virtual void SpillScratch(int reg) {} in SpillScratch() function in art::TestParallelMoveResolver
Dparallel_move_resolver.cc199 resolver->SpillScratch(reg_); in ScratchRegisterScope()
Dcode_generator_x86_64.h66 virtual void SpillScratch(int reg) OVERRIDE;
Dcode_generator_x86.h70 virtual void SpillScratch(int reg) OVERRIDE;
Dcode_generator_arm.h70 virtual void SpillScratch(int reg) OVERRIDE;
Dcode_generator_x86_64.cc1460 void ParallelMoveResolverX86_64::SpillScratch(int reg) { in SpillScratch() function in art::x86_64::ParallelMoveResolverX86_64
Dcode_generator_arm.cc1579 void ParallelMoveResolverARM::SpillScratch(int reg) { in SpillScratch() function in art::arm::ParallelMoveResolverARM
Dcode_generator_x86.cc1577 void ParallelMoveResolverX86::SpillScratch(int reg) { in SpillScratch() function in art::x86::ParallelMoveResolverX86