Searched refs:SpillScratch (Results 1 – 9 of 9) sorted by relevance
/art/compiler/optimizing/ | ||
D | parallel_move_resolver.h | 69 virtual void SpillScratch(int reg) = 0; |
D | parallel_move_test.cc | 53 virtual void SpillScratch(int reg) {} in SpillScratch() function in art::TestParallelMoveResolver |
D | parallel_move_resolver.cc | 199 resolver->SpillScratch(reg_); in ScratchRegisterScope() |
D | code_generator_x86_64.h | 66 virtual void SpillScratch(int reg) OVERRIDE; |
D | code_generator_x86.h | 70 virtual void SpillScratch(int reg) OVERRIDE; |
D | code_generator_arm.h | 70 virtual void SpillScratch(int reg) OVERRIDE; |
D | code_generator_x86_64.cc | 1460 void ParallelMoveResolverX86_64::SpillScratch(int reg) { in SpillScratch() function in art::x86_64::ParallelMoveResolverX86_64 |
D | code_generator_arm.cc | 1579 void ParallelMoveResolverARM::SpillScratch(int reg) { in SpillScratch() function in art::arm::ParallelMoveResolverARM |
D | code_generator_x86.cc | 1577 void ParallelMoveResolverX86::SpillScratch(int reg) { in SpillScratch() function in art::x86::ParallelMoveResolverX86 |