Searched refs:chunk_free_pos (Results 1 – 1 of 1) sorted by relevance
1004 size_t chunk_free_pos = 0; in SweepArray() local1046 if (chunk_free_pos >= kSweepArrayChunkFreeSize) { in SweepArray()1048 freed.objects += chunk_free_pos; in SweepArray()1049 freed.bytes += alloc_space->FreeList(self, chunk_free_pos, chunk_free_buffer); in SweepArray()1050 chunk_free_pos = 0; in SweepArray()1052 chunk_free_buffer[chunk_free_pos++] = obj; in SweepArray()1058 if (chunk_free_pos > 0) { in SweepArray()1060 freed.objects += chunk_free_pos; in SweepArray()1061 freed.bytes += alloc_space->FreeList(self, chunk_free_pos, chunk_free_buffer); in SweepArray()1062 chunk_free_pos = 0; in SweepArray()