Searched refs:spilled_already (Results 1 – 1 of 1) sorted by relevance
361 int spilled_already = 0; in GenEntrySequence() local363 spilled_already = SpillRegs(rs_sp, core_spill_mask_, fp_spill_mask_, frame_size_); in GenEntrySequence()364 DCHECK(spill_size == spilled_already || frame_size_ == spilled_already); in GenEntrySequence()367 if (spilled_already != frame_size_) { in GenEntrySequence()