Searched refs:unit_ (Results 1 – 1 of 1) sorted by relevance
43 unit_(unit), in DexCompiler()52 return *unit_.GetDexFile(); in GetDexFile()87 const DexCompilationUnit& unit_; member in art::optimizer::DexCompiler95 const DexFile::CodeItem* code_item = unit_.GetCodeItem(); in Compile()159 if (!unit_.IsConstructor() || unit_.IsStatic()) { in CompileReturnVoid()163 if (!driver_.RequiresConstructorBarrier(Thread::Current(), unit_.GetDexFile(), in CompileReturnVoid()164 unit_.GetClassDefIndex())) { in CompileReturnVoid()171 << PrettyMethod(unit_.GetDexMethodIndex(), GetDexFile(), true); in CompileReturnVoid()179 if (!driver_.IsSafeCast(&unit_, dex_pc)) { in CompileCheckCast()191 << PrettyMethod(unit_.GetDexMethodIndex(), GetDexFile(), true); in CompileCheckCast()[all …]