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Searched refs:pname (Results 1 – 12 of 12) sorted by relevance

/device/generic/goldfish/opengl/tests/gles_android_wrapper/
Dgles.cpp86 void glFogf(GLenum pname, GLfloat param) in glFogf() argument
88 getDispatch()->glFogf(pname, param); in glFogf()
91 void glFogfv(GLenum pname, const GLfloat *params) in glFogfv() argument
93 getDispatch()->glFogfv(pname, params); in glFogfv()
101 void glGetClipPlanef(GLenum pname, GLfloat eqn[4]) in glGetClipPlanef() argument
103 getDispatch()->glGetClipPlanef(pname, eqn); in glGetClipPlanef()
106 void glGetFloatv(GLenum pname, GLfloat *params) in glGetFloatv() argument
108 getDispatch()->glGetFloatv(pname, params); in glGetFloatv()
111 void glGetLightfv(GLenum light, GLenum pname, GLfloat *params) in glGetLightfv() argument
113 getDispatch()->glGetLightfv(light, pname, params); in glGetLightfv()
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/device/generic/goldfish/opengl/system/GLESv1_enc/
Dgl_entry.cpp15 void glFogf(GLenum pname, GLfloat param);
16 void glFogfv(GLenum pname, const GLfloat* params);
18 void glGetClipPlanef(GLenum pname, GLfloat* eqn);
19 void glGetFloatv(GLenum pname, GLfloat* params);
20 void glGetLightfv(GLenum light, GLenum pname, GLfloat* params);
21 void glGetMaterialfv(GLenum face, GLenum pname, GLfloat* params);
22 void glGetTexEnvfv(GLenum env, GLenum pname, GLfloat* params);
23 void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params);
24 void glLightModelf(GLenum pname, GLfloat param);
25 void glLightModelfv(GLenum pname, const GLfloat* params);
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DGLEncoder.h103 static void s_glGetIntegerv(void *self, GLenum pname, GLint *ptr);
104 static void s_glGetBooleanv(void *self, GLenum pname, GLboolean *ptr);
105 static void s_glGetFloatv(void *self, GLenum pname, GLfloat *ptr);
106 static void s_glGetFixedv(void *self, GLenum pname, GLfixed *ptr);
107 static void s_glGetPointerv(void *self, GLenum pname, GLvoid **params);
139 static void s_glGetTexParameterfv(void* self, GLenum target, GLenum pname, GLfloat* params);
140 static void s_glGetTexParameteriv(void* self, GLenum target, GLenum pname, GLint* params);
141 static void s_glGetTexParameterxv(void* self, GLenum target, GLenum pname, GLfixed* params);
142 static void s_glTexParameterf(void* self, GLenum target, GLenum pname, GLfloat param);
143 static void s_glTexParameterfv(void* self, GLenum target, GLenum pname, const GLfloat* params);
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Dgl_enc.cpp121 void glFogf_enc(void *self , GLenum pname, GLfloat param) in glFogf_enc() argument
133 memcpy(ptr, &pname, 4); ptr += 4; in glFogf_enc()
137 void glFogfv_enc(void *self , GLenum pname, const GLfloat* params) in glFogfv_enc() argument
143 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat)); in glFogfv_enc()
150 memcpy(ptr, &pname, 4); ptr += 4; in glFogfv_enc()
175 void glGetClipPlanef_enc(void *self , GLenum pname, GLfloat* eqn) in glGetClipPlanef_enc() argument
188 memcpy(ptr, &pname, 4); ptr += 4; in glGetClipPlanef_enc()
193 void glGetFloatv_enc(void *self , GLenum pname, GLfloat* params) in glGetFloatv_enc() argument
199 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat)); in glGetFloatv_enc()
206 memcpy(ptr, &pname, 4); ptr += 4; in glGetFloatv_enc()
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DGLEncoder.cpp720 GLenum target, GLenum pname, GLfloat* params) in s_glGetTexParameterfv() argument
727 ctx->m_glGetTexParameterfv_enc(ctx, GL_TEXTURE_2D, pname, params); in s_glGetTexParameterfv()
730 ctx->m_glGetTexParameterfv_enc(ctx, target, pname, params); in s_glGetTexParameterfv()
735 GLenum target, GLenum pname, GLint* params) in s_glGetTexParameteriv() argument
740 switch (pname) { in s_glGetTexParameteriv()
748 ctx->m_glGetTexParameteriv_enc(ctx, GL_TEXTURE_2D, pname, params); in s_glGetTexParameteriv()
751 ctx->m_glGetTexParameteriv_enc(ctx, target, pname, params); in s_glGetTexParameteriv()
758 GLenum target, GLenum pname, GLfixed* params) in s_glGetTexParameterxv() argument
765 ctx->m_glGetTexParameterxv_enc(ctx, GL_TEXTURE_2D, pname, params); in s_glGetTexParameterxv()
768 ctx->m_glGetTexParameterxv_enc(ctx, target, pname, params); in s_glGetTexParameterxv()
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/device/generic/goldfish/opengl/system/egl/
DClientAPIExts.in61 (GLenum pname, GLfloat * eqn),
62 (pname, eqn))
73 (GLenum coord, GLenum pname, GLfloat param),
74 (coord, pname, param))
77 (GLenum coord, GLenum pname, const GLfloat *params),
78 (coord, pname, params))
81 (GLenum coord, GLenum pname, GLint param),
82 (coord, pname, param))
85 (GLenum coord, GLenum pname, const GLint *params),
86 (coord, pname, params))
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/device/generic/goldfish/opengl/system/GLESv2_enc/
Dgl2_entry.cpp67 void glGetBooleanv(GLenum pname, GLboolean* params);
68 void glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params);
70 void glGetFloatv(GLenum pname, GLfloat* params);
71 …void glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint* …
72 void glGetIntegerv(GLenum pname, GLint* params);
73 void glGetProgramiv(GLuint program, GLenum pname, GLint* params);
75 void glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params);
76 void glGetShaderiv(GLuint shader, GLenum pname, GLint* params);
81 void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params);
82 void glGetTexParameteriv(GLenum target, GLenum pname, GLint* params);
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DGL2Encoder.h93 static void s_glGetIntegerv(void *self, GLenum pname, GLint *ptr);
96 static void s_glGetFloatv(void *self, GLenum pname, GLfloat *ptr);
99 static void s_glGetBooleanv(void *self, GLenum pname, GLboolean *ptr);
112 static void s_glGetVertexAttribiv(void *self, GLuint index, GLenum pname, GLint *params);
115 static void s_glGetVertexAttribfv(void *self, GLuint index, GLenum pname, GLfloat *params);
118 … static void s_glGetVertexAttribPointerv(void *self, GLuint index, GLenum pname, GLvoid **pointer);
226 static void s_glGetTexParameterfv(void* self, GLenum target, GLenum pname, GLfloat* params);
227 static void s_glGetTexParameteriv(void* self, GLenum target, GLenum pname, GLint* params);
228 static void s_glTexParameterf(void* self, GLenum target, GLenum pname, GLfloat param);
229 static void s_glTexParameterfv(void* self, GLenum target, GLenum pname, const GLfloat* params);
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DGL2Encoder.cpp388 void GL2Encoder::s_glGetVertexAttribiv(void *self, GLuint index, GLenum pname, GLint *params) in s_glGetVertexAttribiv() argument
393 if (!ctx->m_state->getVertexAttribParameter<GLint>(index, pname, params)) { in s_glGetVertexAttribiv()
394 ctx->m_glGetVertexAttribiv_enc(self, index, pname, params); in s_glGetVertexAttribiv()
398 void GL2Encoder::s_glGetVertexAttribfv(void *self, GLuint index, GLenum pname, GLfloat *params) in s_glGetVertexAttribfv() argument
403 if (!ctx->m_state->getVertexAttribParameter<GLfloat>(index, pname, params)) { in s_glGetVertexAttribfv()
404 ctx->m_glGetVertexAttribfv_enc(self, index, pname, params); in s_glGetVertexAttribfv()
408 void GL2Encoder::s_glGetVertexAttribPointerv(void *self, GLuint index, GLenum pname, GLvoid **point… in s_glGetVertexAttribPointerv() argument
413 (void)pname; in s_glGetVertexAttribPointerv()
1105 GLenum target, GLenum pname, GLfloat* params) in s_glGetTexParameterfv() argument
1112 ctx->m_glGetTexParameterfv_enc(ctx, GL_TEXTURE_2D, pname, params); in s_glGetTexParameterfv()
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Dgl2_enc.cpp1032 void glGetBooleanv_enc(void *self , GLenum pname, GLboolean* params) in glGetBooleanv_enc() argument
1038 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLboolean)); in glGetBooleanv_enc()
1045 memcpy(ptr, &pname, 4); ptr += 4; in glGetBooleanv_enc()
1050 void glGetBufferParameteriv_enc(void *self , GLenum target, GLenum pname, GLint* params) in glGetBufferParameteriv_enc() argument
1064 memcpy(ptr, &pname, 4); ptr += 4; in glGetBufferParameteriv_enc()
1087 void glGetFloatv_enc(void *self , GLenum pname, GLfloat* params) in glGetFloatv_enc() argument
1093 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat)); in glGetFloatv_enc()
1100 memcpy(ptr, &pname, 4); ptr += 4; in glGetFloatv_enc()
1105 …tachmentParameteriv_enc(void *self , GLenum target, GLenum attachment, GLenum pname, GLint* params) in glGetFramebufferAttachmentParameteriv_enc() argument
1120 memcpy(ptr, &pname, 4); ptr += 4; in glGetFramebufferAttachmentParameteriv_enc()
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/device/generic/goldfish/opengl/shared/OpenglCodecCommon/
DGLClientState.cpp162 void GLClientState::getClientStatePointer(GLenum pname, GLvoid** params) in getClientStatePointer() argument
165 switch (pname) { in getClientStatePointer()
DGLClientState.h221 void getClientStatePointer(GLenum pname, GLvoid** params);